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Assassin 779
LAST FRONTIER FIGHTERS
22
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Posted - 2017.05.23 13:12:00 -
[1] - Quote
Well I think that having a sniper and heavy in a game with small maps is a recipe was disaster. It somewhat worked for a game like Dust because the map was large and it had small concentrated battles in parts of the map or provided distant encounters and as far as I have heard,the maps for Project Nova are gonna be on a much smaller scale. Imagine a heavy with a lot of armor and a poor old gallente scout with a sniper rifle. Sniper are for RANGED combat not for close quarters. So why would anyone in their right mind run/use a sniper? I know there are gonna be people who are gonna try trick shooting and quick scoping but according to Rattati NO QUICK SCOPING IS GOING TO BE THERE IN NOVA. So all I am asking is that why have snipers in a game based on classes that have a option of heavy with a MotherF******(Don't wanna get banned ) Gatling gun. And if u guys plan to have snipers how are they gonna be balanced.(Obviously You guys have thought about it so.......)
This was MY FAVORITE GAME.
GO AHEAD JUDGE ME!!!!!!!!!!!!!!!!
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LOL KILLZ
LulKlz
1459
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Posted - 2017.05.23 15:05:00 -
[2] - Quote
Assassin 779 wrote:Well I think that having a sniper and heavy in a game with small maps is a recipe was disaster. It somewhat worked for a game like Dust because the map was large and it had small concentrated battles in parts of the map or provided distant encounters and as far as I have heard,the maps for Project Nova are gonna be on a much smaller scale. Imagine a heavy with a lot of armor and a poor old gallente scout with a sniper rifle . Sniper are for RANGED combat not for close quarters. So why would anyone in their right mind run/use a sniper? I know there are gonna be people who are gonna try trick shooting and quick scoping but according to Rattati NO QUICK SCOPING IS GOING TO BE THERE IN NOVA. So all I am asking is that why have snipers in a game based on classes that have a option of heavy with a MotherF******(Don't wanna get banned ) Gatling gun. And if u guys plan to have snipers how are they gonna be balanced.(Obviously You guys have thought about it so.......) The TSR was great for use within 100-150 meters. It's not going to be a traditional sniper, think bolt pistol but with twice the range. It's gonna be OP AF
Your friendly Pub match logi
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Joel II X
Bacon with a bottle of Quafe
10865
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Posted - 2017.05.25 00:16:00 -
[3] - Quote
LOL KILLZ wrote:The TSR was great for use within 100-150 meters. It's not going to be a traditional sniper, think bolt pistol but with twice the range. It's gonna be OP AF Except you have to reload after each shot AND ADS to actually hit something outside of 1m.
The BP was strong because you could hipfire and the bullets would magnetize to your target half the time.
Scouts United
Gk.0s & Quafes all day.
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One Eyed King
Nos Nothi
17186
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Posted - 2017.05.25 00:29:00 -
[4] - Quote
How do you even know what is balanced and unbalanced in a game that hasn't even had an Alpha yet?
Maybe the SRs are super OP, and Heavies are super slow, making them easy pickings.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Mejt0
Made in Poland...
2775
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Posted - 2017.05.25 14:59:00 -
[5] - Quote
I'm not a fan of sniper rifles. We are not going to have dropships (tm) in Nova so I'm not a fan even more. Small maps to that. It just doesn't add up.
Vigilant Pilot
Happy Hunting
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Pokey Dravon
OSG Planetary Operations
9328
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Posted - 2017.05.25 15:16:00 -
[6] - Quote
I'm not quite sure why everyone insists the entire game is going to be CQC. One of the maps takes places on the outside of a freaking spaceship for gods sake. Not to mention many VE ships are large...like, really large. Plenty of things like cargo holds to have large expanses of space. Plus stations as well...mining facilities on the surface of asteroids....
There is an entire class dedicated to long range combat, I'm not sure why everyone is so freaked out about this.
Project|Nova - What We Know So Far
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One Eyed King
Nos Nothi
17189
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Posted - 2017.05.25 17:25:00 -
[7] - Quote
Because it is not Dust and they are a bunch of Chicken Littles.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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byte modal
1326
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Posted - 2017.05.25 18:13:00 -
[8] - Quote
eh. I think for some, it's the lack of perspective. I think a lot of this could just be coming to a point where the only context they (we) have is through DUST. I mean... we all do it in life. Person A makes an observation about some "thing." Person B cannot relate to that particular thing, so that person projects a world view of some other thing that they can relate to, to try to better understand whatever Person A observed. As a model, if you will. Person B will not truly grasp Person A's opinion, because that person does not have the same perspective on the matter. Instead, Person B can only project what is being said against their understanding to the thing that they can relate to.
It creates a gap. A big one, usually. Both get annoyed with each other at the lack of quality communication. Empathy is very important to not only translate information, but to recognize when information is not being understood to know when to stop attempting to translate and instead, start mediating between the two views. Usually, person A just gets annoyed and becomes dismissive of Person's B inability to change position assuming it's out of defiance or some other emotional motivation, when really it's just lack of perspective and devolving communication. My experience in life is that most people don't even recognize the disconnect enough to try to translate their views to another to begin with. We all assume everyone sees what we see.
A lot of people are using DUST as a point of reference to apply the new abstract (abstract from their perspective) ideas and discussions to, to try to relate. Pokey has posted a great list of Q/A items recently that REALLY help reshape our understanding of what it is that CCP is trying to do. That is communication. There has been a vacuum of information before that, for some time. Is it any wonder that people are bucking? Very little is known about this new thing, and new concepts do not apply to what they understand, based on perspective shaped by their experience within DUST.
I argue then that it's not because it is "not dust," necessarily, as it is possibly that DUST is all we know and have been building anticipation upon for a good year or so. Sure, defensive postures develop and it becomes reactionary to attack the lowest hanging fruit (i.e., why everyone insists the entire game is going to be CQC, so that frustration feels justified for the moment). I still think that reaction is more a result of just simply not being able to yet relate to the new concepts.
Or not. And we're all just being dicks to **** on everything. You never know ;)
*edit* wow. that's funny to censor ****, but not ****? lol and here I've typed that with an exclamation point for years without needing to!!! *going back to edit ever post ever!*
wait. i guess "s" makes all the difference. the take away here is that one **** is never good; however, more than one is just awesome? *shivers* ok. i'm way off on a tangent now.
kitten bacon taco (nom)
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Russel Moralles
Klandatu
234
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Posted - 2017.05.25 23:23:00 -
[9] - Quote
Pokey Dravon wrote:I'm not quite sure why everyone insists the entire game is going to be CQC. One of the maps takes places on the outside of a freaking spaceship for gods sake. Not to mention many VE ships are large...like, really large. Plenty of things like cargo holds to have large expanses of space. Plus stations as well...mining facilities on the surface of asteroids....
There is an entire class dedicated to long range combat, I'm not sure why everyone is so freaked out about this.
Because they saw small lobby quaters whatever on the demo and assumed everymap is gonna be like that.
Just give me zero sway while shooting my sr in standing position and its fine with me.
Add 300% damage to headshot and its a done deal.
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DUST Fiend
19224
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Posted - 2017.05.26 00:31:00 -
[10] - Quote
Pokey Dravon wrote:There is an entire class dedicated to long range combat, I'm not sure why everyone is so freaked out about this. This sentence is part of the reason I'm freaking out
Rage flavored bitter berry
#BUS514
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