One Eyed King
Nos Nothi
15914
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Posted - 2016.07.06 15:45:00 -
[1] - Quote
The KTM Duke wrote:LOOKMOM NOHANDS wrote:I will say it......
Vehicles killed Dust.
If only dev resources that were used on constant balance and design had gone into infantry weapons and map design.
If only maps could have been designed around infantry instead of vehicles + infantry.
I can no longer say that CCP is unable to learn from their mistakes. GJ Rattati GJ I've never heard closed beta vets complain about vehicles in ambush, yet a bunch of scrubs that couldnt deal with it moved ambush from a deathmatch to a camp the high ground game mode. Remove vehicles increase camping and thats a fact You make it sound as if vehicle/AV balance never changed from closed beta until the end of the game.
That is patently false.
1.7 ushered in major changes that often saw the first couple people to get tanks in the game to render the rest of a match meaningless. Those changes were lessened over time, but they were always present.
Vehicles did not have a clear enough role to justify their continued usage in ambush, particularly given that whole squads would need to be used to take one just one.
Balance is not ruining the game for the 80% or so that ran infantry to appease the 20% or less that ran vehicles.
Vehicles shouldn't have a place if no role can be created, and if balance can't be achieved.
I am afraid if you can't accept that, then you have gone full Spkr.
Never go full Spkr.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
15914
|
Posted - 2016.07.06 22:19:00 -
[2] - Quote
The KTM Duke wrote:One Eyed King wrote:The KTM Duke wrote:LOOKMOM NOHANDS wrote:I will say it......
Vehicles killed Dust.
If only dev resources that were used on constant balance and design had gone into infantry weapons and map design.
If only maps could have been designed around infantry instead of vehicles + infantry.
I can no longer say that CCP is unable to learn from their mistakes. GJ Rattati GJ I've never heard closed beta vets complain about vehicles in ambush, yet a bunch of scrubs that couldnt deal with it moved ambush from a deathmatch to a camp the high ground game mode. Remove vehicles increase camping and thats a fact You make it sound as if vehicle/AV balance never changed from closed beta until the end of the game. That is patently false. 1.7 ushered in major changes that often saw the first couple people to get tanks in the game to render the rest of a match meaningless. Those changes were lessened over time, but they were always present. Vehicles did not have a clear enough role to justify their continued usage in ambush, particularly given that whole squads would need to be used to take one just one. Balance is not ruining the game for the 80% or so that ran infantry to appease the 20% or less that ran vehicles. Vehicles shouldn't have a place if no role can be created, and if balance can't be achieved. I am afraid if you can't accept that, then you have gone full Spkr. Never go full Spkr. Well sayng post 1.7 tanks were stronger than previous ones is indeed wrong, after 1.7 a 2 dam mod sica could kill every tank and everyone could make 1. Vehicles in ambush have no roles? Then you never played ambush vs russians, if enemies were camping on roofs taking an advantage they called in Ads or tanks and moved the match in their advant+áge. I'm not sayng vehicles are a must but removing them just because pubstars cant deal with them is a loss. Anyway dont call me spkr, i dont need a second tank and a Jlav scrub to kill other tanks( and keep failing) You are trying to defend tanks by saying everyone should just have gotten in the tanks, that everyone should have just skilled into the FOTM tank of the time. It is that kind of thinking that is the problem. You don't fix problems by simply allowing other problems to exist.
Infantry shouldn't have to call in a tank of their own to deal with a tank.
In fact, if I recall correctly, if the opposing team called in tanks first, then they could prevent your team from using your tanks, by blowing up RDVs etc.
It was broken a$$ gameplay. It wasn't balanced. Its not about not being able to deal with something, it is about the fact tanks had no real roles, and saying that the role of a tank is to face off against another tank, and nothing more sounds like a pretty crap role. If that is the case, then go play WoTs and be done with it.
Infantry is the central point to an FPS, and if vehicles cannot be included in a meaningful, balanced way, they should not be in the game. Period.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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