Paulus Phen502
Predators Pack
132
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Posted - 2016.09.27 19:55:00 -
[1] - Quote
CCP LogicLoop wrote:Echo 1991 wrote:No dev posts in nearly 3 weeks too, I am getting worried D: I am still lurking. Just haven't really had much to say. That and I have been very busy making stuff. ;)
I am not too concerned about what isn't being said and much more about what the influence is for the new project. The most important thing as to whether the project is good is what was the for thought and inspiration going in. In other words, was the successes and failures of DUST properly examined and did they inspire CCP to achieve greatness, mediocrity, or a journey down another path entirely? Do you long to make something great from the premises that DUST based on or will the goal be to make a COD or BF4 in space or something entirely new? And BTW what other things out there were you guys n gals playing or watching that may have influenced the direction? I really think it should go in a direction similar to Angel Fall First(still in early access on Steam) as well as take conceptual ideas from Planetside. I don't think that trying to create a clone of BF or COD will ever work for your company because of the name and money behind those companies. No Man's Sky might be something you should consider as people bought in to a indie studio based on the concepts Hello Games put out there despite the failure to deliver. NMS in some ways even reminds me of DUST in some ways, but was able to be the most successful indie game in history based on amazing PR that put things out there and people went crazy for just the ideas. I think if you make a round based shooter you can have success but most likely never make anything great or substantial in the history of gaming. Or you can go and try and make an open world, procedurally generated game that provides fresh new adventures within the lore of New Eden. Or atleast something that considers the concepts behind both and maybe slowly rolls out unique features(perhaps with and intelligent F2P model based on cosmetic and luxury in game purposes-I actually like a simple buy to play get features up front system but most studios seem to be moving away from that concept). Anyway space is hot right now and it may seem stupid to wait to release a product, but I think it is important that you make the best game possible. OR you could just #PORTDUSTTOANDROID and I could atleast visit me district cargo hub and watch my clone living it up in retirement sipping virgin screwdrivers while driving around in his invisible LAV 5.0 with the top rolled down so his hair can blow.
"There's no stoppin' what can't be stopped, no killin' what can't be killed," King Willie Predator II.
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