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Pokey Dravon
OSG Planetary Operations
8691
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Posted - 2016.10.14 02:55:00 -
[1] - Quote
See I personally prefer subscription based games because I feel you typically get a better value.
However FPS games are tricky...there are so many free fps games out there that it would be a hard sell for a lot of people.
But hey it's worth exploring at the very least.
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Pokey Dravon
OSG Planetary Operations
8691
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Posted - 2016.10.14 03:50:00 -
[2] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:See I personally prefer subscription based games because I feel you typically get a better value.
However FPS games are tricky...there are so many free fps games out there that it would be a hard sell for a lot of people.
But hey it's worth exploring at the very least. So many free FPS? I can only think of PS2 off the top of my head, what other big ones are there? I just think this is a better alternative to the F2P version of Dust. Don't get me wrong, it was great for the players, but I think they could have got a bit more revenue in a fair way, and remained F2P without being P2W.
Well I just searched for FPS games that are also Free to Play on Steam, and I got 82 results so....yeah there are a few out there
Honestly if costmetics are done right, there is money to be made there. Take a look at League of Legend's monetization model, or hell, even how Little Big Planet did most of their DLC. Im not against the *option* to have a subbed account that offers some perks at a better rate than buying stuff al la carte, but I think if you're going for a F2P model, you don't want pay walls to unlock content.
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Pokey Dravon
OSG Planetary Operations
8692
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Posted - 2016.10.14 04:10:00 -
[3] - Quote
To be fair I didnt check the entire list of results so Im sure a handful of them in there are duds, my point being there is more than just a couple options out there.
I guess I just REALLY dislike the idea of buying into content like that for a game that is labled "Free to Play", even with an ISK option it leaves a bad taste in my mouth. Lets not forget that largely what allowed the development of Dust to continue was the re-introduction of BPOs...mostly because of the SKIN. Im not necessarily advocating for BPOs, but I'd rather explore proper implementation of cosmetics as they have zero impact on the gameplay itself, but have been proven to be profitable.
I mean I know EVE is doing the whole Alpha/Omega clone thing, but that's really meant as a glorified demo.
I mean if cosmetics prove to be insufficient, then we can explore more invasive options....just...I dunno, I've been burned too many times by crappy "F2P" models that end up being more irritating than rewarding when it comes to paying to access content.
Talos Vagheitan wrote: I think the F2P model Dust had was great, however a lot of players played for years without paying a dime... that's not great from a business standpoint. I'm just brainstorming for a way to encourage players to pay continuously, without being forced to.
Well....they did with Boosters. Was a really good way to get people to fork out cash monthly, worked for me for a long while.
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Pokey Dravon
OSG Planetary Operations
8692
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Posted - 2016.10.14 05:36:00 -
[4] - Quote
If you're so insistent that no one get "a free ride" then just make it sub based and call it a day. Otherwise many people will always refuse to spend a cent on the game.
I'd rather have a sub than call it free to play but basically make it so you need to pay every month to enjoy the entire game. And if you offer an ISK option? People will simply use that instead and never spend a cent on the game.
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Pokey Dravon
OSG Planetary Operations
8697
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Posted - 2016.10.14 14:37:00 -
[5] - Quote
Alena Asakura wrote:Pokey Dravon wrote:If you're so insistent that no one get "a free ride" then just make it sub based and call it a day. Otherwise many people will always refuse to spend a cent on the game.
I'd rather have a sub than call it free to play but basically make it so you need to pay every month to enjoy the entire game. And if you offer an ISK option? People will simply use that instead and never spend a cent on the game. But they do that with EvE. PLEXes are bought and sold around New Eden all the time, and they are the way the vets mostly pay for their subscriptions. It works for CCP because people buy PLEXes from CCP to sell in game to raise funds. So CCP gets their money either way.
True but those sell for about a billion ISK now...which takes more than a handful of matches worth of time. Even with Alpha Clones you can still go anywhere and participate with anyone, there is no lockout of facwar or anything of the sort and largely you can train everything that makes sense for a player starting out.
Do not confuse Alpha Clones as making EVE F2P. Alpha clones are simply a fancy way of saying "Un-timed demo" to give players a feel for EVE.
For Nova I'd take the million ISK option over then $1 every time. Not that a dollar is much to me, but I'd be annoyed by the fact that I'm being charged just so I can play a certain match type. Id go out of my way to make sure I didn't spend real money on it just to make a point. But again I have a personal vendetta against being nickle and dimed to death just to get core gameplay features. It is absolutely the fastest way to turn me off from playing a game.
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Pokey Dravon
OSG Planetary Operations
8707
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Posted - 2016.10.15 05:38:00 -
[6] - Quote
We are going to cover this topic on the Biomassed podcast this Sunday. If you're interested in coming on to chat about your position (regardless of what it is) shoot me an email at [email protected] with your forum name and I'll get you the details on how to link up with us on Mumble.
Show is this Sunday the 16th at 9PM Eastern
www.biomassed.net if you havent heard of the show.
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Pokey Dravon
OSG Planetary Operations
8713
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Posted - 2016.10.16 18:46:00 -
[7] - Quote
As for this email I have not received any emails requesting info to come onto the show. If you did send an email, please check the address and try again. You'll need some time to get set up so please send it well in advance so we can get your audio sorted out ahead of time.
