maybe deadcatz
Serris Inc
1
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Posted - 2015.12.15 01:16:00 -
[2] - Quote
Freshbrood Clan Strife wrote:What CCP should do is allow us to use our own private servers to host smaller games with maybe 2 teams of 4. That way, even if it's not profitable and they no longer wish to maintain it- they can still own the rights, and we can still enjoy the game on our own servers. Until and if they ever decide to do more with it.
That way, there's no cost to them to maintain bandwidth or development, but they still own the rights should they ever decide to do more with it in the future.
If if it's only on pc. It's still a win-win solution that would guarantee Dust lives on, even if it never improves.
Less lag?
Ha!You can't kill me! I'm already dead!
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maybe deadcatz
Serris Inc
1
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Posted - 2015.12.15 01:30:00 -
[3] - Quote
Freshbrood Clan Strife wrote:maybe deadcatz wrote:Freshbrood Clan Strife wrote:What CCP should do is allow us to use our own private servers to host smaller games with maybe 2 teams of 4. That way, even if it's not profitable and they no longer wish to maintain it- they can still own the rights, and we can still enjoy the game on our own servers. Until and if they ever decide to do more with it.
That way, there's no cost to them to maintain bandwidth or development, but they still own the rights should they ever decide to do more with it in the future.
If if it's only on pc. It's still a win-win solution that would guarantee Dust lives on, even if it never improves. Less lag? Hence the 2 teams of 4. If your hardware can handle more without lag, then allow for larger sized teams. Also, allowing us to reduce the texture and graphic details below the current minimum would help too. I'd still enjoy the game if the sky was a solid, non scrolling blue and flat yellow sand instead of having to see every tiny spec and glowing embers in the air. Perhaps a "Borderlands" style frame render? I dunno. But just private hosting smaller teams would help to reduce lag.
So you want cellshading? I think hosting peer 2peer servers might bring up cheating in the means of lag switches. Because I don't trust some of our community,being the conniving scum that they are,theyll take anyway they can to win.
Dust would run a hell of a lot better if we didn't have all those weather effects. The duststorms are crazy enough demanding on the ps3's potato hardware as it is. Just turn those off and watch the frames jump up by like 4 frames.
Maybe also cut off all that extra space in the redline that's fully rendered and put a instakill zone for anyone who tries to go that far and maybe less ps3s will die as well
Ha!You can't kill me! I'm already dead!
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