Alena Asakura wrote:I am Caldari, I fight in Caldari suits with Caldari weapons. But there are weapons which are OP to which Caldari weapons and suits seem to have no answer.
One such weapon is the shotgun. It's not a Caldari weapon, so I don't use it, but what do I use to either counter it or emulate it? There's nothing right? Yes, there's the shotgun, if I were happy enough to use one but as I don't, that's not an option.
No doubt people will think it's ridiculous that I don't just train the shotgun and use it. Well, apart from anything else, I don't like the idea of training FOMT which is basicly what the shotty jumpy scout is. I run Caldari Scout myself, and won't stoop to such ridiculous behaviour.
Perhaps I should basicly accept that what I'm simply saying is this game has become ridiculous. Even in the short time I've been playing, I've seen it degenerate. Now it's just painful. But that's probably a discussion for another thread.
So what is a Caldari fighter to do to counter all these ridiculous tactics? Other than leave, that is...
A pure Caldari suit is perfectly capable of dealing with shotguns. Sounds like you need some advice.
Firstly, the Caldari fighting style emphasises range. Therefore it is usually best to try to stay to reasonably open areas or high ground where you can best make use of your range advantage. You may need to accept that other racial gear will have an advantage in CQC combat. That's not to say Caldari can't fight at close range however, both ARRs and BPs are perfectly capable at close range combat.
Tips for dealing with shotgun scouts:
Keep an eye on flanks and rear.
Try to stay in more open areas.
Watch for the blue cloak shimmer.
Stay close to teammates.
Listen for the sound of a shotgun. As soon as you hear one being fired at a teammate retreat and turn around immediately (very important). In many cases you will be able to kill the scout before they escape or before they get any kills.
Carry a nanite injector (Caldari tech) and revive anyone who was victim to the scout attack, effectively nullifying their attempt.
Bolt pistols can often one shot scouts, or certainly two shot them.
Tips for dealing with Myo-jumping:
Most myo users are actually assaults. Myo scouts tend to have very low hp.
Most shotgun assaults can be scanned. Have someone in your team with a scanner and use the intel to intercept the assault before they get into shotgun range.
Again, Myo jumpers are much easier to hit at range, making Caldari gear great for dealing with them. Try to play as a team and defend each other against jumpers from range.