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XxBlazikenxX
WarRavens Imperium Eden
5250
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Posted - 2016.06.02 03:37:00 -
[1] - Quote
Beautiful. Just one problem though.
In the lore of EVE, we are not going away, and our clones are not being taken offline.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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XxBlazikenxX
WarRavens Imperium Eden
5250
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Posted - 2016.06.02 03:38:00 -
[2] - Quote
CCP Falcon wrote: You're not fading into the dark. While for the time being, there's no PLAYER cloned mercs deployed in New Eden, all the DUST NPC corporations will continue to operate in an in world sense, in terms of backstory. Question is whether you're ready to become part of a new breed of immortals when Project Nova becomes available?
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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XxBlazikenxX
WarRavens Imperium Eden
5276
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Posted - 2016.06.07 21:25:00 -
[3] - Quote
Pokey Dravon wrote:Lex DOCIEL wrote:Nice story, that pretty sums it all: feelings, memories...
PS: why the scouts are always the bad guys in the end? :) Because they usually kill you before you out have a chance to fight back? Only when you don't look out, a scout will only get you when you aren't paying attention.
The one thing that will kill a scout, every single time, no matter how good that scout is, is situational awareness.
No use debating over a dead game though, unless you want to.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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XxBlazikenxX
WarRavens Imperium Eden
5278
|
Posted - 2016.06.08 03:41:00 -
[4] - Quote
Pokey Dravon wrote:XxBlazikenxX wrote:Pokey Dravon wrote:Lex DOCIEL wrote:Nice story, that pretty sums it all: feelings, memories...
PS: why the scouts are always the bad guys in the end? :) Because they usually kill you before you out have a chance to fight back? Only when you don't look out, a scout will only get you when you aren't paying attention. The one thing that will kill a scout, every single time, no matter how good that scout is, is situational awareness. No use debating over a dead game though, unless you want to. No use debating, I just spent a fair amount of time in a Commando suit with weak ewar and not enough slots to equip the needed mods to spot cloaked scouts until they were within shotgun range. I'm fine with hard counters, doesn't mean I have to like being slapped seemingly out of nowhere. As a person who used both a Proto Commando ak.0 and a Proto Scout mk.0, I can say that the Commando is a force multiplier and works better in a group, and when you are in a group, you have a higher chance of spotting a scout before they are able to come into range.
On the other side of the coin, the Scout is mainly (though it is very fun to run a knifing squad) a solo unit, capable of getting behind enemy lines, but having to choose targets carefully because if you run into a large group, you will most likely get spotted, and then die (because unless you are brick tanking a light breeze will instagib a Scout mk.0).
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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