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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.11 21:44:00 -
[1] - Quote
The future of Dust on PC.
https://youtu.be/IOgPqNL8sy4?t=45
EA couldn't stop it. Valve can't stop it (only deter it).
Do you think CCP could?
Dust on PC is guaranteed failure with CCP's workforce. It's PS4 or bust.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.11 22:08:00 -
[2] - Quote
One Eyed King wrote:While I do think cheating could be a problem with PC, there are plenty of good reasons to port to PC before the PS4.
First, is that with Sony, there are limitations to the updates, how and when they are implemented. For this reason, if Legion/DustPort is on PC, they can address and fix bugs and glitches more quickly, and if something doesn't work quite right with the fix, they can adjust it, and will know to do the same for the PS4. This speeds up the feedback loops, and means that PS4 problems can be fixed more quickly with fewer negative consequences.
Second, with Sony, there are no test servers, so players can't test out changes beforehand. This leads to many of the problems we have experienced, like super rocket tanks, rifles with RPMs in multiples of what is intended etc. On PC, CCP would be able to have test servers (I assume, I could be wrong), and many of these issues would be obvious and be fixed before the update ever comes out, so we see fewer problems. Even if they can't fix it, they may decide not to release an update that would have more negatives than positives. Either way, it works out for the PS4 players.
Perhaps I am wrong, and my limited knowledge of game development has led me to inaccurate to conclusions, but based upon what I know, or at least think I know, a port to the PC prior to a PS4 port would be ideal. Even if there is cheating on the PC, most PC gamers are used to cheaters, and with EVE on the PC, many would still prefer to play on PC even with the cheating. I think PS3 to PC to PS4 would bring in the largest number of players, with the greatest amount of benefit to both CCP and EVE and Dust supporters.
All reasons are moot in front of the issue of easy hacking.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.11 22:16:00 -
[3] - Quote
Breakin Stuff wrote:Cat Merc wrote:Breakin Stuff wrote:Unfortunately, the reality is cheaters infest all of the gaming platforms.
Just on Destiny on PS4 I have been repatedly subjected to lag switching, Invulnerability mode, infinite super spam and all sorts of things enabled by people utilizing custom firmware rigged to bypass Sony and game company anti-cheating measures, especially during competitive events like Trials of Osiris and Iron Banner.
Complaining about one platform having cheating f**ks, and not acknowledging them on the other is, in my opinion, disingenuous. Destiny is vulnerable to it because it's Peer to Peer. You don't see any of that in DUST do you? DUST is also server side for the most part. You'd have to break in and change DUST's values on the server, not the client. DUST is one of the few games where hit detection is not handled client side.
That's not how most aimbots work. It seeks a model or visual representation on the screen and homes in on it with an external program. The games programming itself has nothing to do with it, which is why many aimbot programs are universal and work from game to game with a simple profile switch.
Wallhacks are a bit more creative, but usually have to do with blocking a certain set of textures from being rendered from your GFX card. Again, not requiring any altering of the games programming or data.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.11 22:24:00 -
[4] - Quote
Cat Merc wrote:Himiko Kuronaga wrote:Breakin Stuff wrote:Cat Merc wrote:Breakin Stuff wrote:Unfortunately, the reality is cheaters infest all of the gaming platforms.
Just on Destiny on PS4 I have been repatedly subjected to lag switching, Invulnerability mode, infinite super spam and all sorts of things enabled by people utilizing custom firmware rigged to bypass Sony and game company anti-cheating measures, especially during competitive events like Trials of Osiris and Iron Banner.
Complaining about one platform having cheating f**ks, and not acknowledging them on the other is, in my opinion, disingenuous. Destiny is vulnerable to it because it's Peer to Peer. You don't see any of that in DUST do you? DUST is also server side for the most part. You'd have to break in and change DUST's values on the server, not the client. DUST is one of the few games where hit detection is not handled client side. That's not how most aimbots work. It seeks a model or visual representation on the screen and homes in on it with an external program. The games programming itself has nothing to do with it, which is why many aimbot programs are universal and work from game to game with a simple profile switch. Wallhacks are a bit more creative, but usually have to do with blocking a certain set of textures from being rendered from your GFX card. Again, not requiring any altering of the games programming or data. Can confirm. In my younger days when I was a di ckwad I learned a lot about how cheats work while using them occasionally.
Remember how you could speed hack around in the original counter-strike by overclocking the hell out of your system? That was some hilarious stuff.
