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LHughes Little Boy
Seituoda Taskforce Command Caldari State
50
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Posted - 2016.01.27 17:26:00 -
[1] - Quote
Your neocom and restocking suits MAY load quicker. For someone who studies the ins and outs how do you not know this?
Also learn to paragraph. Most people won't even bother (rightfully) to read your post, unless you're Chinese or David Hasslehoff you should have no interest with walls. |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
51
|
Posted - 2016.01.27 17:48:00 -
[2] - Quote
YOURSKITZOPHRENIC NIGHTMARE wrote:Yes I know it would make some things load quicker, but I was hoping for a more focused answer. Not a vague statement. As far as paragraphing goes; I am using my phone and didn't feel like the extra hassle tbh. I get what your saying and I will take that into consideration for future posts.
Im a techie myself, been that way since I was very young that's how I understand the jargon and what not. I fully agree that an update should be delayed when upgrading hardware or software for many reasons. The hardware mainly correlates to Eve which is the sad part, that's why I want to know exactly how it will apply to Dust not just vague speculation. The test videos of new hardware shown through vmware were amazing, but thats displaying things through computers capable of using the full potential of things. I wasn't being vague, that is the only way it will affect Dust...... Here you go techy
#Code for allowing posting on forums
x = { 'USER' : 'YOURSKITZOPHRENIC NIGHTMARE' } y = x.get('USER') if y == A moronic monkey print "please refrain from typing on the forums" print "thanks for using the forums" |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
51
|
Posted - 2016.01.27 18:01:00 -
[3] - Quote
Murder Medic wrote:Splitting support between the systems just holds the game back. Most of the games that look pretty and run smoothly are single player games, and if multiplayer, lack the THOUSANDS of processes going on every second between calculating everyones skill points in game and applying them to each piece of equipment that's being used and calculating resistances and bonus damages in real time.
I'm far from a techy but many who ARE consistently point to this as the primary reason DUST looks like it was made on a potato. The PS3 is a dieing system that's losing support from the company that created it.
It's time to upgrade or get used to playing outdated games.
Wrong. We have battle servers, our stats are sent to the battle server before the game, hence why you can't spend SP in battle/barge.
"Calculating resistances and bonus damages in real time" They aren't the best programmers but I guarantee they're not that stupid.
YOURSKITZOPHRENIC NIGHTMARE wrote:Devadander wrote:Stands to reason, the corner of the old hardware we were stashed in, most likely wasn't optimized for the kind of connecting dust would need. Received a year and a half of maintenance from a group that was not too concerned with the games success. And probably suffered more during times of high eve stress. (No idea how much, only CCP knows for sure)
Looking at specs of new gear, I can safely say the operating load of one will not even bother the other. Some people have pointed to it just improving market/trading/chat/non battle interactions. Seems like lightening that load should affect overall client performance.
Two things I am 100% sure of: 1: TQ Tech lll will certainly not make our lives worse. 2: We will hear nothing of 1.3 until upgrade is complete. Yup I agree with you on that. If the numbers (specs) of new hardware apply to Dust like they can or should then we should see more than some loading improvements. I cant remember if it was the first or 2nd TQ3 post I read but one explained how it would apply to overall connection, latency, and speed. In theory if not in actuality it should allow for faster loading, reduced lag, more fps, better graphics, more depth (if they chose to take that route) and less qqing on the forums since there should be less problems. Maybe we'll even see more rapid updates and hotfixes since they can now apply them without interrupting our actual gameplay.
The amount of crap you've managed to fit into a sentence baffles.
Graphics (& FPS mostly) are client side (ps3) and have nothing to do with the server.
More Depth? The current Tranquility server could deal with another 10 AURbarges just fine, what are you talking about?
I give up. I feel sorry for your parents xx |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
51
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Posted - 2016.01.27 18:03:00 -
[4] - Quote
YOURSKITZOPHRENIC NIGHTMARE wrote:LHughes Little Boy wrote:YOURSKITZOPHRENIC NIGHTMARE wrote:Yes I know it would make some things load quicker, but I was hoping for a more focused answer. Not a vague statement. As far as paragraphing goes; I am using my phone and didn't feel like the extra hassle tbh. I get what your saying and I will take that into consideration for future posts.