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Pokey Dravon
OSG Planetary Operations
8718
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Posted - 2016.10.17 04:52:00 -
[8] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:As of this post I have not received any emails requesting info to come onto the show. If you did send an email, please check the address and try again. You'll need some time to get set up so please send it well in advance so we can get your audio sorted out ahead of time. Yeah, sorry, I got busy today. Hope it went well
No worries mate. Show is up: https://www.twitch.tv/biomassedpodcast/v/95437416
Full Show with cleaned audio and show notes will be available on www.biomassed.net in a few days
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 21:30:00 -
[9] - Quote
Again I wish I could have had you on there to properly explain your position. I don't like having things feel one sided so I do apologize for that or for any misrepresentation of your idea.
I do apologize for not covering the other options for obtaining the license aside from ISK and Cash. As they seem be a random chance of obtaining that would depend greatly on drop rates and required time to play to have a good chance of receiving one, I chose to stick with the more concrete and guaranteed ways of obtaining them.
We did however cover the ISK option and the difficulty of finding the proper middle ground. The 1 million ISK option for example would, in my opinion, lend people to pick that option far more often than the dollar simply due the fact that it's free and easily obtainable from simply playing the game as you always do. I could be wrong in my prediction of player behavior but that's my personal opinion on the matter.
Additionally I disagree that a game cannot offer all of its content for free. See games like League of Legends. Immensely popular and highly profitable with 100% of its content available for free (sans cosmetics of course). Cash can of course make things more convenient, but ultimately you can still access all of the game without spending anything.
Don't get me wrong, I completely agree with you that players should be encouraged to spend cash on a regular basis as that is the cornerstone of a fiscally successful F2P game. However as a personal opinion, I feel that walling off or even making it more difficult to access game modes for free is a quick way to put rifts in your player groups.
I would much rather explore other options for monetization (beyond cosmetics because you are right, it may not be enough) that don't restrict game modes with barriers of entry like that. I feel it's a dangerous line of thought that could get ugly very quickly if left unchecked and would rather avoid it entirely.
That being said you still have an open invite to join us on the show to talk about this topic or any other. We may not agree on this particular issue but you clearly want to participate in good discussion and be constructive which is what we look for.
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 21:50:00 -
[10] - Quote
Talos Vagheitan wrote:Sounds good. Let me know the next one and I'll try to make it work
Every week at the same time!
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 22:11:00 -
[11] - Quote
What, you didn't want to sink your 401k on upgrading your Warbage?
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 22:26:00 -
[12] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:What, you didn't want to sink your 401k on upgrading your Warbage? I ain't 'Murican so I don't know what a 401K is... but no, I spent $0.00 on the warbarge... I never liked the warbarge, thought it was kind of silly that each merc apparently owned their very own warbarge. Like come on, really?
401k = Retirement savings
And yeah warbarge was silly, and good example how an in-game alternative is so poorly scaled against the cash option that it quickly became impossible to level it up without cash because the in game option was so horrifically slow that the game literally got canceled before you could get close maxing it out.
I'm not bitter >_>
Honestly the way they handled the monetization of the war barge has made me very sensitive about that style of system when it offers an in game benefit. You can blame it for me apprehension about your idea so I'll admit I may be a tad biased :)
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 23:00:00 -
[13] - Quote
Don't forget the option of baking in monetization for player made bases. May that be cosmetics or accelerating construction times.
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.18 23:06:00 -
[14] - Quote
Can you think of other options that encourage monthly expenditure that don't compartmentalize game modes?
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Pokey Dravon
OSG Planetary Operations
8726
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Posted - 2016.10.19 00:18:00 -
[15] - Quote
What if player created social spaces followed a model similar to what is proposed by OP? Would give you access to dueling (1v1 me bro) or gambling, ect. Not integral to core gameplay but still something you would want to do because it's fun.
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Pokey Dravon
OSG Planetary Operations
8736
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Posted - 2016.10.19 02:30:00 -
[16] - Quote
DUST Fiend wrote:Talos Vagheitan wrote:DUST Fiend wrote:Pokey Dravon wrote:What if player created social spaces followed a model similar to what is proposed by OP? Would give you access to dueling (1v1 me bro) or gambling, ect. Not integral to core gameplay but still something you would want to do because it's fun. Dueling would be cute but I think a 4v4 or 6v6 squad only mode could be pretty tight. I suggested several times a CS:GO/Socom inspired game mode : 6v6, no vehicles, limited to a city socket, one life only, 9 rounds. :) What could have been... Sounds fun :) On that topic, I would also love a vehicle only mode where you spawn in with your ship and can't get out. You can also choose to spawn on any free gun. Dammit I just want custom game modes And maybe some cinematic tools so we can make cool stuffs to make their game look better.
Yeah I mean my point is that the social space would allow you to spin up custom matches. You could buy a license that allows you into public social spaces, or you could donate to your corporation to keep your corporate space running. Completely unnecessary for core gameplay, but would I pay a couple bucks a month to participate in goofy player-made matches? You bet your ass.
I still think the main game should have some game modes for smaller squad combat, but the custom stuff is a good example of something I would be totally OK with putting behind a pay wall since they're not "real" and there for entertainment purposes.
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Pokey Dravon
OSG Planetary Operations
8738
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Posted - 2016.10.19 02:51:00 -
[17] - Quote
Ah yes, ISK equivalent would be fine, and Id be ok with a fairly high ISK price on that type of content.
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