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Jenny Tales
Eternal Beings SpaceMonkey's Alliance
222
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Posted - 2016.06.22 09:42:00 -
[1] - Quote
Anyone who really enjoys sentinels or scouts and has played the game a lot in 2015, I want to hear your perspective. I didn't get to play at that time.
When I came back to DUST this year, it seemed like the sentinel was pretty much useless if you didn't have a Minmatar with Archdukes. However during this time there was a higher than usual volume of officer gear on the field. What was it like before the end of days announcement? It seemed to me like I couldn't even run my forge gun anymore in most situations, but even that was better than attempting to run HMG. If I could've put myofibrils on my Amarr sentinel I would. Even in 2015 I quickly realized Amarr was not the best sentinel as I'd hoped it would be, but during that time it was at least useful for stopping the other sentinels by resisting HMG damage the most. Since, other sentinels had virtually disappeared from the battlefield, and there was nothing left for my Amarr sentinel to do but try and be a bulky, slow shadow of what it once was. Maybe those of you who used other races with better damage resistances and perks did better?
Scout was obviously OK still. However I definitely noticed life being a lot harder for scouts, especially considering i was using gallente and still having trouble. With the explosion and rail rifle spam you couldn't even run it without shields. This meant all my other EWAR scanning capabilities were useless in the face of these godly jumpy assaults. Finally I realized that my scout could also jump, but that didn't do me much good for slaying. It seemed to me in the end that scouts were no longer capable of slaying much at all without a Scotsmans or doing some tricky things with remote explosives. I can't even imagine how hellish it was with a different race of scout, constantly being scanned.
I guess in the end Amarr really got the shaft across the board eh? Amarr assault and sentinel were literally the worst classes in the game. Cal Logi was kind of pointless but at least it could survive that ungodly explosive spam. I just really don't understand the need for those rail rifle and explosive buffs... Or why they couldn't nerf myofibrils and limit their effectiveness to one or two classes instead of making them the best high slot module for any suit.
DUST was just about so much more to me than pointing and shooting and clowning around. Hearing that they're already taking some of that gameplay value away in Project Nova is really a letdown. Hope im wrong
How the DUST community has always treated Sentinels.
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Jenny Tales
Eternal Beings SpaceMonkey's Alliance
222
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Posted - 2016.06.22 10:10:00 -
[2] - Quote
LOOKMOM NOHANDS wrote:The real problem with the Amarr sentinel in my opinion was the fact that it ultimately required having a logi and benefited the most from a minmatar logi of course.
No other suit in the game really required having one other person with you at all times to be able to function. It is sort of hard to really lock down how it got to that point but I think it was really thanks to the fact that it depended on armor stacking which has a movement penalty meaning that while scouts and assault suits were able to bounce around like mad men you were just stuck in the cross hairs unable to land any real damage thanks to lag and *cough* not so great hit detection.
It was also the buffs to explosives and rail rifles. These things hit other classes just as hard, but like you said it was the armor dependency. This is why in the last few weeks before shutdown I made a salty post about shields being the only viable eHP value in the game, but it was really just armor plates that were the problem.
There really was a time when Amarr sentinel could just run by itself. I used to have the quafe blueprint, with armor plate bpo, only needed a basic HMG and i would still shred through any unprepared player. My favorite thing to do was killing other, proto sentinels with it.
In the end, it required 3 armor reps, a cardiac regulator, and either an Alldins or a freedom HMG. And really and truly it just required the Alldins over anything else. Only time Alex's was worth a **** was in a meat grinder, which was the closest situation I could get to those glory days of slaying all the other sentinels on the battlefield.
http://www.protofits.com/fittings/shared/0/15202
I still think this would've been the absolute best way to run it, then you could function for a short time without a logi. Its shields had a resistance to rail weapons which is a powerful tool especially when forge gunning.
How the DUST community has always treated Sentinels.
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Jenny Tales
Eternal Beings SpaceMonkey's Alliance
222
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Posted - 2016.06.22 10:25:00 -
[3] - Quote
Also I performed INSANELY better being followed by a Min Logi with a Gal Assault and Kalantes than I ever would with my heavy. Though I'm sure with some biotics you could get similar results on the heavy.
How the DUST community has always treated Sentinels.
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