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tritan abbattere
Canadian Kings
99
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Posted - 2016.01.21 21:34:00 -
[1] - Quote
Here are my reasons:
The only weapons that can counter a red line sniper are a tanks, forge gun and another sniper. How is this fair to all the other play styles? If i run a scout with a shotgun what am i gonna do?
If there is a high level threat sniper a commander is not gonna say don't go after him because of some artificial line. If he is causing damage to his allies he will send someone after him.
The affected range on the average weapon is 80 meters and a sniper is around 400. so hiding 100 meters behind your red line sniping will make it nearly impossible to kill get killed.
A true sniper would be smart enough to move and be stealthy while having good aim.
CCP needs to address this issue. I have had enough of this dam exploit sense closed beta.
one of the definitions of an exploit: use (a situation or person) in an unfair or selfish way.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
99
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Posted - 2016.01.21 21:54:00 -
[2] - Quote
P14GU3 wrote:This was brought up in beta, even a fairly simple solution of no shooting/scoring points through the redline was suggested. And it has been brought up many times since then. CCP has never done anything about it. Broken game is broken.
and there has not been anything done about it and it has gotten worse sense then. all the red lining threads are locked from being to old. Im bringing it up because it needs to be.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
99
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Posted - 2016.01.21 22:27:00 -
[3] - Quote
using a dropship and losing both the suit and drop ship for a chance to kill him does not seem right at all. same thing with running into the redline to lose your suit at a chance to shank him. The risk vrs reward will always favor the redline sniper.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
101
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Posted - 2016.01.21 22:30:00 -
[4] - Quote
Shadow Ryan wrote:You also gotta think for a moment.. Your Scout? Hows it fair to MY play style if you can cloak and come up behind my proto Am-Sentinel and kill him with two shots? Nothing is fair in this game. Everything has it's weakness. Drop a darn Orbital on the sniper or pull out the free sniping suit everyone gets and blow him away. Personally I'd love the Orbital myself because it makes me think, "Damn! I'm such a nuisance they dropped a orbital on little ole sniper me!" And it's happened before and will continue to happen. Just like the redline tankers will happen and the redline Rail Rifle's will happen. It's an aspect of the game and forces you to get better.
i can put sensor upgrades on my suit so they can't get behind me. that is how it is fair. I got my logi upto 22 DB. very few things can sneak up behind my squad even when there cloaked.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
101
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Posted - 2016.01.21 22:38:00 -
[5] - Quote
Shadow Ryan wrote:Which leaves me to sit far away from you and your team and blow your heads off from 400m's away. You can always get in a Sniper suit yourself and counter snipe. It's what I do when my team starts getting pegged by them.
In eve online the long range ships can be counter by a close range ship if the close range ship gets on top of him. The risk vrs reward in eve online is fair. This game does not have they yet. Not everyone has the abilty to counter snipe at a level that you snipers can. I put my skills into being a logi and laser rifle. This mind set basically says "**** you" to 50% of the people that can't snipe. They don't have enough experience to take on a experienced sniper.
zDemoncake wrote:tritan abbattere wrote:using a dropship and losing both the suit and drop ship for a chance to kill him does not seem right at all. same thing with running into the redline to lose your suit at a chance to shank him. The risk vrs reward will always favor the redline sniper. Then you counter snipe him if they are bothering you that much. They're called counter tactics for a reason
In battles theirs more then 1 way to counter something. That should be modeled in this game. We don't even have a "smoke grenade" to help.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
101
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Posted - 2016.01.21 22:43:00 -
[6] - Quote
Radiant Pancake3 wrote: Actually Min. Two damps get me to 18 DB I believe...
OK but even still a scout is exposing him self when he decloaks to kill a guy. He is squishy. You can see the shimmer as he runs away and the rest of the squad can spray him down. can't do that with a red line sniper can you.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
103
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Posted - 2016.01.21 22:52:00 -
[7] - Quote
Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote: Actually Min. Two damps get me to 18 DB I believe...
OK but even still a scout is exposing him self when he decloaks to kill a guy. He is squishy. You can see the shimmer as he runs away and the rest of the squad can spray him down. can't do that with a red line sniper can you. Lol... You think I use cloaks? How cute... so very very cute... Also, That's why you de-cloak from a distance for a reason... EDIT: We're talking about a red line sniper right? Why in the world would he have a whole squad near him and not at the point pushing?
IDK someone brought up how scouts are not fair. Im pointing out that a scout can be countered easier then a sniper.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
103
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Posted - 2016.01.21 23:02:00 -
[8] - Quote
Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote: Actually Min. Two damps get me to 18 DB I believe...
OK but even still a scout is exposing him self when he decloaks to kill a guy. He is squishy. You can see the shimmer as he runs away and the rest of the squad can spray him down. can't do that with a red line sniper can you. Lol... You think I use cloaks? How cute... so very very cute... Also, That's why you de-cloak from a distance for a reason... EDIT: We're talking about a red line sniper right? Why in the world would he have a whole squad near him and not at the point pushing? IDK someone brought up how scouts are not fair. Im pointing out that a scout can be countered easier then a sniper. Not a decent scout... A Scout is suppose to be a high risk high reward role for a reason... A scout should be able to get off speed hacks, breach a point rekt 5 guys rehack the point back and walk away like it's just a normal day... A scout should be able to hack things draw the enemy over or at least distract them from the point... A scout should be a force multiplier in the right hands... but as far as i've seen CCP has mainly screwed scouts over.... Espcially the ewar part...
