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Mejt0
Made in Poland...
2821
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Posted - 2017.07.12 07:19:00 -
[1] - Quote
Dust deepened my distrust towards my teammates.
Vigilant Pilot
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Mejt0
Made in Poland...
2824
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Posted - 2017.07.13 17:10:00 -
[2] - Quote
Moorian Flav wrote:I think due to DUST, I cannot stay involved with a game unless there is some sort of actual (ie not Destiny) clan system. I think corps/clans are what others that played DUST find lacking in other games as well.
I'd dispute. Because corps in Dust didn't mean much. They were nothing more than an aditional chat in terms of functionality. Other than the gameplay Dust's biggest pro was the community. All the people that I've met were mature, they could take a joke, they were making fun out of each other. They were the people you would invite to go for a drink.
Now this is exactly what I find missing in other games. The amount of toxic and obnoxious people compared to the cool ones is much much higher.
Vigilant Pilot
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Mejt0
Made in Poland...
2825
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Posted - 2017.07.13 21:31:00 -
[3] - Quote
Moorian Flav wrote:Mejt0 wrote:I'd dispute. Because corps in Dust didn't mean much. They were nothing more than an additional chat in terms of functionality. I would have to dispute that either your corp did not use all the corp functionality provided or you simply did not have any corp leadership roles to use whatsoever. Either way, my corp held active member lotteries, gear paybacks, member management (used to kick due to inactivity), FW squading, early Planetary Conquest attacks/defenses, and I am sure there is other stuff I cannot even remember at this point. Beyond being able to share corp fits in game and a clan vault to share unused gear with those that would use it, I thought corps were done rather well. There could have been some management tools added to help automate some management stuff as well but as Planetary Conquest fell apart, they were not needed.
The problem here is that it can be hardly called a function. Lotteries, gear paybacks? That's nothing more than trading. Nothing special here. Squadding and PC? That's what PC/FW/other private channels were for.
Corps didn't add much beyond the shared corp name. This and having your planets. But that's it. I'll add one thing here. We used to send back ISK to each other when we were hunting each other. I would destroy someones tank just to send back few millions isk back, to avoid any critisizm :)
I was fond of my corp leaders and members. But then again, all PC/FW and other stuff was carried over on the respective channels. I used to squad almost exclusively via my corp's chat, but we could as well squad up via a channel that we were all a part of.
DUST Fiend wrote:I mean how often in other games do you have full squads of players automatically recognize you and hunt you down? I got this feeling a lot as a pilot. Since the vehicle community was even smaller you could always tell what will that player bring to the battlefiled. And this was super cool actually. Not only the vehicle battles, but dealing with fits that they made literally on the go to counter you.
Especially in PC. One look at the leaderboard and you can see... say 2 tanks and 2 ads pilots.
Vigilant Pilot
Happy Hunting
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Mejt0
Made in Poland...
2826
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Posted - 2017.07.13 22:56:00 -
[4] - Quote
DUST Fiend wrote:This is the only game Ive ever gained even a tiny bit of notoriety in, and I attribute that mostly to the small player base and me living on the forums lol. I wish PC worked for me, I really wanted to play but it would always lag horribly and crash :/ also comms were always an issue for me cuz Id want to relay scouting info from the air but Id be locked into my own comm section and it never worked. Also I had issues getting a gunner and people always would expect me to take out vehicles AND uplinks with my Incubus, but killing uplinks with a railgun is like trying to stick your **** through the eye of a needle.
Easy for some here, but a no go for this bus driver :/
PC was the place where I saw the most and the wierdest vehicle glitches. Often times you would just dive into the ground randomly and then you pop out like a dolphin. A head on collision in a laggy battle = one goes upside down and the other learns how to break dance. ADS clipping through buildings. Your tank cannon going missing. And so on.
Vigilant Pilot
Happy Hunting
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