Derrith Erador
Fatal Absolution
3
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Posted - 2015.11.29 19:11:00 -
[1] - Quote
You know, I was watching that previous thread you were in as a lark. TBH, I didn't want to help push for any sort of V/AV balance because I can guarantee some side is going to whine and complain. But seeing as you've got this thing going, I may as well put in my two cents.
I'm going to speak on behalf of the ADS pilots, seeing as no one will.
Back when I was active, it was impossible to kill a hardened maddy with a rail incubus. Hell, it was like pulling teeth to kill a non hardened maddy, like the dude would have to be a straight tard to die by my barrage.
The main reason that is because of two things, which could easily be rectified (maybe).
1) Reps plus hardeners make it an impenetrable fortress.
2) The scrubbing bubbles technique. This is where the tank moves back and forth constantly, making it a nightmare to hit him, and when I do, it's usually all back by the time he gets out of my LOS, because reps are too fast and cannot be interrupted by damage.
Solution:
You could reduce the acceleration on tanks, but I would be wary of how much, seeing as you could easily kill the whole maddy trade this way.
Another thing that could work is increasing the rep delay. By that I mean making it take longer to get a repair from the module. This is also a main problem in ADS duels. If you slap a three/two rep fit on anything, you're pretty much God mode in the sky. Well, unless you're stupid.
Edit: Another good way to balance tanks and armor is to make the reps breakable. By that I mean if it's under fire, the tank cannot rep until it's not taken damage for x amount of time.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
I like whales
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Derrith Erador
Fatal Absolution
3
|
Posted - 2015.11.29 22:41:00 -
[2] - Quote
Godin Thekiller wrote:Derrith Erador wrote:You know, I was watching that previous thread you were in as a lark. TBH, I didn't want to help push for any sort of V/AV balance because I can guarantee some side is going to whine and complain. But seeing as you've got this thing going, I may as well put in my two cents.
I'm going to speak on behalf of the ADS pilots, seeing as no one will.
Back when I was active, it was impossible to kill a hardened maddy with a rail incubus. Hell, it was like pulling teeth to kill a non hardened maddy, like the dude would have to be a straight tard to die by my barrage.
The main reason that is because of two things, which could easily be rectified (maybe).
1) Reps plus hardeners make it an impenetrable fortress.
2) The scrubbing bubbles technique. This is where the tank moves back and forth constantly, making it a nightmare to hit him, and when I do, it's usually all back by the time he gets out of my LOS, because reps are too fast and cannot be interrupted by damage.
Solution:
You could reduce the acceleration on tanks, but I would be wary of how much, seeing as you could easily kill the whole maddy trade this way.
Another thing that could work is increasing the rep delay. By that I mean making it take longer to get a repair from the module. This is also a main problem in ADS duels. If you slap a three/two rep fit on anything, you're pretty much God mode in the sky. Well, unless you're stupid.
Edit: Another good way to balance tanks and armor is to make the reps breakable. By that I mean if it's under fire, the tank cannot rep until it's not taken damage for x amount of time. The problem is that you're trying kill a target much bigger than you with a weapon much smaller than the ones that usually are killing it. There were even nerfs to keep ADS's from simply wrecking HAV's (although it's still possible in a longer timeframe). You're simply using the wrong tool for the job. ADS's aren't gunships.
In a sense, you're correct that ADS aren't gunships. In truth, the word assault in Assault DropShip... is actually misused. ADS actually mirror scouts. If you're a pilot, you'd know that the usual routine we do is:
Wait for opportune moments Activate mods Go in and kill leave as soon as it gets real Recharge mods Repeat
The basic creed of pilots, whether they realize it or not, is to be a damn coward.
This is pretty much, modified a little, the way a good scout will operate in combat.
And on this thought that it's bigger, so it shouldn't die to you... I'm going to bite my tongue and not say what I truly want to say, because in all honesty, your thought process on this is flawed.
Take the size of a PLC, or a forge, they're about the size of a rail turret, give or take. They're more effective at killing tanks than my turret is. I had all my skills maxed on Incubus and rail mostly. Saying that it shouldn't kill a tank because it's bigger is a load of crap, as I've probably put more SP in my craft than most tankers put in their tanks.
I may be reading what you're saying wrongly, but it's stupid that I don't even pose a threat to a vehicle using an AV weapon.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
I like whales
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