Kevall Longstride
Dust University Ivy League
3902
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Posted - 2016.10.11 18:58:00 -
[1] - Quote
Right.........
I don't want to dis community input via YouTube videos because I know from experience how hard it is to create. But I face-palmed more than once during that.
'We have to make all our assumptions about Project Nova based on the silence that they're giving us....'
First of all, you are unable to make any assumptions based on silence. That's called making stuff up.
The first assumption that you're making (incorrectly) that CCP Shanghai is only capable of working on one game at a time. The Shanghai office is the home of the Chinese server for Eve Online. It's why it was opened in the first place. And while the vast majority of coding work for Eve is done in Iceland there is still a lot of work for the Shanghai guys to do.
The next assumption is they've not said anything about it, they can't have been working on it.
I was on CPM1 and 2. It's been nearly 4 months since my official term for 2 ended and I was in almost weekly contact with the team before my first term and I'm in near daily contact with them still regarding Nova.
A safe assumption that there will be no work done on Nova before December of next year?
It was CPM1 that were first told about Nova, halfway through the term. That was nearly 2 years ago and your assumption is that they won't start working on it for another 14 months? They've been working on it for 2 years already!
Another assumption is that the team for Gunjack 1 and 2 is huge. It's not. Up until the first Gunjack got its green light and went into full production, its Dev team consisted of three guys! Even if the full team for it was 3 times that size that's more than enough for the job given how easy UE4 is to work with. Considerably more than 9 people work in the Shanghai office.
'It's not unreasonable to assume that CCP Shanghai could get continually distracted by other VR projects.'
My friend, it is very unreasonable to assume that to be the case, especially as you're basing it on, by your admission, no data coming from CCP.
As to the lack of information.
There is plenty that they could share now but it would be meaningless because its only part of the whole endeavour. It's basically not ready to share yet. Much of the problems of how Dust was received can be traced directly to the team working on it back then saying too much, too early and not being able to follow up on most of it.
The new way of working on Projects at CCP will not let that happen again.
In the meantime, play some other games, check in every so often but don't get hung up on a game which isn't yet ready for public inspection. When it is, CCP will likely not shut up about it.
CPM 1&2 Member
CEO of DUST University
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