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v snake
Wolf Pack Special Forces Rise Of Legion.
19
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Posted - 2015.12.10 20:55:00 -
[1] - Quote
For the love of dust can you please just throw in at least one new map cause we have been seeing all this beautiful beautiful concept arts and I cnt wait to see what they would be like as actual maps it will be very refreshing for sure I bet you that much. it will also be mesmerizing to run on a different map not just have the same map for 20 different planetary coordinations
I'm already a demon, heaven isn't my kind of place anyway
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v snake
Wolf Pack Special Forces Rise Of Legion.
19
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Posted - 2015.12.10 21:07:00 -
[2] - Quote
I just wish to think otherwise, I mean they are not talking about a port nor integrating smth major in here but there is hope in CPM as long as we get an event that rewards a skill tree refund and CPM says more racial weapons I just wish for smth, at least the least of things
I'm already a demon, heaven isn't my kind of place anyway
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v snake
Wolf Pack Special Forces Rise Of Legion.
20
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Posted - 2015.12.11 06:09:00 -
[3] - Quote
Justice Darling wrote:v snake wrote:For the love of dust can you please just throw in at least one new map cause we have been seeing all this beautiful beautiful concept arts and I cnt wait to see what they would be like as actual maps it will be very refreshing for sure I bet you that much. it will also be mesmerizing to run on a different map not just have the same map for 20 different planetary coordinations (+1) It would be nice to see something more as the last map they put out was broke I guess and they removed it.
The mcc construction site map for skirmish was one of a kind it had multiple layer and it felt uncharted I mean that's the feeling I wanna get if im gonna be tossed in a really strange planetary coordination
I'm already a demon, heaven isn't my kind of place anyway
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v snake
Wolf Pack Special Forces Rise Of Legion.
20
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Posted - 2015.12.11 06:13:00 -
[4] - Quote
Kallas Hallytyr wrote:It would be nice if they would stop reducing the size of the redlines in our current maps...
The most horrible redlined map is the dom map with the hanger I just hate how a couple of mandos can hide behind the south side that overlooks the roof of the hanger n spam mass driver without having a line of sight on them
I'm already a demon, heaven isn't my kind of place anyway
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v snake
Wolf Pack Special Forces Rise Of Legion.
21
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Posted - 2015.12.12 21:00:00 -
[5] - Quote
KEROSIINI-TERO wrote:Instead of one static map behind hard dev labor, we should fully utilise the current terrains;
- Redline in different forms - Redline in different areas of the big terrain box - VARIABLE redline - if doable (well a bug on train-cave map Boulder Rim acquisition did it!!!)
(+1) I love this idea it would give flexibility for different maps this would encourage different playstyles not just the same suit and fit all over
I'm already a demon, heaven isn't my kind of place anyway
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v snake
Wolf Pack Special Forces Rise Of Legion.
21
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Posted - 2015.12.12 21:08:00 -
[6] - Quote
KEROSIINI-TERO wrote:v snake wrote:and it felt uncharted I mean that's the feeling I wanna get if im gonna be tossed in a really strange planetary coordination That is the feeling I too want, but the problem is that it goes away so fast. For first years, I assumed that Dust would have procedurally generated terrain. Silly me. And sad.
Yes!!! That's what I thought too, this is what I wish for tho with more and more varied aspects
I'm already a demon, heaven isn't my kind of place anyway
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