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Operative 1174 Uuali
True Companion Planetary Requisitions
1580
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Posted - 2016.03.30 05:49:00 -
[1] - Quote
You know, this really makes me hope they will put boosters in the new game like EVE. Boosters that give you bonuses for a short time and allow you to hulk out. Nothing too OP, but very specific - say, +5 damage per shot for 10 seconds or +10% or something to the next hack.
Unlike EVE though they aren't permanently implanted where they are working the whole time. You'd have to activate them. Also, you wouldn't lose them when you get cloned, they are one use whenever you are ready to activate. The lore would be that you have a master clone that is linked to all your clones in the match. It sends the signal for that booster.
Talk about a money maker!
Personally, I'm looking forward to the Boot Booster. You get to kick one player from the other team.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1583
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Posted - 2016.03.30 17:43:00 -
[2] - Quote
XxBlazikenxX wrote:Nestil wrote:XxBlazikenxX wrote:You know those moments when you're like: "screw this, I'm going Rambo on these mofos". I just had one of those moments.
I was in my Amarr Light Frame ak.0 with ZN-28 nova knives, and I see a group of about 4 redberries (all militia except for one proto Gal logi) with a tank to their side. I run around them and flank them from the side, proceeding to mow down all of them (the Gal logi did do a good chunk of my shields, but only around 75%). After this I leap on to the tank and just do repeated charged slashes on him. He must have not had his hardeners ready at the moment, because he didn't activate any, and I got the kill and destruction. Had this too today.... Used my recently skilled mk0 scout and got a knife streak of 31 before a gal scout shotgunned me from behind while slashing some redberries. My team totally sucked so j rushed into whole groups and killed all of them! >:] Yeah, my worst bane when knifing is 1) Jumpy anything and 2) Shotgunners and 3) Jumpy Shotgunners
Jumpy shotgunners in medium and heavy tanked suits. Ruins the whole excuse people give for the shotgun to do high alpha.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1586
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Posted - 2016.03.31 05:02:00 -
[3] - Quote
XxBlazikenxX wrote:Fox Gaden wrote:Operative 1174 Uuali wrote:You know, this really makes me hope they will put boosters in the new game like EVE. Boosters that give you bonuses for a short time and allow you to hulk out. Nothing too OP, but very specific - say, +5 damage per shot for 10 seconds or +10% or something to the next hack.
Unlike EVE though they aren't permanently implanted where they are working the whole time. You'd have to activate them. Also, you wouldn't lose them when you get cloned, they are one use whenever you are ready to activate. The lore would be that you have a master clone that is linked to all your clones in the match. It sends the signal for that booster.
Talk about a money maker!
Personally, I'm looking forward to the Boot Booster. You get to kick one player from the other team. What you are thinking of is more like Drugs in EVE. You take them and they give you a major boost for a limited time, but then you come down and get a de-buff that lasts longer. In DUST they could be an auto injector module (active biotic module) or equipment, that gives you a 10 second buff followed by a 50 second de-buff. Or maybe a 30 second buff, followed by a 90 second de-buff. The length of the de-buff would be to balance the buff. Maybe have a 3 minute cooldown on the auto injector as well (reset if you die and respawn). I imagine a heavy injecting himself with a needle, and just running into a crowd of enemies with ishukone nova knives and moving faster than a scout.
Yeah, there you go. It's drugs. It's been awhile, got them mixed up.
CCP logic GÇô We fix what doesn't need breaking.
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