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BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.06.29 12:35:00 -
[1] - Quote
CCP so seeing how we have mil tanks why use SL aka Swarm launcher ? it cost money it leave you to open to atk and you cant def your self from other troops at all with it . when all you have to do is get in a mill tank and use that to kill the other tank and it dont cost you money and you can def your self in it .
so were im going with this is with forge guns mass drives and mill tanks why even have this Swarm launcher junk in the game ?
its only roll it to kill tanks with even then it sucks at that dum fire is crap even point blank and forge guns and other stuff like mass drives and tanks do a why better job and let you def your self.
soo CCP why ? WHY not just remove the Swarm launcher from the game? its junk and fail wail now so why keep the thing in the game ?
as for even one els that's bitching a bout it its because its only in close up fighting that the SL gets its power which in the last maps was why you had so meany noobs crying about it !
its a 1 shot kill close up fighting weapon and was fine how you had it may be remove 50% of its range and you would have fixed it .
but now with the seeing how you want to bend over to noobs why not just out right kill it ?
like i said be for theres to meany other things in game that can kill tanks and troops faster and safer and cost less so why keep this junk in here ?
the way it was was fine when you get into maps were its long rage to mid range fighting with the SL do,s not help you cuz you cant hit stuff at range dum firing it. i think you CCP need to rely think on doing 1 or the other here 1 remove the SL from the game or put it back to the way it was be for and remove 50% of its range . come on CCP show us you know what you guys are doing here ! |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 12:44:00 -
[2] - Quote
ShadeHR Gusic wrote:Well it may be junk and uselles at this point but when corporate warfare or better to say the game goes retail there will be a lot of roles on the battlefield and there will definetly be players specialised in taking down tanks and vehicles that will be supported by their teammates in terms of anti-infantry firepower.
you can take down tanks faster with just one guy on a forge gun them wasting time with the team thing and the SL and you can def your self from other troops with it to . PS: and its way under powered to |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 13:01:00 -
[3] - Quote
Buzzwords wrote:even IF the forge gun were significantly BETTER than the swarm launcher. (and i do not believe it is) it's SUPPOSED to be.. ANY suit can carry a swarm launcher, ONLY heavies can carry a forge gun.
the swarm launcher is therefore OBVIOUSLY not supposed to be the premier anti-vehicle tool. it is the lighter suits OPTION. the "last resort" the "obviously not as good as the other thing i CAN'T use"
why can't people see this? forge gun REQUIRES a heavy slot. swarmlauncher requires a light, OR heavy slot. right there.. that's all the justification you need for the forge gun to be BETTER than the swarm launcher... and it isn't.
um they we see it but a team of nuffing but heavys can walk there why to a ez win in some maps with just using forge guns only
TRY IT IT WORKS ! |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 13:05:00 -
[4] - Quote
Bravo SnakeBlood wrote:Currently beta seems to have beaten down thing that were ment to be ovver powered making them practacly usless HMG and swarmer is prime examples, but yes the swarm was way op in last build but it is underpowered now, furter patches should balence them a bit better, the main problem with the swarmer was the fact that people were using them as rocket propelled shotguns so that was the reasoning for the nerf.
the SL is a shotgun with with rockets its was only ment for close mid rage combat like door to door in to your face or tank it was hated by players who love camping if you try to camp and a SL see you your dead if you dont move. this keeps the combat moveing so it can all was be any ones game . |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 13:37:00 -
[5] - Quote
Bravo SnakeBlood wrote:BAD FURRY wrote:Bravo SnakeBlood wrote:Currently beta seems to have beaten down thing that were ment to be ovver powered making them practacly usless HMG and swarmer is prime examples, but yes the swarm was way op in last build but it is underpowered now, furter patches should balence them a bit better, the main problem with the swarmer was the fact that people were using them as rocket propelled shotguns so that was the reasoning for the nerf. the SL is a shotgun with with rockets its was only ment for close mid rage combat like door to door in to your face or tank it was hated by players who love camping if you try to camp and a SL see you your dead if you dont move. this keeps the combat moveing so it can all was be any ones game . No weapon should have the ability to be effective at in your face door to door or CQC to the rest of us as it is against tanks swarmer is a unusual gun which shoots multiple warheads which was probably desiged that way to make them different but id seriously doubht it was ever designed to be a anti infantry, plus have you ever been in a tank it does attract quite a bit of attension of everyone with any AV ability what so ever,
have you ever played eve or gone to fan fest ? dust
is was made to kill at close range and kill any thing ! its the poor mans tank as for be in a tank yes i have RL and in game the goal of the weapon not gun is to remove harden tg,s at close range and keep the battle moving anyone saying the SL was the best weapon is a noob and any one crying how it kills them all the time was just to dum to stop trying to camp in a door way
look at any RPG plz try and tell me you can kill troops on foot with it ! |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 13:50:00 -
[6] - Quote
Baron Rittmeister wrote:the sl still does its job and there's absolutely no need or any way ccp will remove it. It's great for taking out dropships and militia tanks fall in two shots from my militia sl. It does suk cq dumb fire, but add a lil open range and that tank is in trouble. I've seen prototype sl's at work and they're downright nasty.
still prototype forge gun or any other anti tank or a nuther tank wroks with less risk and is ezer to do other jobs were if you pick a SL your stuck being dead wate untill a tank drops and then still sucks |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 14:01:00 -
[7] - Quote
Knarf Black wrote:I liked it back when it was an anti infantry rocket shotgun, and I like it now that it is purely for locking onto vehicles. Nothing better than firing a couple salvos at a dropship halfway across the map, forgetting about them, then getting a bunch of kills a couple minutes later when the last rocket finally connects.
think you could have spent the time killing 2 tanks and a drop ship with a forge gun |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 14:07:00 -
[8] - Quote
Corvus Ravensong wrote:Swarm Launcher + militia vehicles = more valuable kills.
Quit trying to use it as a shotgun and actually try locking the vehicles with it. Once you understand the missile paths and quit trying to blow up innocent walls it's only 2 shots to kill a milita HAV. The tracking after lock on is great - target gets a chance to use clutter to avoid missiles, shooter doesn't have to be a perfect shot. If I can pop vehicles from half way across the maps with the default swarm launcher set-up (no gunnery skills yet - still working defensive skills), then it can't be too badly broken.
TL:DR Quit trying to spam the dumbfire shots at soldiers - that's what an SMG is for, the swarm launcer is for stuffing a cluster of missiles up a tail pipe and laughing at the carnage.
ya think we all know who the dam thing works ya the time it take you to kill 1 tank you could have killed 2 1/2 with a forge gun |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.06.29 14:09:00 -
[9] - Quote
Corvus Ravensong wrote:BAD FURRY wrote:Knarf Black wrote:I liked it back when it was an anti infantry rocket shotgun, and I like it now that it is purely for locking onto vehicles. Nothing better than firing a couple salvos at a dropship halfway across the map, forgetting about them, then getting a bunch of kills a couple minutes later when the last rocket finally connects. think you could have spent the time killing 2 tanks and a drop ship with a forge gun Or while you line up on the targets with your forge gun I can fire on 2 dropships trying to escape the AO, and 2 LAV's, and have time to have already moved by the time the missiles hit and the surviving targets start looking for the anti-vehicle soldier.
ya bs only can look one at a time and then there's its TTA time were the forge gun its just point shoot point shot dead. |
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