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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 22:14:00 -
[1] - Quote
Yes I know the excuse, "It's a new game." That only goes so far when you use the same assets and same core concept.
Skill points and ISK make sense to ignore, we need a good reset there. But what about other stuff?
1) Character names. I'd say all existing Dust character names need to be reserved up until a few months after Dust PC's launch. 2) Loyalty ranks. Not necessarily in the same form as now, but assuming CCP does something similar then absolutely. 3) Faction standings. If Faction Warfare is still a thing, and it should be, then definitely transfer that. Even if it's a different system, try to put the equivalent standing earned. 4) Skins. I'm damn sure will have the same dropsuit models. There'd be an outrage if we didn't. So why not transfer the skins? 5) Character creation date. If you link your account to your psn account then why not use that creation date for fun?
Everything else I understand. But stuff like this is simple enough and shouldn't interfere at all.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 22:36:00 -
[2] - Quote
Viktor Hadah Jr wrote:+1
The one place it gets fuzzy is skins because they could be purchased for isk with player trading...
What i believe CCP should do but it might not be realistic is have some sort of new loyalty ranks not AURUM ranks and just is come up with some sort of formula to calculate how much work and effort we put into the previous and payout equivalent to that.
Like the concept of Aurum ranks in it's self is pretty good small bonuses 1-15% for playing the game is nice. But it makes it totally stupid when 95% of the contribution to it is money and 5% is playing the game.
Anyways. If i could say start the new dust 514 PC game with 10% bonus to SP and ISK per contract completed i would be content with it. Skins aren't really game changers though. Yeah you cloud technically sell them for isk in the new game but eh. Maybe bind them to the account if there's a big concern.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 22:42:00 -
[3] - Quote
Lightning35 Delta514 wrote:What would make sense is SP, aur, and all bpos.
Isk and assets should start fresh. That's and the SP for all vets should net be returned till after x time.
Or of they do t pass over our SP, then atleast x SO to begin with for example all vets get 30m sp.
Aside from that, aur boosters, skins, bpos, all that type of stuff should be passed over to new game. Skill points should definitely not transfer. For one, we have no clue what the me skill system will look like but I'm sure it won't be a 1:1 conversion. Also they have been giving away SP like crazy to help keep get the funds to keep the dream alive. It was a good call, but we definitely need a reset in that regards.
Similarly Aurum will give too much of an advantage. You bought it and used it already, let's just leave it at that.
And lastly, BPOs. BPOs are the plague and take away the biggest differentiator this game has. Let's just aloud that all together. A skin replacement perhaps.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 22:45:00 -
[4] - Quote
Arkena Wyrnspire wrote:Resetting ISK is fine. Resetting SP? I'm against that. Some people have poured years into their progression. In the current state of SP there is no more specialization which this game was supposed to be about. We need to get back to that.
Also, I know this will be controversial, but Dust vets need to take one for the team. Having vets start with an SP advantage is a good way to scare away new players to a new game.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 23:03:00 -
[5] - Quote
Arkena Wyrnspire wrote:Aero Yassavi wrote: Also, I know this will be controversial, but Dust vets need to take one for the team. Having vets start with an SP advantage is a good way to scare away new players to a new game.
Unless the balancing is completely screwed up and vets are somehow able to annihilate hundreds of players solo, this is not a concern. The port has an effectively guaranteed playerbase of EVE vets who by far outnumber any token numbers of DUST vets trickling over. If veterans being able to outperform newbies is a serious, game-killing concern, then that is a fundamental issue with the game that will not go away ever, regardless of whether or not you erase progress initially. What about a year later, when many people have a decent standard of progression? Will you erase progress again, to avoid scaring off the newbies? Either the very existence of progression is a huge problem in the game design, or there is no problem with having older players amongst the new. In the current state of SP there is no more specialization which this game was supposed to be about. We need to get back to that. This is, honestly, far more anti-newbie in general. Must you be forced to specialise your entire game career to do something? The only reason specialisation is 'no more' is because people have spent so long playing. If you were to start anew in DUST today you would discover that it takes months to get your first protosuit up to scratch, and at that point it's just that one and the key gear you took with it. To preserve this 'specialisation' throughout years and years of progression would mean that players are effectively locked into a tiny handful of playstyles. This is not a good design. The new game needs more than just Dust and EVE players. And the Dust vets are going to out preform the new players no matter what, but we don't need to give them am excuse, "Dust vets are wrecking because they got a head start!" It just creates unnecessary bad word of mouth that may turn away outsides.
I would say to recall every time a story pops up regarding EVE. "The most interesting game I'll never play." We need to win over those players, and we need them to feel like they're starting fresh like everyone else.
And I'm not saying you need to spend your whole career to do one thing, but it should definitely take more than a couple years to do everything.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 23:06:00 -
[6] - Quote
LOL KILLZ wrote:Aero Yassavi wrote:Arkena Wyrnspire wrote:Resetting ISK is fine. Resetting SP? I'm against that. Some people have poured years into their progression. In the current state of SP there is no more specialization which this game was supposed to be about. We need to get back to that. Also, I know this will be controversial, but Dust vets need to take one for the team. Having vets start with an SP advantage is a good way to scare away new players to a new game. Nobody else in this world will take one for the team and neither will I. If we don't get SP and BPO transfer I'm not playing the new game. Period. You'd rather risk Dust PC getting a larger playerbase for your own person immediate gain? Ok.
Controversial again, but I imagine the people who would quit because of no SP transfer are far fewer than those we'd gain by starting everyone fresh. And more players benefits everyone, not just CCP's wallets.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.03 23:25:00 -
[7] - Quote
Juno Tristan wrote:Someone said it on the biomassed podcast (sorry can't remember who) but the problem of not transferring SP on the basis that it gives existing players too much on on advantage is missing the bigger picture
The new game is being built on the PC so that it can take the test of time, well 6 months down the line you are going to have the same problem of OP veteran players
Therefore you need to build in from the start mechanisms to overcome or avoid this problem (meaningful progression yet allowing new players to still fill a role) Easy counter argument. There's a huge difference between gaining players at launch and post launch.
A games launch is the one time opportunity to pull in as many players as possible. There will never be another moment in any games history that sees a similar influx of players. And these players are trying the game under the understanding that it has just launched. If they find out they're already behind on day 1, they'll leave in drones.
Post launch this expectation is not there at all. All players look for is good concurrent player numbers and healthy development, both of which are derived from the success of the launch.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.04 00:18:00 -
[8] - Quote
Arkena Wyrnspire wrote:Aero Yassavi wrote:Easy counter argument. There's a huge difference between gaining players at launch and post launch.
Sure. And erasing the existing playerbase is an excellent way to slash initial numbers. you really going to not play at all? Is this your line in the sand?
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2016.02.04 02:08:00 -
[9] - Quote
Arkena Wyrnspire wrote:Aero Yassavi wrote:Arkena Wyrnspire wrote:Aero Yassavi wrote:Easy counter argument. There's a huge difference between gaining players at launch and post launch.
Sure. And erasing the existing playerbase is an excellent way to slash initial numbers. you really going to not play at all? Is this your line in the sand? It's possible, honestly. To have spent so much time on the promise of a persistent sandbox only to have everything torn away is no small blow. RonBurgundyidontbelieveyou.gif
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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