Aikuchi Tomaru wrote:
Weirdly enough though, some games started to include it. Many people want to play with worse graphics, but higher fps, yet very very few games make that possible on consoles. Seriously... with modding coming to consoles and graphic settings making a push, it seems like consoles don't want where they want to go.
Even if they go to a new OS, you could just install that OS on your PC. And well... it worked well enough for Eve Online for the last 13 years... during that time 3 console generations were released.
I wonder why they manage monthly updates in Eve Online then, but in Dust it was one every 3 months. Even hotfixes needed to be checked by sony. Getting your patch approved by Sony takes a long time.
At least on PC I can record more than 30 seconds. Also Shadowplay works not only on Windows 10. And it's not that, magically, streaming takes less resources on consoles. Only difference is: When something doesn't work, you can try to make it work on PC.
LOL. At a minimum moving to a newer OS requires some tweaks to be able to properly use compatibility mode and at the most require major adjustments. Just look at how many programs today still have trouble going from windows 8 to windows 10 at around 2 years after the first beta of windows 10 was released. Developers are also forced to chase the most current versions of directx while trying to keep older versions working which is a bit of a crap shoot. For example right now the newer cards are all using dx12 but there are still millions of people that max out at dx11 thanks to older hardware.
Yea I wonder indeed why they manage monthly updates in Eve but not in Dust. Could it possibly have to do with an amazingly larger team? Maybe it has to do with the fact that Eve is a far more stable code base thanks to them having spent years and years cleaning up things. Hotfixes WERE NOT approved by Sony they were strictly server side updates. Oh and lets not forget that thanks to being stuck on Tranquility Dust could only have server work done in the 15 - 30 minute downtime they were given by the Eve guys, I can not possibly imagine why that would slow up things.
I have no idea what you are talking about with the 30 seconds thing. Go on twitch right now you will find thousands and thousands of people running streams using nothing but the PS4 system. I did not say it takes less resources on console only that console is able to use better tuned default settings and not require the user to tweak frame rates, bandwidth throttling, resolution settings, and lots of other fun settings.
CCPs only problem with Sony is that they take a cut of the money that is processed and they actually hold them to a customer care standard that is in favor of the customer not the company. FF14 showed them that with Sony in charge of the money their screw ups can cost real money.