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![[Veteran_Malcolm Melvin] [Veteran_Malcolm Melvin]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Malcolm Melvin]
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Posted - 2012.06.22 20:43:00 -
[1] - Quote
For all classes they can all jump over things like fences, hide behind pillars and walls to shoot at enemies http://www.youtube.com/watch?v=j4nw4u-KgHw (at exactly 0:46 the soldier hides behind a pillar from incoming fire).
Enforcer GÇô Assault For Enforcer class they can slide like in the dust 514 trailer http://www.youtube.com/watch?v=gRyXDlZKwgA (at exactly 1:13 the merc guy slides for cover).
Arbiter GÇô Scout For Arbiter they can prone(laying down) and have a steady aim for headshot kills.If enemies shoot at the scout player they can prone roll
Sentinel GÇô Heavy
And for Sentinel class they are able to roll over when close combat goes to them http://www.youtube.com/watch?v=3mBa0_19XqY (at exactly 2:04 the heavy trooper rolls over because of incoming rocket).
The button to use these maneuvers is the triangle button while walking or running.If near a wall or pillar and you want to hide behind it you press the triangle button to do so.For scouts to prone they press and hold the triangle button.So what do you guys think ? |
![[Veteran_Alpha SnakeBlood] [Veteran_Alpha SnakeBlood]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.22 21:19:00 -
[2] - Quote
Donno why essasive monuvers is the way this would be implemented sliding into cover would be nice but not class exclusive along with prone as for roll to dodge a explosive would giving it leggs not have the desired effect but +1 for the idea |
![[Veteran_Deacyde Widowtaker] [Veteran_Deacyde Widowtaker]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Deacyde Widowtaker]
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Posted - 2012.06.22 21:32:00 -
[3] - Quote
I will agree, as much as I tell myself, beta, beta, beta, I can't help but notice the gameplay can be slower than others, some is dropsuit chosen, some is the non ability to go from standing to crouch without ducking, and some is that we all move really slow.
I don't need Berserk er gamemode, if you remember some NES N Sega games, but more dynamic dodging so to speak.
I for one want COMBAT SEGWAYS! |
![[Veteran_IR Scifi] [Veteran_IR Scifi]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_IR Scifi]
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Posted - 2012.06.22 22:26:00 -
[4] - Quote
Ok I want to be able to roll then, bonus points if it's implemented like so: Rolling, it's super effective! |
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