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Thread Statistics | Show CCP posts - 6 post(s) |
DUST Fiend
19149
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Posted - 2017.05.16 15:55:00 -
[1] - Quote
Sigh
They're finally considering capacitors...and it's for dropsuits
Wtf.
Rage flavored bitter berry
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DUST Fiend
19149
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Posted - 2017.05.17 00:30:00 -
[2] - Quote
I was talking about Capacitor....aka, real time resource management....
Rage flavored bitter berry
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DUST Fiend
19158
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Posted - 2017.05.17 23:07:00 -
[3] - Quote
Alena Asakura wrote: Capacitors should be used for dropsuits and vehicles alike. It's not whether it's a dropsuit or a vehicle that matters, but what the capacitor is used for which should always be a store of energy to be released in a single charge, for instance, for firing energy weapons.
Im not necessarily arguing for or against the idea, just noting the frustration of having a mechanic pilots asked for for years only just now being considered now that vehicles are no more.
I really shouldnt be surpised at this point. It also seems odd for them to say theyre looking to simplify and streamline things like using a single resource while simultaneously considering something that will make noobs rage when they cant track all their resources mid firefight.
I guess Im struggling to see what direction NOVA is trying to head in.
Rage flavored bitter berry
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DUST Fiend
19168
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Posted - 2017.05.18 03:52:00 -
[4] - Quote
MarasdF Loron wrote: Brick wall.
I prefer to think of myself as more of a super sticky yet strangely delicious cluster-web of frosting.
Tomato tomato though.
On to the thread at large, please don't tell me I just read class progression :/ How would that work with SP, or are you guys looking to drastically change / do away with SP?
Rage flavored bitter berry
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DUST Fiend
19168
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Posted - 2017.05.18 04:03:00 -
[5] - Quote
Pokey Dravon wrote:DUST Fiend wrote:MarasdF Loron wrote: Brick wall.
I prefer to think of myself as more of a super sticky yet strangely delicious cluster-web of frosting. Tomato tomato though. On to the thread at large, please don't tell me I just read class progression :/ How would that work with SP, or are you guys looking to drastically change / do away with SP? Well they said from the very start they're going with a "Use it to skill into it" system. Makes sense that the more you use it, the more options you unlock as your skill with it increases. That's effectively "class progression" My rage now is nothing to my rage back then, I don't recall any of that. It makes sense yes, but this a universe where you can have knowledge literally injected into your brain, so it seems like yet another departure from the Universe at large.
I hate knowing that you all must hate seeing my name on posts almost as much as I do sometimes, I don't mean to be so negative about the project I just feel...I don't know, like the game that literally helped me through the hardest part of my life is just...gone.
Still trying to come to terms with that.
Sorry guys :/
Rage flavored bitter berry
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DUST Fiend
19169
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Posted - 2017.05.18 04:16:00 -
[6] - Quote
I know I'm an ******* most of the time but even though I don't know any of you guys here personally, I'm really grateful for you all. Especially pillars like Pokey standing through our darkest hour, I come down hard and unreasonably sometimes but I'm glad you're around. I didn't spend much time there but my time with OSG was the best I've ever had in a group setting in a game before. Awesome group of people.
Damn I miss those days.
Rage flavored bitter berry
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DUST Fiend
19172
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Posted - 2017.05.18 04:48:00 -
[7] - Quote
I have an addictive and self abusive personality sooooo, that probably explains a lot lol. This game just had a huge impact on me like almost no other game had, except maybe Morrowind and the original Halo (my first FPS).
I feel like I have to see this through to the bitter end, and even though this game is over the new one is still theoretically on its way so I'm honor and rage bound to at least stay tuned in for the duration. Working **** jobs for **** pay with high rent and bills means not much free time for this guy, so I have to really pick and choose what I have time for. Right now SC is likely to gobble up a big chunk of my time in the future, or possibly SW:BF2. My gf and I have also been talking about playing an MMO which I've sort of resisted for a while so who knows.
Perhaps the future is bright for this IP but that's exactly it: perhaps.
I just keep telling myself I have to wait and see and stop being such a debbie downer. Anyways, I have really derailed this thread, don't feed the animals @_@
Rage flavored bitter berry
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DUST Fiend
19182
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Posted - 2017.05.18 19:36:00 -
[8] - Quote
One Eyed King wrote:Besides, they wouldn't have moved Rattati back to Iceland if they didn't want Nova to have an EVE feel to it. So what actually makes the game tied to EVE other than the skin?
