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![No-one-ganks like-Gaston No-one-ganks like-Gaston](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
No-one-ganks like-Gaston
Corrosive Synergy RUST415
435
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Posted - 2015.11.28 11:05:00 -
[1] - Quote
Ability to see how much bandwidth is in use/how many pieces of certain equipments you a have deployed.
Ability to differentiate your equipment from someone else's, if the above isn't implemented. Suggestion: Giving your equipment green icons, similar to 'squad' stuff. This way you can see if you still have gear out without needing to add new UI and whatnot.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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![No-one-ganks like-Gaston No-one-ganks like-Gaston](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
No-one-ganks like-Gaston
Corrosive Synergy RUST415
451
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Posted - 2015.11.30 00:39:00 -
[2] - Quote
Milita Mable wrote:Increase Range Amp Modules. (They are completely worthless ATM)
Decrease domination hacking speed times by 50%. By 50%? But then a speed hacking min (me) could take an objective in a single second and GTFO before anyone could possibly react.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
|
![No-one-ganks like-Gaston No-one-ganks like-Gaston](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
No-one-ganks like-Gaston
Corrosive Synergy RUST415
451
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.11.30 02:14:00 -
[3] - Quote
Milita Mable wrote:No-one-ganks like-Gaston wrote:Milita Mable wrote:Increase Range Amp Modules. (They are completely worthless ATM)
Decrease domination hacking speed times by 50%. By 50%? But then a speed hacking min (me) could take an objective in a single second and GTFO before anyone could possibly react. That's the point. Easier flips will make for more exciting matches. Changing hack time on the objective isn't going to help that, though. The problem isn't objective flipping. If a Scout gets in there to hack the objective, it doesn't mean anything unless they've got a team behind them to back them up, otherwise the enemy team just counter-hacks it or waits for it to flip for free points. The problem lies in maps where it's nearly impossible to infiltrate once the other team has bunker ed down, and there are several like that. If you could spawn on the objective in a Dom match like you can in Skirmish, yeah, I could see hacking the point to harass the enemy team and take out a spawn point being beneficial. But there is literally no point in Dom to hacking the objective unless you've got enough team members down there to fortify yourself after the hack.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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