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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP LogicLoop
C C P C C P Alliance
1969
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Posted - 2016.10.09 23:20:00 -
[1] - Quote
Actually developing for VR and Mobile is not as easy as you think. To pull off some of the visuals takes a lot of know how and trickery. It's actually a pretty amazing looking game imo for a VR game. The hardware is limiting in general and you need to make smaller graphics and slimmer shaders look good. It's a very interesting balancing act.
Still doing my Nova maps. ;)
Anything is possible given enough time.
CCP LogicLoop
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CCP LogicLoop
C C P C C P Alliance
1969
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Posted - 2016.10.09 23:29:00 -
[2] - Quote
Dreis ShadowWeaver wrote:CCP LogicLoop wrote:Still doing my Nova maps. ;) Just a question, are you the only guy working on the maps?
I am not at liberty to discuss employee head count. =(
Anything is possible given enough time.
CCP LogicLoop
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CCP LogicLoop
C C P C C P Alliance
1969
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Posted - 2016.10.09 23:35:00 -
[3] - Quote
Echo 1991 wrote:CCP LogicLoop wrote:Dreis ShadowWeaver wrote:CCP LogicLoop wrote:Still doing my Nova maps. ;) Just a question, are you the only guy working on the maps? I am not at liberty to discuss employee head count. =( Can you discuss what the maps look like? Maybe with pictures? Need to learn dem mapz.
Not at this time. Trust me, I am excited to show off the work as much as you guys are to see stuff. However, we have plans. Stick to those plans to make a good solid game. Then in due time, we can share.
Anything is possible given enough time.
CCP LogicLoop
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CCP LogicLoop
C C P C C P Alliance
1970
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Posted - 2016.10.09 23:51:00 -
[4] - Quote
Pokey Dravon wrote:CCP LogicLoop wrote:Echo 1991 wrote:CCP LogicLoop wrote:Dreis ShadowWeaver wrote:CCP LogicLoop wrote:Still doing my Nova maps. ;) Just a question, are you the only guy working on the maps? I am not at liberty to discuss employee head count. =( Can you discuss what the maps look like? Maybe with pictures? Need to learn dem mapz. Not at this time. Trust me, I am excited to show off the work as much as you guys are to see stuff. However, we have plans. Stick to those plans to make a good solid game. Then in due time, we can share. In other words, you're aware that the community is going to be hyper critical of anything you release, so you're making damn sure it is of the highest quality before it is subject to that criticism.
That's not what I said at all. We have a plan is what I said. Stick to the plan. We have a process for doing things here. =)
Anything is possible given enough time.
CCP LogicLoop
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CCP LogicLoop
C C P C C P Alliance
1971
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Posted - 2016.10.10 00:11:00 -
[5] - Quote
I honestly don't know.
Anything is possible given enough time.
CCP LogicLoop
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