MrShooter01 wrote:fragmentedhackslash wrote:MrShooter01 wrote:
- Vehicle roles beyond "lol u can't hurt me with ur ar die noob": Anti-MCC launcher suppression from vehicle fire, objectives destructible by vehicles and rebuildable with repair tools, etc
There is anti AV suppression system. Ever flown a 1.8 million isk Caldari Logistics Dropship with a full 6 man squad on board and been blown out of the sky by a MCC launched missile?
I have. More than once.
Now we don't have logistics dropships. The state of this game has been yucky from the start, right now it's putrid.
Sorry, let me clarify
"Shoot the ridiculously named "null cannons" that are launching missiles at your MCC a couple of times with your powerful vehicle weapons to suppress it so that it doesn't fire for a while, buying your team time to catch up in damage with the enemy MCC without needing to capture the point"
Did you ever play in the beta?
In the original Skirmish the game was actually a proper defender and attacker style match. The defenders held a complex. The attackers had an MCC that slowly moved across the map until it was on top of the complex. It then turned until it was docked and the attackers won if the MCC did this.
The match actually started up in a canyon type terrain and the attackers had to capture a couple control points in order to proceed to the compound and start the MCC actually moving.
The Attackers then moved onto taking the complex and trying to turn off the Null Cannon before the MCC got destroyed. The Defenders obviously tried to keep the Null Canons online.
The great thing was most things had HP and were destructible. Eventually people realised another viable tactic in the beginning for attackers was to use tanks to take out the two control stations in order to proceed when the defenders were too good.
The Defenders on the other hand figured out, out Alliance leader at the time actually, that when the attackers held the complex and kept the Null Canons turned off a bunch of us could go and start shooting at the incomes MCC with all our Swarm Launchers and turrets on vehicles to destroy it ourselves.
They deemed it broken and came up with what we have for easier balance. It is too bad they never kept that attacker defender model though. I think that with a port they could take the time to make it work.