Rage flavored bitter berry
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DUST Fiend
19183
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Posted - 2017.05.18 20:27:00 -
[9] - Quote
I dont know why I even care anymore lol, I dont play EVE and SC is going to scratch the persistent universe itch I need, I just cant shake how much this game is changing.
In a market flooded with similar FPS games it seems odd to make something generic, especially on PC where you actually have that freedom of movement .
You'll habe to forgive me if I dont buy into another laser focused 10 year plan just yet :/
Rage flavored bitter berry
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DUST Fiend
19184
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Posted - 2017.05.18 20:56:00 -
[10] - Quote
I shouldn't have even mentioned SC, its apples and oranges when you just consider the circumstances and scopes of the projects and what not. I guess it's just that I was one of those idiots who CCP truly sold back when they first pitched the game. I really did see the game expanding into the broader EVE universe, fighting on actual planets etc etc.
I know now that was entirely unreasonable of both myself to believe and them to pitch, but it is what it is. Life moves on. I really do feel like I need to keep apologizing to everyone because I don't mean to come off so abrasive on basically every topic about Nova, I'm just really worried I'll never get to go back to the DUST I fell so deeply in love with, despite it's many and glaring flaws.
Man I just want something I can sink my teeth into because with all these scraps of info it's just too easy for me to get caught up in my imagination. Thanks guys for staying level headed and keeping these conversations on track
o7
Rage flavored bitter berry
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DUST Fiend
19198
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Posted - 2017.05.19 14:21:00 -
[11] - Quote
Richard Gamerich-R wrote:lol "SC". This game, no sorry, this pre-Alpha Alpha Alpha Alpha who will be ready in 2025 (maybe), is overrated af. You obviously don't follow it much lol. 3.0 is right around the corner and between S42, SM, AC and the current PU the pre pre pre alpha is bigger than some games lol
But stay salty lad o7
Rage flavored bitter berry
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DUST Fiend
19203
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Posted - 2017.05.20 16:08:00 -
[12] - Quote
If you're simplifying something in order to then make it more complex, why not just build upon what's already there?
Rage flavored bitter berry
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DUST Fiend
19207
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Posted - 2017.05.21 04:20:00 -
[13] - Quote
Or they could have just added a penalty for using the wrong kind of armor plate on the wrong suit. So have light medium and heavy plates, if you use a medium on a light it gives a % off the HP gained as well as adds a % to the speed penalty. Higher penalty for heavy plates.
Rage flavored bitter berry
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DUST Fiend
19208
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Posted - 2017.05.21 17:29:00 -
[14] - Quote
Why do all races have to have access to the same builds? And whats wrong with gear advantage if matchmaking is working properly? Also in DUST MLT could still smoke proto if skill allowed so honestly I dont quite see the point of that one.
Rage flavored bitter berry
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DUST Fiend
19208
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Posted - 2017.05.21 19:42:00 -
[15] - Quote
Its kinda sad seeing people even be against the SP system which didnt let you gain as much of a mathematical advantage over time as it just gave you the flexibility of multiple fits across multiple suits.
Sp could only fill any one role so much and a dedicated player didnt have to take too long to flesh out a single role. We are definitely pulling further from the persistent existence in EVE and much closer to a traditional lobby shooter with nothing that really defines it.
I mean...class unlocks? Really? :/
Rage flavored bitter berry
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DUST Fiend
19208
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Posted - 2017.05.21 21:10:00 -
[16] - Quote
As I said, SP doesnt make you directly better in any one role than another aside from brand new players who have yet to fill out a given role. If we do away with SP for a more CoD style unlock system, does that still npt leave noobs disadvantaged? Does it still not take a chunk of time to get into your role? All Im saying is it seems like theyre pulling further away from EVEs systems without any real benefit for doing so other than "because new"
Also let me ask, what do you think CCP will monotize without SP boosters? Something that will actually draw in enough to go F2P , or do you expect this to be a full proce lobby shooter?
I played since closed beta and only had around 60 million SP yet I did just fine in most cases, actually once i hit 30 million I was mostly set.
It just seems like theyre catering to the impatient and less intelligent in order to maybe hope they buy skins? Just seems like a lot of changes to basic systems just for the sake of change, not for any actual tangible reason.