But yea, again, didn't involve changing the games programming at all. Just screwing with other stuff.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.12 06:11:00 -
[5] - Quote
jordy mack wrote:in regards to cheating.
eve/dust requires time to skill into stuff. so ppl would have alot more hard work to lose if caught cheating. on the flip side if u make a new char to cheat with, it's going to be pretty weak without any time invested.
just a thought.
There are two kinds of cheaters in persistent F2P games. The first is the kind who uses things like aimbots or wallhacks, but does so at a lower setting or in a very subtle manner. This makes it so even when someone is watching a recording of him remotely, it isn't obvious. It's just like getting a slightly stickier aim assist, but its definitely cheating. This guy is in it for the long haul, and he does everything he can to make sure people don't suspect him.
The other kind of cheater is the kind who is just there to grief. He is the type who will be scoring headshots from across the map while spinning in circles. This guy doesn't build a character for persistent play. He logs in, ruins everyones day, gets banned, and makes another character. Persistence has no meaning for him, only pissing other people off. This is the one you always notice.
Both of these types are very common, and both types require a dedicated large team to rooting out and providing counter-measures against. CCP does not have that kind of manpower, especially not for Dust. And for that reason PC is simply not an option, at all, period.
The last time I asked CCP about this, Saberwing told me that they were aware of the issues regarding PC F2P FPS and hacking. He did not have an answer for the problem, however, and said he would poke Rouge for one. Time has passed and I'm sure the current team still has no answer for it because aside from a large amount of manpower, there isn't one.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.12 08:12:00 -
[6] - Quote
I think its a little sad that the only value we seem to place on the integrity of Dust is its potential connection to EVE.
Granted, the current game sucks, but if we're talking about a theoretical version one might at least attempt to give it the benefit of the doubt as to being good enough you might not want it ruined by hackers lol.
I can tell you, connection to EVE or not, I certainly wouldn't want people cheating against me in Planetary Conquest or anywhere else. If I lost a district to a hacker, I'd be pissed. If CCP wouldn't rule against him, I'd probably peace out and take as many people with me as I could. That kind of situation is toxic.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.12 08:19:00 -
[7] - Quote
At this stage I feel like developing for the PC would only happen because CCP jumped the gun and said they would develop it for the PC during that fanfest announcement. In other words, it's a well and truly horrible idea but I could see it happening due to pride and embarrassment of not wanting to flip-flop twice. I REALLY hope that isn't the case.
Digging that hole deeper serves no one.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.12 18:58:00 -
[8] - Quote
I don't see how the original vision is pertinent to whether or not Dust should be on PC.
If hacking is an issue its an issue regardless of its original vision.
And you would play the game because it should, theoretically, be a good game. If it isn't, then that's the reason not to play it. But a game being good or not doesn't hinge on whether or not its fully connected to another game. That just makes it better. It's never been the heart of this game, it's always been a gimmick.
But this is all rather moot because at the very minimum, the link exists. It works and so long as Dust isn't killed off it isn't going anywhere.
This is a positive and endearing message brought to you by Himi.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.14 03:49:00 -
[9] - Quote
Mobius Wyvern wrote:Himiko Kuronaga wrote:I don't see how the original vision is pertinent to whether or not Dust should be on PC.
If hacking is an issue its an issue regardless of its original vision.
And you would play the game because it should, theoretically, be a good game. If it isn't, then that's the reason not to play it. But a game being good or not doesn't hinge on whether or not its fully connected to another game. That just makes it better. It's never been the heart of this game, it's always been a gimmick.
But this is all rather moot because at the very minimum, the link exists. It works and so long as Dust isn't killed off it isn't going anywhere. The link is what attracted most of the early players to this game, is what I'm saying. You remember how hyped people got about playing when they showed that live orbital strike back in 2012? The first time CCP actually showed one on the EVE test server there were hundreds of us all gathered over that District just to watch the strike. Hell, I even got a video of it.That and the promise of steadily increasing player counts brought a lot of us. Hell, most of the MAG community came over because they were hoping they'd one day get the 256 player battles they missed from their old game back again.
I would honestly expect that most people who play Dust don't even know what the hell EVE is. Yes, I am implying there is mass ignorance.
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.16 00:59:00 -
[10] - Quote
I'd rather we didn't give a venue for people pretending to be internet security programmers personally.
If it was as easy as figuring out from a forum discussion it wouldn't be the pox that it is.
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