But would you not agree it takes skill as a scout to stay alive and do all those things? A sniper can stay alive by hiding behind a artificial line.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
103
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Posted - 2016.01.21 23:08:00 -
[9] - Quote
zDemoncake wrote:Why is it fair that I need to switch to a prototype scanner, specifically using a gallente logi to scan 1 scout? Scouts exploit their dampening and need to be fixed so they can be scanned by every logi.
Why is it fair that I cannot escape from being warp scrambled in EVE, but I need to gimp my fit from my preferred play style to counter it?
A militia sniper rifle is available to everyone, if you're issue is specifically red line snipers, you already have his general location (The Redline, distance he killed you from, and his line of sight.) You've listed the methods of countering red line sniping, but are complaining because you cannot kill someone from long range, without using another long range weapon,
You're own analogy to EVE regarding a long range ship being able to be popped by short range ships only if they can close the distance is similar (not the same) as flying the dropship to kill the guy. You risk dying to the redline, but your reward is killing the sniper.
I really hope this is a troll post, because I fell for the bait hard. I am no longer replying, but as people said long ago.
HTFU and Git Gud
I am not gonna die in eve online from being in random zone. I have the freedom to do what ever I want. Also in eve online if you don't want to PVP but rather do PVE using a mobile depot + warp stabs is all you need. They give you an options. In system refitting and and watching local is all you need to do. There are many ways to solve a problem in eve. In dust there is not.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
103
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Posted - 2016.01.21 23:16:00 -
[10] - Quote
Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote: Not a decent scout... A Scout is suppose to be a high risk high reward role for a reason... A scout should be able to get off speed hacks, breach a point rekt 5 guys rehack the point back and walk away like it's just a normal day... A scout should be able to hack things draw the enemy over or at least distract them from the point... A scout should be a force multiplier in the right hands... but as far as i've seen CCP has mainly screwed scouts over.... Espcially the ewar part...
But would you not agree it takes skill as a scout to stay alive and do all those things? A sniper can stay alive by hiding behind a artificial line. Yes, I would agree, but if there's a redline sniper someone should at least attempt to counter snipe... Oh wait I forgot, it's against the blueberry code to be useful in any way...
So what your saying is everyone should just become good snipers? IMO that is not a viable option. Not all Blue berries are useless even when there not counter sniping. They may not have the skills to do so and they may be dropping up-links and ammo for you.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
103
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Posted - 2016.01.21 23:21:00 -
[11] - Quote
Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote:tritan abbattere wrote:Radiant Pancake3 wrote: Not a decent scout... A Scout is suppose to be a high risk high reward role for a reason... A scout should be able to get off speed hacks, breach a point rekt 5 guys rehack the point back and walk away like it's just a normal day... A scout should be able to hack things draw the enemy over or at least distract them from the point... A scout should be a force multiplier in the right hands... but as far as i've seen CCP has mainly screwed scouts over.... Espcially the ewar part...
But would you not agree it takes skill as a scout to stay alive and do all those things? A sniper can stay alive by hiding behind a artificial line. Yes, I would agree, but if there's a redline sniper someone should at least attempt to counter snipe... Oh wait I forgot, it's against the blueberry code to be useful in any way... So what your saying is everyone should just become good snipers? IMO that is not a viable option. Not all Blue berries are useless even when there not counter sniping. They may not have the skills to do so and they may be dropping up-links and ammo for you. ...Have you seen the blueberries today? o.O
Yep and they still drop ammo and up-links for how bad they are. mainly because they want to farm but it is still useful.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
104
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Posted - 2016.01.21 23:54:00 -
[12] - Quote
Shadow Ryan wrote:MrShooter01 wrote:Am I the only one that still remembers when Thale's rifles had such an insane zoom and range that the only realistic counter to them was another thales (standing in the middle of the battle no less) or an orbital?
Guys could snipe from so deep in their redline you would die to the timer trying to get to them in anything less than an afterburner dropship and even then you'd have to know EXACTLY where they were, and that meant making several passes through their redline letting them know you were looking for them or intimate knowledge of the most popular sniping spots.
They were so far away, they simply would not render when you were in the actual battlefield, making it borderline impossible to countersnipe them even if you knew where they were.
That was bullshit. A good thales sniper could pretty much sit still and farm kills without fear for 90% of battles. By the time someone spent an entire match trying to kill him, he got more thales from EOM salvage.
Compared to that, complaining about being able to kill nearly any redline sniper with a regular, market purchasable tactical or charge sniper rifle, sica, or a militia forge gun is just lol
In your defense, there are still some maps with some pretty bullshit sniper spots, like Manus Peak domination with the facility where the point is on a raised walkway with no cover from redline snipers I'm not afraid to say I was one of those assholes... lol But thats just the way it is. A Sniper's tactic is "Be where the enemy can't get me. If they can get me I'm not doing my job correctly."
Well the spot should not be static the battlefield should be dynamic. Redline makes sniping jobs static. That maybe somewhat fun for snipers but does not make it fun for the rest of us.
I am the all mighty Tritan. Fear me for I am a MassHole
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tritan abbattere
Canadian Kings
104
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Posted - 2016.01.22 00:44:00 -
[13] - Quote
Vag Eye Lenol wrote:I think red line sniping is a good tactic. Something like jumping 30 ft instantly is dumb. I can hide from a sniper by not sitting out in the open, I have a small chance to fight AOE that disappears instantaneously over my head.
jumping 10 meters in the air is fine because this is a futuristic game. Red line sniping is not a tactic its a exploit.
I am the all mighty Tritan. Fear me for I am a MassHole
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