DeadlyAztec11 wrote:Pokey Dravon wrote:Function before Form.
Give me a mechanic or purpose that needs to be fulfilled that would only make sense if that mechanic or purpose was being fulfilled by a mech/MTAC.
I'm not necessarily pro-mech, but I'll play the Devil's advocate for the sake of the discussion.
I imagine the mech to be a larger and more menacing vehicle which would do more things than an HAV. Not only would it have offensive capabilities, but it would be very mobile. It would be a moving spawn point and would have massive health. It would have the capability to have both anti air, anti personnel and anti ground vehicle. The real downside would be the massive cost and how large of a target it would be.
If you brought out a mech and thought it would win you the game then the enemy team could bring out HAV's, turrets and anti MANPADS suddenly your giant mech is disintegrating on the ground and the battle just hot a lot costlier.
But mechs have a 1-man crew. IMO, the more crew members a vehicle can have, the more effective it should be with all of them.
Honestly, mechs are a bad idea in general because vehicles are a force multiplier- any vehicle that can be effective with a single crew member is inherently OP because there's no downside to using them.
If you have 7 people in a dropship, that's 7 people that could be fighting elsewhere. However, the dropship can potentially make those 7 people far more effective if they're coordinated.
That wasn't the case with HAVs- an HAV could be effective with 1 person, and it made that 1 person far more effective with no need for coordination of any kind. That's why HAVs were so much better than any other vehicle.
So, my main point: single-person vehicles (or vehicles which a single person can be effective in) must not be added unless they have a glaring weakness to counteract how much more effective they make a player.
My idea: make an incredibly weak "pilot suit" which is required to operate single-person vehicles, and make some vehicles much more vulnerable to AV than vehicles that need actual crews. I'm saying make the pilot suit extremely weak so we don't have the pilot jumping out and gunning down AVers like they did sometimes in Dust.