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Press Attache
The Office of The Attorney General
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Posted - 2016.04.04 03:56:00 -
[1] - Quote
Lightning35 Delta514 wrote:2 shield hardeners and 2 shield extenders, or 3 hardeners and 1 extender, all complex.
For gunny blaster tank
Edit- tried both. Not convinced. Maddy is better
I gave you the fit.
3x complex hardeners 1 Heavy booster extender to fit
complex CPU and PG in the lows.
It is the absolute best anti infantry setup, provided you can aim and have situational awareness.
It can tank a full magazine of triple damage modded railgun shots, is immune to missile tanks, and is faster than a plated maddy with a blaster, its chief nemesis. If you ride with lai dais, you can soak damage until a maddy has its hardeners drop and then roll up and nuke them.
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Press Attache
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Posted - 2016.04.04 04:09:00 -
[2] - Quote
Lightning35 Delta514 wrote:Dreis ShadowWeaver wrote:Don't Gunnlogis have 5 highs? Need 1 slot for scanner/ damage
What do you need a scanner for? Even the complex scanner can't pick up an undamped gal scout, or any single damped scout.
If you find yourself getting snuck up on, learn situational awareness. Being aware of your surroundings is more important than burning a slot that could be much more useful.
In an anti infantry tank, a damage mod is similarly not critical. If you can't slug down heavies, work on your aim and tap firing. By not relying on the damage boost to do your work for you, you will improve, and then when you do have a damage mod fit, you will be that much more effective.
Like I said in your previous topic, learn the shield booster. When it might work, when it absolutely won't, and when it will save your ass. Once you do that, you will be able to pull off ridiculous engagements.
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Press Attache
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Posted - 2016.04.04 06:51:00 -
[3] - Quote
Dreis ShadowWeaver wrote: Proximity Mines?
I guess, but really, there aren't too many places where proxy traps are going to rickroll you, and when running a shield tank, you can actually stop when you hear the warning beep, unlike a maddy, especially with a fuel injector running.
There are always edge cases where specialist fits can be what is called for, but by and large I prefer a generalist approach. To me, the preferred fit is the one that is going to let me do my best most of the time, or at the very least allow me to dip out and call in a specialist fit.
I don't see the benefit in dropping the shield booster, which is really the lynchpin in the whole turtle fit in order to protect oneself from something that isn't a common threat.
I fired up dust after i made that post earlier, and instead of the blaster version, I rolled out in a XT turreted Turtle, and ran into someone who I know throws proxy traps like they are going out of style. Ate a 4 pack, didn't go down, cleared the rest because proxy trappers use chokepoints because its the most effective way, and that makes them somewhat predictable.
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Press Attache
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Posted - 2016.04.04 06:56:00 -
[4] - Quote
Dreis ShadowWeaver wrote:I'v had success today with a Gladius CK.0 with 2 Heavy Shield Extenders, 2 Shield Hardeners, one Dispersion Destabiliser, Pro Blaster, and PG and CPU in the lows.
You can basically be perma-hardened with near 5000 Shield HP.
I prefer the triple hardened, because you end up with a 5 second gap every 25 seconds where you are not double hardened, which lets you regen through dual swarmers(non bonused commando). It also allows you, on a fairly short timeframe to setup a triple hardened attack run, which is ideal for attacking gank rail fits, or doing a smash and bash overheat and lai dai delivery.
I gave up on the stablizer, do you find it helps with range work, or do you use it to just go ham until you almost overheat?
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Press Attache
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Posted - 2016.04.04 13:09:00 -
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Interesting. Do you normally tap fire, or hold steady on the trigger? I used to find the dispersion problematic until I switched over to religious tap firing, now it doesn't seem like something I would want to give up a slot for, although the reduced dispersion at range would be potentially helpful when kiting an armor tank, or trying to tag headglitching swarmers.
Then again, unless its a full squad of swarmers, they can generally be ignored when driving a shield tank.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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