Rage flavored bitter berry
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DUST Fiend
19209
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Posted - 2017.05.21 21:49:00 -
[17] - Quote
Pokey Dravon wrote:Don't mind DUST Fiend. Just wait till I release the new compilation post with all the new details that have surfaced. I can hear the screeching already. Autistic screeching, thank you kindly
Also are we back to any opinion that opposes CCPs logic is screeching? Good to see some things never change
Rage flavored bitter berry
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DUST Fiend
19209
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Posted - 2017.05.21 21:51:00 -
[18] - Quote
Rat man doesnt like me much lol but I cant blame him. I welcome the hate if it draws him out of his hole for a few verses.
Rage flavored bitter berry
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DUST Fiend
19210
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Posted - 2017.05.21 22:08:00 -
[19] - Quote
At the end of the day I just want the game to be good. Past experiences tell me I cant trust CCP to do it alone so if I have to yell at a wall to voice my opinion then you can just find me over at the GalLag facility hugging an MCC missile while i scream obscenities at it waiting for it to take off.
Rage flavored bitter berry
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DUST Fiend
19210
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Posted - 2017.05.21 22:16:00 -
[20] - Quote
If this werent a persistent shooter in the EVE universe i might be on board with an oversimplified fetch quest form of unlocks, it just seems so removed from anything familiar to the IP.
Rage flavored bitter berry
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DUST Fiend
19210
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Posted - 2017.05.21 22:18:00 -
[21] - Quote
Pokey Dravon wrote:DUST Fiend wrote:At the end of the day I just want the game to be good. Past experiences tell me I cant trust CCP to do it alone so if I have to yell at a wall to voice my opinion then you can just find me over at the GalLag facility hugging an MCC missile while i scream obscenities at it waiting for it to take off.
I hear ya, feedback is important. Question, have you had a chance to take a look at the Theory Workshop blog I wrote? I'm curious your thoughts. Kinda been going through some **** IRL so I haven't checked much out. I just happened to check this for my daily dose of triggered.
My opinion is low on the totem pole for ground based combat anyways. The only thing ive heard so far that feels like a step in the right direction is cap, even if it rightly belongs to pilots first ;)
Rage flavored bitter berry
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DUST Fiend
19212
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Posted - 2017.05.21 22:26:00 -
[22] - Quote
I'll check it out after work if I 'member. You know I value your service to the community and your feedback, even if I can find no commom ground but that from time to time.
Rage flavored bitter berry
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DUST Fiend
19212
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Posted - 2017.05.21 22:34:00 -
[23] - Quote
I dont know. Im just a masochist. Tough love and complexity are big parts of why I became so addicted in the first place.
Rage flavored bitter berry
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DUST Fiend
19245
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Posted - 2017.05.29 03:03:00 -
[24] - Quote
You could still keep tiers and ISK costs/ payouts AND eliminate noob stomping (or curb it, cant balance for skill and teamwork) by simply fixing PC and putting tier restrictions on pubs so you couldnt use proto gear in them, or at least in its own game mode.
All this remaking the wheel business just leaves me scratching my head.
Rage flavored bitter berry
#BUS514
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DUST Fiend
19245
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Posted - 2017.05.29 04:48:00 -
[25] - Quote
One Eyed King wrote:DUST Fiend wrote:You could still keep tiers and ISK costs/ payouts AND eliminate noob stomping (or curb it, cant balance for skill and teamwork) by simply fixing PC and putting tier restrictions on pubs so you couldnt use proto gear in them, or at least in its own game mode.
All this remaking the wheel business just leaves me scratching my head. It was a really sh*tty wheel. It couldn't be saved. I guess we just see it different
It just had **** code and low funding with a small team. The latter two don't seem to have changed.
Rage flavored bitter berry
#BUS514
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DUST Fiend
19248
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Posted - 2017.05.29 23:24:00 -
[26] - Quote
I felt like PC was CCPs chance to go big and fix / improve upon the flaws of the base game
Apparently throwing it all away and playing it safe is the preferred approach :/
Rage flavored bitter berry
#BUS514
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DUST Fiend
19259
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Posted - 2017.06.01 13:15:00 -
[27] - Quote
Moorian Flav wrote:BTW, if you are going to be annoyed or frustrated by anyone, be frustrated or annoyed by the majority of players out there that have to basically have half the game played for them to find it enjoyable. So Nova's target audience :/
Rage flavored bitter berry
#BUS514
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