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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP LogicLoop
C C P C C P Alliance
1609
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Posted - 2016.06.20 05:22:00 -
[1] - Quote
Mobius Wyvern wrote:Dreis ShadowWeaver wrote:And where did he come from?
inb4 'When a daddy and a mummy love each other very much...' CCP LogicLoop is a level designer. He built pretty much all the structure assets in Dust 514 (BEFORE the Gallente Lag Facility).
HAH. Actually I built Gallente Facility and Production Facility. I didn't build the older sockets. I maintained some of them as other level designers from prior to my arrival were no longer working here.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1611
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Posted - 2016.06.20 05:48:00 -
[2] - Quote
Dreis ShadowWeaver wrote:CCP LogicLoop wrote:Mobius Wyvern wrote:Dreis ShadowWeaver wrote:And where did he come from?
inb4 'When a daddy and a mummy love each other very much...' CCP LogicLoop is a level designer. He built pretty much all the structure assets in Dust 514 (BEFORE the Gallente Lag Facility). HAH. Actually I built Gallente Facility and Production Facility. I didn't build the older sockets. I maintained some of them as other level designers from prior to my arrival were no longer working here. What does 'maintaining' mean?
Some one else made them. After I left, I was the one who would fix bugs or make needed changes.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1613
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Posted - 2016.06.20 05:50:00 -
[3] - Quote
Darth-Carbonite GIO wrote:He is tainted by the lag facility! Burn him!
Yes. We indeed pushed the limits of the game with the outpost.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1616
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Posted - 2016.06.21 00:04:00 -
[4] - Quote
Arian Neo wrote:CCP LogicLoop, the last guardian in a hall full of emptiness. I don't mean anything bad by that.
Just the only Dev we see around here. The rest, off into the wild like some ghost recon.
Someone spark a candle please and find the Rattati guy. Remember the Rattati guy? I think that was the cooking mouse.
Now I want noodles...
I see him every day. He is keeping busy with a project. Documenting and envisioning and making things go.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1629
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Posted - 2016.06.21 23:54:00 -
[5] - Quote
Cloak Dog wrote:CCP LogicLoop wrote:Darth-Carbonite GIO wrote:He is tainted by the lag facility! Burn him! Yes. We indeed pushed the limits of the game with the outpost. OMG I KNEW IT I THOUGHT IT WAS JUST A JOKE BUT NO YOU JUST ADMITTED TO IT. Oh man. That makes me feel a little happier. Knowing it was an actual thing, and not just me being bad at the game. +1 for making me look good. i love you .-.
Well. The real issue was that I was trying to get our fans more of what they wanted. Interior spaces. There was a reason why the team avoided interiors before even my arrival. Mostly it had to do with the lighting / light-mapping and its effects to file sizes and speeds. This was a performance issue they had already known existed.
But I wasn't letting that stop me from trying. And with some discussions with our technical artists who thought it was possible too if limited and controlled, would probably be ok.
So we tried it out and everything seemed fine. It was definitely a more expensive map in terms of frame-rates. However, when we tested it, it was still passing fine with a few dips here and there under 30fps. For reasons "unknown to me personally", it appeared to be lagging on release. We weren't really experiencing that here even through our testing. Then it seems as changes to the game were made through time the problem was only exacerbated.
So yes. It was heavy, and somehow got heavier. I wasn't here for the getting heavier part haha.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1629
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Posted - 2016.06.21 23:57:00 -
[6] - Quote
NextDark Knight wrote:CCP LogicLoop jumped into my attention when he posted the awesome fan made beta trailer for Dust 514 on his twitter account.
Question, Does any of the devs or stake holders have any vision of the Command and Conquer isk future of Dust 514 that was kind hinted out with the first few tech demos? With the star ship toons providing installations to be dropped on the ground and give overwatch for the battle?
That is a question I have no answer for personally.
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1630
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Posted - 2016.06.22 03:32:00 -
[7] - Quote
NextDark Knight wrote:CCP LogicLoop jumped into my attention when he posted the awesome fan made beta trailer for Dust 514 on his twitter account.
Question, Does any of the devs or stake holders have any vision of the Command and Conquer isk future of Dust 514 that was kind hinted out with the first few tech demos? With the star ship toons providing installations to be dropped on the ground and give overwatch for the battle?
This one? https://www.youtube.com/watch?v=oC9wj9wtffM
Anything is possible given enough time.
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CCP LogicLoop
C C P C C P Alliance
1630
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Posted - 2016.06.22 03:41:00 -
[8] - Quote
Pokey Dravon wrote:CCP LogicLoop wrote:NextDark Knight wrote:CCP LogicLoop jumped into my attention when he posted the awesome fan made beta trailer for Dust 514 on his twitter account.
Question, Does any of the devs or stake holders have any vision of the Command and Conquer isk future of Dust 514 that was kind hinted out with the first few tech demos? With the star ship toons providing installations to be dropped on the ground and give overwatch for the battle?
This one? https://www.youtube.com/watch?v=oC9wj9wtffM Ive actually never seen that video before, but I'm glad I have now. ******* badass.
It looks like it was my very first tweet. haha
Anything is possible given enough time.
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