Dairabis
Amarr Templars Amarr Empire
5
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Posted - 2012.06.29 16:50:00 -
[1] - Quote
As probably all of you know, each race in EVE Online has unique ships and weapons all with different stats and functionality. Amarr ships use lasers and tank armor, Minmatar ships use projectiles and tank shield or armor, Gallente ships use hybrid and tank armor, and Caldari use hybrids+launchers and tank shield.
Coming into Dust 514, I was expecting that each race would have their own unique set of dropsuits and vehicles with different stats and bonuses, complemented by a unique set of weaponry. Instead I found that thereGÇÖs basically four dropsuits each one belonging to one race (light GÇô Gallente, logistics GÇô Minmatar, medium GÇô Caldari, heavy GÇô Amarr). The vehicles and weapons are also spread out across all races.
Was I wrong to have the impression that race itemization would be similar to Eve Online? As it is now, it just doesnGÇÖt fit into the lore at all. An Amarrian would never wear a Minmatar dropsuit and utilize Minmatar vehicles and weaponry (and vice-versa). The same goes for Gallente and Caldari (besides weapons). WhatGÇÖs really the point of choosing a race at character creation if players will have to utilize equipment from every race?
In my mind, each race should have their own unique set of four dropsuits (for a total of 16), a unique set of vehicles, and a unique set of weaponry (lasers, missile, hybrid, projectile). Similar to EVE, each raceGÇÖs dropsuits and vehicles would have their own stats and bonuses to support their unique set of weaponry and armor or shield repair.
Is there a plan to flesh out the dropsuits, weaponry, and vehicles for each race? As it stands right now itGÇÖs extremely disappointing to a lore driven EVE fan such as myself. |
Dairabis
Amarr Templars Amarr Empire
5
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Posted - 2012.06.29 19:10:00 -
[2] - Quote
Celix Kitannen wrote: I want a rust bucket tank! But we gotta be patient. This beta is mostly about game mechanics and bugs right now, we don't need the entire universe of stuff they have planned for us to figure out you can't sprint from crouch.
ThatGÇÖs a very good point and I completely understand the importance of polishing the basics before adding additional complexity on top of it.
The point of my thread was to get confirmation that CCP is planning to implement a full compliment of equipment for each race. In EVEGÇÖs beta (at least in the later stages of it) there were a full set of frigates, cruisers, battleships, and weapons for each of the races. Coming into this beta to find only four unique dropsuits and a mixture of racial weapons and vehicles was quite surprising and disappointing. I am worried that the current equipment design is what CCP has planned for go-live and honestly I am looking for some indication that this isnGÇÖt the case.
I realize that the current mixture of items would not be an issue for players not familiar to EVE Online. However, those that have played EVE have expectations for this game and IGÇÖm guessing most of those people are expecting the game to stay true to the EVE game design and lore.
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