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One Eyed King
Nos Nothi
15087
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Posted - 2016.04.21 16:45:00 -
[1] - Quote
Looks like your hope for Amarr tanks are dashed.
At least you know all the other races won't have tanks either right??
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11232
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Posted - 2016.04.21 16:47:00 -
[2] - Quote
He's oddly ok with it.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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One Eyed King
Nos Nothi
15087
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Posted - 2016.04.21 16:48:00 -
[3] - Quote
Aero Yassavi wrote:He's oddly ok with it. Poor guy.
He is probably in the denial phase.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Ghost Kaisar
Fatal Absolution
16121
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Posted - 2016.04.21 17:27:00 -
[4] - Quote
One Eyed King wrote:Aero Yassavi wrote:He's oddly ok with it. Poor guy. He's probably been brainwashed
FTFY
Re-Re-Re-Re-Retired PC Scout. I miss the old days ;_;
You never just leave Dust. You story will last forever.
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Flix Keptick
R-A-P-T-U-R-E
4379
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Posted - 2016.04.21 18:30:00 -
[5] - Quote
I haven't looked at videos or anything yet, but I gather from this that vehicles won't be available in Project Nova?
Vehicles were one of the most fun elements in Dust, despite the fact that most players disliked them, you can't deny that they brought flavor to the game. Infantry only sounds so much more bland tbh.
RIP tankers/pilots
scout//assault//heavy
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Galm Fae
Eskola Ergonomics
525
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Posted - 2016.04.21 18:32:00 -
[6] - Quote
Honestly, the only reason I ever got into DUST was because of the promise of one day being a pilot...
At least now I have Valkyrie for that.
Rich Hipster With No Skill
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Pokey Dravon
OSG Planetary Operations
7964
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Posted - 2016.04.21 18:35:00 -
[7] - Quote
There has been zero talk about vehicles not being in the game. Just because the current maps in development are interiors, does not mean vehicles or the maps to use them will not be developed at some point on the way to this project becoming a game.
Using a simple tech demo to reach conclusions about the final product which is a far ways off, is really a poor thought process.
EVE: Phoenix - 'Rise Again' Trailer
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One Eyed King
Nos Nothi
15110
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Posted - 2016.04.21 19:03:00 -
[8] - Quote
Pokey Dravon wrote:There has been zero talk about vehicles not being in the game. Just because the current maps in development are interiors, does not mean vehicles or the maps to use them will not be developed at some point on the way to this project becoming a game.
Using a simple tech demo to reach conclusions about the final product which is a far ways off, is really a poor thought process.
It was not the tech demo that I was concerned with.
I don't know why people insist that is the only relevant information released today...
What was said at one point, is that the FPS is going to focus on the Space portion.
I don't think Madrugars are optimal for space battles.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Skihids
Zumari Force Projection Caldari State
3641
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Posted - 2016.04.21 19:47:00 -
[9] - Quote
Well, they can't call us ground pounders then... |
Avallo Kantor
1117
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Posted - 2016.04.21 20:14:00 -
[10] - Quote
One Eyed King wrote:Pokey Dravon wrote:There has been zero talk about vehicles not being in the game. Just because the current maps in development are interiors, does not mean vehicles or the maps to use them will not be developed at some point on the way to this project becoming a game.
Using a simple tech demo to reach conclusions about the final product which is a far ways off, is really a poor thought process.
It was not the tech demo that I was concerned with. I don't know why people insist that is the only relevant information released today... What was said at one point, is that the FPS is going to focus on the Space portion. I don't think Madrugars are optimal for space battles.
I think you underestimate the size of the interior of some space ships and stations.
Go ahead and look at the citadels they are introducing in the expansion. You could -easily- mount tank and ariel battles in some segments of those mammoths.
"Mind Blown" - CCP Rattati
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XxBlazikenxX
WarRavens Imperium Eden
4883
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Posted - 2016.04.21 20:18:00 -
[11] - Quote
Wait, why are his hopes dashed?
Wait, don't tell me... do people actually think there won't be vehicles in the next game?!
*facedesk*
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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One Eyed King
Nos Nothi
15123
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Posted - 2016.04.21 20:22:00 -
[12] - Quote
Avallo Kantor wrote:One Eyed King wrote:Pokey Dravon wrote:There has been zero talk about vehicles not being in the game. Just because the current maps in development are interiors, does not mean vehicles or the maps to use them will not be developed at some point on the way to this project becoming a game.
Using a simple tech demo to reach conclusions about the final product which is a far ways off, is really a poor thought process.
It was not the tech demo that I was concerned with. I don't know why people insist that is the only relevant information released today... What was said at one point, is that the FPS is going to focus on the Space portion. I don't think Madrugars are optimal for space battles. I think you underestimate the size of the interior of some space ships and stations. Go ahead and look at the citadels they are introducing in the expansion. You could -easily- mount tank and ariel battles in some segments of those mammoths. That may be.
It sounds like something the Amarr would do, wasting resources like that.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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XxBlazikenxX
WarRavens Imperium Eden
4883
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Posted - 2016.04.21 20:23:00 -
[13] - Quote
One Eyed King wrote:Avallo Kantor wrote:One Eyed King wrote:Pokey Dravon wrote:There has been zero talk about vehicles not being in the game. Just because the current maps in development are interiors, does not mean vehicles or the maps to use them will not be developed at some point on the way to this project becoming a game.
Using a simple tech demo to reach conclusions about the final product which is a far ways off, is really a poor thought process.
It was not the tech demo that I was concerned with. I don't know why people insist that is the only relevant information released today... What was said at one point, is that the FPS is going to focus on the Space portion. I don't think Madrugars are optimal for space battles. I think you underestimate the size of the interior of some space ships and stations. Go ahead and look at the citadels they are introducing in the expansion. You could -easily- mount tank and ariel battles in some segments of those mammoths. That may be. It sounds like something the Amarr would do, wasting resources like that. Well, wait just a second!
Um, well, we are very resource conserving, like the other day,... or well like this one thing... well you know what I need to go.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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