Aikuchi Tomaru
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Posted - 2016.02.04 08:15:00 -
[1] - Quote
There are several problems with bringing it to the PS4...
first of all, if the new project is ported to PS4, then it will be released for it when the PS4 is AT LEAST already 3 years old. Maybe even 4 or 5. Sound familiar? That was one of Dusts biggest problems. CCP went for PC, because the consoles hardware was limiting them too much. Might not be a problem at the beginning, but it will become one later on again. And with a multiplatform game CCP would need to accomodate the lowest common denominator. So the PS4 version would hold back the PC version.
Patches... patches are an extreme hassle on PS4. CCP wants to release a quick hotfix or a patch for a problem on PC? Oh, whatever. need to wait for the PS4 patch to be ready first, because the game must run with the same version on all platforms, due to the integration with Eve Online.
What do you do when the PS4s lifecycle ends? Port it to PS5? Will there even be a PS5? If there will be a PS5, is the next generation of consoles still the same like the current one? What hardware will it use? Will the hardware even be compatible with UE4? What will you do with all the PS4 players who don't want to switch? How long do you want to support the PS4 version? Wont fans be angry who switch from PS3 to PS4 now because of the game, when they have to switch again because the PS4 can't keep up with all the changes?
The new game will probably be build to last... the same like Eve Online. Actually even Dust was built to last, but obvious problems, mainly the old hardware of the PS3, were a problem for that. Eve Online is currently running for over 10 years. I think CCP wants to achieve the same with the new game. And I don't see the PS4 still being up to date in 10 years time. With all these Free2Play games being released currently, every single one of them being supported with endless content patches, the time is right for a game like this. And in my opinion games like these are not made for consoles. With a console you can deliver complete and finished games... but not games which are evolving over the course of years... because consoles themselves don't change. They are limited by the hardware on which the developers decided years before. Even years before the release of the console.
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