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Alena Asakura
Rogue Clones Yulai Federation
1172
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Posted - 2016.09.07 23:26:00 -
[1] - Quote
At the risk of repeating myself, this was supposed to be the way it was right from the start - the whole idea of Walking In Stations (WiS) (introduced to EvE as part of the initial Dust deployment) was so that EvE pilots would be able to interact as avatars on stations with other EvE pilots as well as Dust mercs once the full integration was completed.
Extrapolating from that, we in EvE expected that our planetside PI installations would be prey to Dust mercs if they decided to attack them for some reason, and that EvE pilots would even be able to walk around on the surface at some point. The idea of a free market was common back then, too - the EvE manufacturing would produce all the modules and weapons for Dust, and Dust mercs would purchase them with ISK earnt in game. Prices would presumably be variable as they were (are) in EvE, and a completely free market would have been possible.
From the point that CCP decided not to proceed with WiS, all that went by the wayside. A fantastic opportunity was lost. I was initially hoping that Nova would be a start towards the same goal from a different direction, but that appears not to be likely now, at least not in any short term. The fact that a FTP option is now being introduced to EvE does give some hope however of some form of integration in the future.
Or it might just be CCP's response to the inevitable march towards FTP options in all online games. I can only hope.... :) |
Alena Asakura
Rogue Clones Yulai Federation
1172
|
Posted - 2016.09.09 00:10:00 -
[2] - Quote
Marston VC wrote:I find it strange that eve focuses so much on the space aspect of space and hardly any attention at all to the planets which ought to be just as important as citadels or space stations.
How is it possible to control a solar system of you don't control the planets in them???
Imagine it, your Corp being overwhelmed in space, only then to hunker down on the planets in the solar systems and being able to launch gorilla attack squads from the planet until the enemy finally decides to take it. I think this would have made dust way more valuable and I think it would be a great and substantial feature to have in nova one day Exactly. I have come to see EvE as being a very one-sided view of the EvE Universe - it just concerns itself with spaceships and space, stations, citadels and manufacturing - all in space. Dust was supposed to be basicly the rest - all the planetside operations, with some bleedthrough to stations with Walking In Stations, which would allow Dust and EvE characters to interact.
Nova could still deliver that, but with CCP seemingly determined not to include such integration from the start I seriously doubt it will happen at all. |
Alena Asakura
Rogue Clones Yulai Federation
1172
|
Posted - 2016.09.09 00:17:00 -
[3] - Quote
byte modal wrote:I personally wanted and expected after a long pseudo beta stage, that equipment, weapons, suits, mods, vehicles, etc., would be seeded within EvE to give industrialists time to build a sizeable stockpile. I imagined that once there was a reasonable stock of equipment, a market link would have been made to start herding DUST mercs to the EvE-driven market. Over time, the static market that we were using would slowly deplete until everything was then purchased and sold via player market.
I never expected to come avatar-to-avatar with an embodied EvE pilot. Their world is space, ours is the ground. I expected communication in realtime via chat, mail, and vComms, squad play, or whatever, but I never thought or expected to meet a pilot on a ship, or have them "shuttle down" to my world.
I expected some generic NPC "tram" type system to "board ships bound for other systems/regions" where the fee would be based on distance and maybe standings or whatever---as just a simple NPC method of travel to break away from being stuck in one merc quarters and free instantaneous travel.
In time, I hoped to have PVE missions and mining caches for exploration and just to get away from things.
I fully expected EvE corps to hire DUST mercs based on specs and combat histories and stats to engage EvE-controlled planet-side installations affecting sovereignty; ground-based weaponry to target and fire upon orbiting EvE pilots; orbital strikes from EvE-side; and whatever immediate interactions that could play out there.
I don't think I wanted anything more than that. LOL - that is actually quite a lot! :)
I think much of what you were expecting was supposed to happen, the economic links, the manufacturing of modules, suits, weapons, etc - all of that was supposed to happen through the manufacturing in EvE, and there was in fact going to be the means of interacting with avatars between the two on stations, even kiosks that would allow commerce "in the flesh" so to speak. The idea of hiring Dust mercs or transporting them across the galaxy in ships was also part of the bigger picture at the time.
None of that happened, since the very first venture into that world, Walking In Stations, was abandoned by CCP due to poor EvE player acceptance of it. Basicly, EvE players didn't like the fact that resources were being used on those sort of ventures that they felt should have been used on "their game", and that changes to "their game" were being made that they didn't want and didn't ask for. To the average EvE player, all these avatars, Captain's Quarters, etc, were just a waste of time and energy. |
Alena Asakura
Rogue Clones Yulai Federation
1173
|
Posted - 2016.09.13 23:10:00 -
[4] - Quote
byte modal wrote:^From an EvE player's perpective, I've fantasized of boots on the ground since 2006. I am not representative of all of EvE. Neither was that statement. Me, too. I still think the best thing that ever happened in EvE was being able to actually walk around in my flesh-and-blood clone body, if only in my Captain's Quarters. However that in itself made things worse, because I couldn't get out through that damned door!
Why do we still have Captain's Quarters if we are never to be able to go anywhere else? Everything you can do in Captain's Quarters can be done from menus in the ship hanger. That alone, I suppose, adds a degree of "hope" to the idea that the games may eventually integrate, but so much would have to happen in EvE to allow that. We would for instance, need some sort of station environments to be built, which would be a mammoth effort on a par with building Dust maps, potentially one for each type of station for each faction.
The avatar creation systems would probably have to be shared as well, to make sure that the graphics of one game could render the avatars of the other game. Ideally, though, the one avatar would be able to train either as an EvE pilot or as a Dust/NOVA merc, and be free to switch between games at will, one minute flying space ships in EvE, then jumping on a shuttle to the surface of a planet (or a station for that matter), don armour and weapons and go into battle.
I see fundamentally no reason any of this can't happen - it's just a matter of will and desire on the part of CCP. The amount of development it would take might be a problem since it would detract from CCP's current VR obsession.
Oooh, I know, make Dust/NOVA VR compatible! That should do it. :) |
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