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Thread Statistics | Show CCP posts - 2 post(s) |
Fox Gaden
Immortal Guides
7845
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Posted - 2016.09.15 13:07:00 -
[1] - Quote
Avallo Kantor wrote:TooMany Names AlreadyTaken wrote:I think what makes it unique (at least to me) is the fact that it's set so far into the future, and everything is high-tech. I love future tech... And I guess I don't even have to mention what else. Going off of that, what makes the future tech of New Eden different from say... Star Trek, or Firefly, or the numerous other great Sci-Fi settings out there? What aspect of Technology makes it feel like it belongs in New Eden. Without going into another long paragraph, for me the key technology of New Eden is the Clone, and how it handles all the aspects of the Clone. Let's not forget the dark ages after the EVE Gate closed and most planets lost their technology because they did not have the infrastructure to maintain it. In New Eden you have four factions that independently clawed their way back into space. (Well, Caldari and Gallente were not completely independent in their development as they were both in the same system and could communicate.) This results if four different technological development tracks, and even when they share/steal technology from another faction they have their own take on it.
Then of course you have that fifth faction that never lost their hold on space but became extremely eccentric. (Didn't clone tech come from them?)
I like that in New Eden you can usually tell which faction designed a piece of tech by just looking at it. They have such distinctive styles of design and architecture, as well as completely different social structures.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
7846
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Posted - 2016.09.16 12:06:00 -
[2] - Quote
Mobius Wyvern wrote:You can't buy win in EVE Online. I've seen dozens of people in my 8 years in EVE playing on characters with crazy SP counts that they bought off the character bazaar. They've all been childishly easy to take down.
This is so true.
Buying PLEX and selling it for ISK will allow you to outfit a ship for PVP without having to grind PVE or other avenues to raise the funds, but the outcome of PVP in EVE is about 20% how you fit your ship and 80% knowing what to do with it.
You need to not only know how to fly your ship to its potential (range, vector, overheat timing, power management, etc.), but you also have to know all the other ships you might face and how to counter them. Most importantly you need to know when to fight and when to run, because there are no ships in EVE that do not have a counter.
It does not matter how expensive and shiny your ship is, if you don't have the experience, you need to get in with a fleet commander who does!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
7846
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Posted - 2016.09.16 12:20:00 -
[3] - Quote
LOL KILLZ wrote:Mobius Wyvern wrote:Lightning35 Delta514 wrote:Mobius Wyvern wrote:james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back HELL no. I hope to whatever god there is that Nova never has BPOs like Dust. There should never be any escape from risk or loss. We need Quafe As a paintjob, not an unlimited-use asset. BPO was awesome!!! I want my suits back I liked Skins. I did not like the free BPO. Having a BPO should allowing you to craft the suit using raw materials which you can acquire through effort, or buy for quite a bit less than it would cost to buy the suit. Then you should be able to sell the suits that you are not going to use yourself on the open market.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
7850
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Posted - 2016.09.23 16:44:00 -
[4] - Quote
CCP Rattati wrote: - EPIC, and the world does not revolve around you, you are a tiny forgettable speck
Soraya Xel made a good point on the Biomass podcast.
Part of what makes EVE epic is that although everyone starts as a forgettable speck, it is possible to became famous, or infamous, and incredibly powerful. The movers and the shakers in EVE are better known than the NPC characters of EVE Lore. You can build organizations or effect events that effect large percentages of the game's population, weather it be building a powerful Corp/Alliance, developing a player run financial institution and/or scam, or organizing an event with hundreds of participants that everyone is talking about.
Building your reputation can be part of the game, and it very much ties into both how Epic the game feels and the persistence of New Eden.
DUST had this too, to a more limited extent. I know I got to experience squadding with people who got all excited to be playing with "Fox Gaden". I managed to make myself relatively famous without even having to be good. I mean, I was good at what I was famous for, but I was a terrible shot.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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