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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 06:14:00 -
[1] - Quote
BARAGAMOS wrote:7 straight maps and matches ruined by guys with myos. Combined with the latino lag its been the worst day on here that actually found matches to play in. In all honesty the game was better without biotics at all . It was a gun game then.
Right now heavies don't even have a real role because of REs working like grenades on myo fit scrubs. Every CQC map is now dominated by Mintards with plasma cannons/flaylocks/massdrivers and myos. When you can kill anyone in the game with one shot from a PC or a melee hit WTF. Nowonder they run it. Who needs to aim??? If I wanted to play Destiny I would play Destiny.....and this game makes for a poorly designed copy of that game.
I just hope Rat man can get past his personal need to crutch the myos and actually fix the biotic family in general. I log on to play a gun game not Mario Bothers or Duck Hunt. This game was not designed for that style of play and the fact that more and more players are having to adapt to some form of heavy biotic use over other modules shows the issue.
Out of 27 deaths in 7 matches (which alone is a high number!!!!) only 4 were actual rifles or sidearms. 2 more from shotguns (both on jumpy scouts), a really good (but unfortunate for me) rail gun installation shot, and the rest are explosive weapons or melee of some sort. REs, core locus, punches (!!!) and plasma canons/MDs should not be the primary killers on this game.
I am sure I am not the only person wanting to play an actual FPS game on here and not the dreg this game has become since it became BIOTIC/EXPLOSIVES 514.
Fix is easy, colision dmg + unability to draw weapon in jump
"Im original Boii Boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 18:41:00 -
[2] - Quote
oki enough reported i hate if someone thing like this outer.nonsence
btw
im not racist im not **** im not homophobic im not against LGBT
ERGO
No you kretin nobody is like you, you dissgusting slime.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 18:47:00 -
[3] - Quote
Where? (no likes on your post)
You silly slime, confused little (why you like mine post)?
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 18:54:00 -
[4] - Quote
Ripley Riley wrote:postapo wastelander wrote:oki enough reported i hate if someone thing like this outer.nonsence
btw
im not racist im not **** im not homophobic im not against LGBT
ERGO
No you kretin nobody is like you, you dissgusting slime. Everyone make room. I believe he is having a goddamn seizure on his keyboard. Give this man some air!
These slimes should suffocate from ignorance boyko XD
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:01:00 -
[5] - Quote
Pierced Daddy wrote:postapo wastelander wrote:Where? (no likes on your post)
You silly slime, confused little (why you like mine post)? You liked it then dislike it when I called you on it. Lol closet racist. You are being racist towards me. Just because I'm black doesn't give you the right to call me slime.
No im not racist you are and you are. You are quite bigot/arogant/ignorant slime. Tell me if im wrong, im quite sure im pretty right in all points. By this post i will ignore all your posts (they are nothing else than hatespeach nonsence anyway).
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:04:00 -
[6] - Quote
Radiant Pancake3 wrote:I use myos for experimenting purposes... I can concur that jumping and using explosives are indeed annoying as well as ez mode. Butttt on the other hand as a logi/assault part of not using explosives it helps tremendously. I can now place uplinks for flanks and other places that I previously needed a dropship for. As an assault, I can get around the map quicker as well well as to get around and flank the enemy and then make a quick escape. They only have a bad name because of the way the majority of the player base uses them.
Im not sure if that is because thair usage. I will be fine with them if gunplay will be lock in jumps and if you will take landing damage. Over all im not against possibility to go everywhere, but only for that. Over the fence oki. On the roof oki. Beat enemy with them oki. But nothing else.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:07:00 -
[7] - Quote
Apoleon II wrote:Actually, destiny is the copy *-*
Actualy nonsence. Destiny is completely different style in most aspects ;)
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:08:00 -
[8] - Quote
Devadander wrote:Pokey Dravon wrote:Devadander wrote:Splashmonkeys.
I skilled MD to V and made a dual ec3 jumpmando...
It works 1v1. Jump right after they jump. Shoot right before you apex.
Note: I said 1v1.... LMFAO. When is it ever?.... It's sad because it's given Mass Drivers and Plasma Cannons a bad name for everyone, even those of us who don't bounce around. I won? Found? Opened a box and got quafe PLC.. It goes on my quafe std caldari line. Not a myo among them. Edit: I have a hard enough time aiming them when I'm stationary...
Silent jello here i want my quaff plc :p
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:21:00 -
[9] - Quote
Bradric Banewolf wrote:Dropship One wrote:I love the myofibs. It takes away the advantage the Rifle players have against the MD/PLC players. The 3rd dimension evens out the playing field. Not to mention the lack of shields and armor because you need to use a Cardiac. My main suit has less than 500hps, easily killable and killed all the time in mid-air.
DUST 514 is not a copy of Destiny. You're being silly. ^ The scrub you were referring to.... Myos were implemented wrong, and CCP doesn't like to admit they're wrong. That's why it has yet to be fixed?! It's been BLATANTLY obvious since like day 2 that the myos were a bad idea. It doesn't "even the playing field", it gives complete advantage! How do you sit here knowing full well you don't get hit by a good 60% of the dmg thrown your way and say that? You are above your target doing a higher percentage of head shot dmg more often while the enemy is forced to settle for leg dmg which is the lowest percentage?! Some level playing field you got there?!
Sadly the advatage itself is combination of more aspects than just module itself. During cr4ppy hit detection and server flaw - LAG going hand in hand with this module.
What i want to say it i do not have issue with not laggy jumper, i shoot him donw on two burst from my adv.CR. Issue is when jumper is laggy and then it is issue.
