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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.13 21:35:00 -
[1] - Quote
deezy dabest wrote:byte modal wrote: CCP handled things poorly, and has since all but closed doors to communicate. I imagine partly because of the players' reactions (overreaction?) to FF. Or they are simply too busy making stuff for the next update that everyone will most likely be offended by for one selfish reason or another of a million. But my experience has been the forums have always wanted an excuse to take to the streets with pitchforks. FF was a softball justification for the apes to sling their sh!t. And they seemed to enjoy their slinging.
Just MHO though.
Most gamers are not like hardened Eve vets that are simply use to CCP not delivering. They got away with blurting out ideas in Eve because of most people realizing that idea actually happening was 50% at best. CCP attempted to treat it like some Eve announcement and had it back fire horribly thanks to poor management of even that announcement. CCP also learned a very hard lesson about having a third party handle your transactions. In Eve they use their own credit card processing giving them the ability to fight, and usually win, any charge backs. Sony on the other hand only cares about them self. If even a hint of an argument against the company is present they will snatch the money back in a heartbeat because Sony does not technically have the ability to fight the charge backs due to a lack of evidence. Why would Sony give up time, money and reputation to fight for a publisher that has pissed off their players? CCP remains silent because talking leads to lost money no matter what when your money is controlled by a third party that has no real vested interest in you but has plenty of vested interest in the players.
This is another reason why I feel Dust will very likely end up on the PC whether as Dust 514, Eve Legion, or Eve Phoenix, I don't care. If it gets ported to the PC, CCP can better unify the accounts and be able to better dispute and win any charge backs brought against them.
As for the overreaction for Fanfest 2014, I am not going to refer to the player reaction as an overreaction. CCP fudged up big time during the Dust 514 Keynote which only showed past clips from CEOPyrex on Uprising followed by an announcement of Project Legion to the PC.
Oh, and let's not forget how embarrassing this must have been for the ONE FAMILY that traveled from abroad to Fanfest 2014 for the sole purpose of attending the Dust 514 Keynote to see what impact he made as a player to the game only to find out that his impact meant nothing and most of the Eve Online players around him fell silent and thus the family felt alienated by the announcement which resulted in CCP trying to find the family to apologize only to find out that the family called their airline which offered an early trip home at no charge to the family.
Source: http://dustsearch.com/thread/159617/page/1
Even that wasn't an overreaction. That was a justified reaction. No more of a reaction than what we all saw go down with the Jita Riots back in 2011 when the Greed is Good letter leaked and when one of the devs made a poor response to the whole thing using $1000 jeans as an excuse.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.14 04:34:00 -
[2] - Quote
Living Rock 523 wrote:The thing that cannot be forgotten about FF14 is CCP pushing aurum and packs like mad for months right up until FF14. They milked the player base for every dollar they could get while telling us "oh man, big announcement for Dust at FF14". Then all the stuff CCP said happened. Then they said "transfer of anything from Dust to Legion.......well.......you never know".
I'm sure CCP didn't intend to come across like that with the pre-Fanfest AUR sales, but still they should have known better than to hastily put together a Fanfest Keynote like that.
If CCP Rouge had gone on stage saying that Dust development will continue under new leadership due to a recent focus on Eve Valkyrie and Eve Gunjack without EVER mentioning Project Legion, then maybe player base would have remained solid, that family I mentioned would not have felt so embarrassed, and AUR sales would have had better results.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.14 04:41:00 -
[3] - Quote
byte modal wrote:I don't think that I am trying to excuse their mishandling of the keynote; rather I'm just separating the elements to take on, each for their own merit. First the decision to build what they did in context of console life expectancy and general development familiarity, next the ****-poor thought process thinking the keynote would be a great way to introduce LEGION, and finally the player base tendency to react negatively to change (biter vet syndrome forum lurker).
I believe reactions were justified, but I'm not sure the level of vitriol was. I am not grouping the family (previously linked) into that as I feel his post was heartfelt and mature. That is something above the rabble noise of the forums. Too, I'm not really speaking as an EVE pilot. Just as the devil's advocate, I guess. Personally, I think it was short-sighted to target the PS3 to begin with, but I can respect the intent. So maybe I'm giving them credit where they may not deserve it. Too, I'm just annoyed with negativity in general, so I may be biased in that direction.
I think that's a fair point to make regarding Sony's role in a lot of this. Also, it does seem a wiser choice to move to PC for reasons Maken listed. Not that I'm advocating PC master race or anything ;)
I'm off topic I guess. Sorry if I'm derailing. Just rambling. I'll shut it now.
CCP chose the PS3 because they wanted to try out the console market for once. They felt that sticking to the PC market only would not help them very much and they never did a first-person shooter before which explains its current state of affairs.
But that was 3 years ago.
Today, CCP has learned its lessons. Some of it unfortunately in the hard way. Many Eve Online players argued that CCP should have started on the PC first where they can have a more direct connection with the game client instead of relying on Sony as the middleman when it comes to sending out patches. This way it would mean Dust would have developed faster and be more stable and complete just in time for the PS4 release in which then CCP would have easily ported the game over to the new console.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.14 05:54:00 -
[4] - Quote
deezy dabest wrote:Honestly I think if CCP had gone with PC Dust would have never made it off the ground. I say this because they never would have been forced off of Carbon to a real game engine.
If you don't believe that would have been a disaster hop on Eve and set your settings to max and then hop into the captain's quarters. This action is guaranteed to kick your fans into high gear.
I do remember CCP using the Carbon Architecture on the earliest known version of Dust 514 and that was on the PC. Or at least it looked like Carbon from first impressions. Judging from the early demo of the game years before Mordu's Private Trials, the game looked stable (although quirky in animation).
Also, today's Captain's Quarters are more optimized than ever before which is a far cry from how they were on day 1 of the Eve Online: Incarna Expansion. My 10-year-old computer doesn't struggle anymore as long as I find the right balance in graphics and performance which is something that was never achievable back then on day 1. The problem back then is that the CQ was not properly optimized before Incarna and thus it was rushed.
But still, Carbon is an in-house architecture of its own and I don't think CCP had future plans to use it on a FPS game if they had plans to move it over to the console after one day establishing the PC version. Using the Unreal Engine for the PC version would then make it easier to port it to the console especially in time for the PS4.
And even if they use the Carbon engine, we don't know the current state of the engine now compared to back then. Dust likely started on Carbon back in 2009 and you can see how it looked back then.
Dust 514 Demo Part 1 https://www.youtube.com/watch?v=ED-YF-v7WCw
Dust 514 Demo Part 2 https://www.youtube.com/watch?v=SvDKbiUnxTA
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.14 06:24:00 -
[5] - Quote
deezy dabest wrote:
Early beta was on Carbon and was roasting peoples PS3 so Sony said they can not publish the game. This is why the foundation of Dust is crap because it was a forced rush to UE3 with little input from any UE3 experts.
I don't think CCP switched to carbon because of that. In fact, I do vividly remember hearing about a lot of PS3's roasting while under the Unreal Engine 3. I do recall CCP chose UE3 for its simplicity although many asked why they didn't use UE4 instead.
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