Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.07.11 03:09:00 -
[1] - Quote
Templar Two wrote:
AIM DOWN THE SIGHT VIEW
Basically in Dust 514 with many weapons you don't aim down the sight at all: in Dust 4514 the game literally changes camera. Compare Dust 514 to any FPS out there and you will see the difference: in all FPS when you aim down the sight you can still see you weapon (sniper rifle are the only exception). Why changing this this is important, well for these reasons: -This is a FPS and this is one of the distinctive elements of any FPS even Sci-fi FPS like Halo or Crysis. -Changing camera this way literally hides/obscures most of the the field of vision; aiming down the sight in FPS reduce it: gameplay wise this is very wrong.
Some of you pointed out that we use our helmets and so it should not be possible to aim down the sight traditionally but this is simply a poor excuse. First: countless of FPS have character with helmets (Halo, Crysis, PalnetSide, Killzone) and all of them have weapon sight view...why? Because this is the FPS way. Second: Sight are not scopes, you don't have to put you eye next to them. Third: many weapons, the LAR for instance, clearly have sights and not scopes so it's physically impossible that they look a behave alike. Fourth: if we use our helmet then better scopes & zooms shoud be upgrades for the helmet not the weapon.
Great feedback overall and I think that these areas of the game do need a lot of work. I would be happy to see some love given to everything you mention.
About aiming, I could be wrong, but it seems that the game is changing camera because that is exactly what you are doing. In zooming in with some weapons your merc is literally changing view from the helmet camera to a gun mounted camera.
I find it to be clunky. Even though it is the future and not unreasonable to have gun mounted cameras plugged into the suit. If this is what is happening it should be more self evident in game, you should be able to do all kinds of fun things with gun cameras like use them to look around corners, etc. Also it doesn't makes sense that the designers of military equipment in New Eden would make a gun mounted camera that puts you at a disadvantage by mucking up your entire field of vision when you use it.
Though for sniper rifle it is fine because you want to focus in on your target as much as possible.
Also the idea for helmet upgrades is kind of brilliant. It would be a nice addition to be able to have different helmet types with scope and zoom and sighting features. You should be able to use the helmet cameras to aim traditionally, if you want.
*edit to add: with that flying camera feel, it does make sense that all the future tech gives the mercs a smoother view as they are moving, since we are really seeing everything through suit cameras, it seems. But again it is not self evident and the game doesnt let you know you might be getting an assist. Say, if militia suits started out really gritty with lots of bounce and shake and wobble, and better suits had a smoother ride, you would know, hey, it is the tech. Or CCP could decide to go true grit and bumpy ride across the board. |