Another thingy is what is actually core of this module. If that is accesibility, it should be just jump mode. And from that reasson i do not see reasson why i should have possibility to shoot in jump. I cannot shoot in sprint, why i should have possibility in jump.
Easy fix lock out shooting and you will see real myo players. Right now (FoTM issue) will all go for armored Gal4ss with breach XD
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 19:30:00 -
[10] - Quote
Soto Gallente wrote:I have this strange feeling I'm about to be verbally wrecked by 10 different people
Not by me dont worry boyko ;)
How i told i do not issue with module itself. I have issue with combo where you shooting something what flying in front of you and you basicaly doing 0dmg.
Issues is not in module itself, but combination of lag and hit detection. How i told before with not laggy player i shooting them down with adv. rifle on two bursts.
BUT
If you ask me what will be the best fix for whole situation i will tell you to scrap/nerf shooting possibility. I do not know if nerfing the accuracy or go for full noshoot mode. But something really needs to be implemented.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 08:51:00 -
[11] - Quote
Apoleon II wrote:postapo wastelander wrote:Apoleon II wrote:Actually, destiny is the copy *-* Actualy nonsence. Destiny is completely different style in most aspects ;) Stop oppressing me you racist ape!
Tell me why im racist, just because i hate racists or you are just another alt of that homophobic racist slime. Ahh i understand you are same slime.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 20:24:00 -
[12] - Quote
Soto Gallente wrote:Summa Militum wrote:postapo wastelander wrote:BARAGAMOS wrote:7 straight maps and matches ruined by guys with myos. Combined with the latino lag its been the worst day on here that actually found matches to play in. In all honesty the game was better without biotics at all . It was a gun game then.
Right now heavies don't even have a real role because of REs working like grenades on myo fit scrubs. Every CQC map is now dominated by Mintards with plasma cannons/flaylocks/massdrivers and myos. When you can kill anyone in the game with one shot from a PC or a melee hit WTF. Nowonder they run it. Who needs to aim??? If I wanted to play Destiny I would play Destiny.....and this game makes for a poorly designed copy of that game.
I just hope Rat man can get past his personal need to crutch the myos and actually fix the biotic family in general. I log on to play a gun game not Mario Bothers or Duck Hunt. This game was not designed for that style of play and the fact that more and more players are having to adapt to some form of heavy biotic use over other modules shows the issue.
Out of 27 deaths in 7 matches (which alone is a high number!!!!) only 4 were actual rifles or sidearms. 2 more from shotguns (both on jumpy scouts), a really good (but unfortunate for me) rail gun installation shot, and the rest are explosive weapons or melee of some sort. REs, core locus, punches (!!!) and plasma canons/MDs should not be the primary killers on this game.
I am sure I am not the only person wanting to play an actual FPS game on here and not the dreg this game has become since it became BIOTIC/EXPLOSIVES 514.
Fix is easy, colision dmg + unability to draw weapon in jump I say no to the inability to draw your weapon while in a jump. If CCP implemented that they would most likely apply to all jumps regardless of whether or not you have a myofib equipped. Yeah, I have to agree with you. This would particularly be a nerf to nova knifing as non-myo jumping is a very effective way to kill people easily with nova knives.
If you think that can be issue, why not to make accuracy nerf.
But honestly and first of all, there is still need for hitdetection fix. Because i see that as the major issue around myos. I saw many times paper suit what do not take damage when jump around.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 20:30:00 -
[13] - Quote
Soto Gallente wrote:
Problem with that is that the plasma cannon and mass driver have no dispersion, and the weapons with dispersion aren't the problem, the weapons without dispersion are (minus forge gun).
I do not talking about dispersion of bullets/projectiles. I talking here about accuracy of aiming.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 20:36:00 -
[14] - Quote
Soto Gallente wrote:postapo wastelander wrote:Soto Gallente wrote:
Problem with that is that the plasma cannon and mass driver have no dispersion, and the weapons with dispersion aren't the problem, the weapons without dispersion are (minus forge gun).
I do not talking about dispersion of bullets. I talking here about accuracy of aiming. Yes I know. But accuracy is a multiplier, let's say that accuracy is a number and the higher you go, the less accurate you are. This would work if combat rifles were a problem with jumping, or assault rifles, or rail rifles, because let's say the Assault Rifle had an accuracy of 5, and to nerf your accuracy by jumping they multiplied that by 10, making your accuracy number 50. But get this, mass drivers and plasma cannons among others have an accuracy number of 0, so no matter how much you multiply your accuracy or lack thereof, the number will always remain 0. That might have been a confusing explanation.
I do not meant this. I meant something like implementation of flowing movement to that.
How i can explain..
What about this, basicaly higher you jump more difficult will be to land projectile on place where you aim.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 20:39:00 -
[15] - Quote
Shamarskii Simon wrote:PLC can't have dispersion... It needs to be as precise as possible for AV.
I jump n shoot my Plasma Cann, without mylolflys. I use the jump to make up for angle whenever aiming higher is not a good idea (under building for example.
If that had dispersion, I'm sure it's mid-long range accuracy would go from poor, to extremely poor.
More and more we talking about some fix more and more i can see how CCP fc|_|k3d up. Find something what will made this balanced will be quite difficult.
"Beware the wrath of chipmunk boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.26 20:49:00 -
[16] - Quote
Soto Gallente wrote:How about we increase controller sensitivity so the bad aimers can actually aim quick enough to aim vertically?
I still trying to find the best way to both sides. And i basicaly do not have anythig what can be succesfull. Ergo im out for now and we will see if someone will bring something what will balance this situation.
"Beware the wrath of chipmunk boyko"
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