Im a techie myself, been that way since I was very young that's how I understand the jargon and what not. I fully agree that an update should be delayed when upgrading hardware or software for many reasons. The hardware mainly correlates to Eve which is the sad part, that's why I want to know exactly how it will apply to Dust not just vague speculation. The test videos of new hardware shown through vmware were amazing, but thats displaying things through computers capable of using the full potential of things. I wasn't being vague, that is the only way it will affect Dust...... Here you go techy #Code for allowing posting on forums x = { 'USER' : 'YOURSKITZOPHRENIC NIGHTMARE' } y = x.get('USER') if y == A moronic monkey print "please refrain from typing on the forums" print "thanks for using the forums" Well my good sir I wasn't implying that you were being vague or that anyone was. I was just stating I want more of a concrete answer than broad speculation regardless of who is attempting to answer my questions. Unless your a dev or part of development your post serves no purpose for me since it is all speculation of the remaining playerbase until someone who actually knows things opens their mouth. However, thanks for taking offense to my post. It means I'm still doing my job right. Maybe next time you'll actually analyze the entire thread before acting like a childish immature idiot.
You're unbelievable |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
51
|
Posted - 2016.01.27 18:15:00 -
[5] - Quote
YOURSKITZOPHRENIC NIGHTMARE wrote:LHughes Little Boy wrote:Murder Medic wrote:Splitting support between the systems just holds the game back. Most of the games that look pretty and run smoothly are single player games, and if multiplayer, lack the THOUSANDS of processes going on every second between calculating everyones skill points in game and applying them to each piece of equipment that's being used and calculating resistances and bonus damages in real time.
I'm far from a techy but many who ARE consistently point to this as the primary reason DUST looks like it was made on a potato. The PS3 is a dieing system that's losing support from the company that created it.
It's time to upgrade or get used to playing outdated games. Wrong. We have battle servers, our stats are sent to the battle server before the game, hence why you can't spend SP in battle/barge. "Calculating resistances and bonus damages in real time" They aren't the best programmers but I guarantee they're not that stupid. YOURSKITZOPHRENIC NIGHTMARE wrote:Devadander wrote:Stands to reason, the corner of the old hardware we were stashed in, most likely wasn't optimized for the kind of connecting dust would need. Received a year and a half of maintenance from a group that was not too concerned with the games success. And probably suffered more during times of high eve stress. (No idea how much, only CCP knows for sure)
Looking at specs of new gear, I can safely say the operating load of one will not even bother the other. Some people have pointed to it just improving market/trading/chat/non battle interactions. Seems like lightening that load should affect overall client performance.
Two things I am 100% sure of: 1: TQ Tech lll will certainly not make our lives worse. 2: We will hear nothing of 1.3 until upgrade is complete. Yup I agree with you on that. If the numbers (specs) of new hardware apply to Dust like they can or should then we should see more than some loading improvements. I cant remember if it was the first or 2nd TQ3 post I read but one explained how it would apply to overall connection, latency, and speed. In theory if not in actuality it should allow for faster loading, reduced lag, more fps, better graphics, more depth (if they chose to take that route) and less qqing on the forums since there should be less problems. Maybe we'll even see more rapid updates and hotfixes since they can now apply them without interrupting our actual gameplay. The amount of crap you've managed to fit into a sentence baffles. Graphics (& FPS mostly) are client side (ps3) and have nothing to do with the server. More Depth? The current Tranquility server could deal with another 10 AURbarges just fine, what are you talking about? I give up. I feel sorry for your parents xx Lol again you fail to read everything before posting. Like I said, the game could have supported 1080p or been more in depth already, but it wasn't. Now there is more potential to do so. As far as graphics and FPS is concerned it is mainly client side, but the game itself is played from mostly RAM of the system and the connection to the game server. So yes upgrading the modem that previously supported 4 million connections that now supports 24 million and as stated in the TQ3 dev posts improves connection. If this game was ran off a disc entirely then it would be a client specific issue, but since its the connection to a server frames will be lost with the latency and connection times. If you dont understand that I suggest you go read about basic networking.
THE SERVER DOES NOT HAVE ONE PIECE OF GRAPHIC CODING ON IT.
I'm done, you're your mothers problem now.
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LHughes Little Boy
Seituoda Taskforce Command Caldari State
52
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Posted - 2016.01.27 18:46:00 -
[6] - Quote
YOURSKITZOPHRENIC NIGHTMARE wrote:Trolling and dramatic bs aside I hope someone whos knowledgeable can help bring some light to this topic.
I thought you were knowledgable? Answer your own question, and if you get it wrong say you were trolling... Moron |
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