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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 06:06:00 -
[1] - Quote
I just joined an Acquisition Match already in progress where my team had the redberries redlines. I realized when I spawned in that the match was 12 vs. 8 and very quickly became 13 vs. 8.
I would really like to know what logic is being followed that justifies putting me on a team that not only outnumbers the other team but also has the other team redlined?
I ended up quitting the match because after no more than 2 minutes the match became 13 vs. 4.
Something needs to be done about how people are assigned to teams.
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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 06:23:00 -
[2] - Quote
Wow!
I just joined another Acquisition match, again already in progress, but this time my team was redlined. I immediately run out of the redline to go hack some stuff and put down some links but it is to no avail.
The match ends and this is what the EOM screen shows for my team:
1. 10/5 2. (me) 2/1 3. 3/12 4. 4/7 5. 0/13 6. 6/4 7. 5/10 8. 1/12 9. 2/12 10. 2/14 11. 1/12 12. 0/3 13. 0/0
Enemy Team EOM:
1. 6/1 2. 6/1 3. 13/2 4. 16/3 5. 10/2 6. 11/4 7. 11/2 8. 12/5 9. 6/6 10. 5/3 11. 5/3 12. 3/4 13. 2/1 14. 3/2 15. 0/3
How does this matchmaking make any sense? |
Aidualc
LATINOS KILLERS CORP RUST415
694
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Posted - 2015.11.22 06:25:00 -
[3] - Quote
Scotty is fine, no problem with "him", the real problem is there is only a few hundreds of Dust players online each hour... and the matches doesn't fill because there is no players to do it ! :)
If you have 100 players and put them in 5 matchs (2 adquisition, 1 domination 2 ambush)... Scoty put only 10 vs 10 in each battle... and only if the SP / WP are similar... if not... well.. 5 VS 10... or my favorite : 1 vs 2
-- LKC -- Tomate Pote --
**Respectu, Honorem, Value, Unionem****
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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 06:39:00 -
[4] - Quote
Aidualc wrote:Scotty is fine, no problem with "him", the real problem is there is only a few hundreds of Dust players online each hour... and the matches doesn't fill because there is no players to do it ! :)
If you have 100 players and put them in 5 matchs (2 adquisition, 1 domination 2 ambush)... Scoty put only 10 vs 10 in each battle... and only if the SP / WP are similar... if not... well.. 5 VS 10... or my favorite : 1 vs 2
True but when I joined the first match I was placed on the team that already outnumbered the other team. Scotty should have put me on the team that had the least number of players. |
Alena Asakura
Caldari Logistics Reserve
128
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Posted - 2015.11.22 11:53:00 -
[5] - Quote
Summa Militum wrote:I just joined an Acquisition Match already in progress where my team had the redberries redlines. I realized when I spawned in that the match was 12 vs. 8 and very quickly became 13 vs. 8.
I would really like to know what logic is being followed that justifies putting me on a team that not only outnumbers the other team but also has the other team redlined?
I ended up quitting the match because after no more than 2 minutes the match became 13 vs. 4.
Something needs to be done about how people are assigned to teams.
I've made the point elsewhere that it's obvious to me that matchmaking is deliberately creating one-sided matches. I haven't figured out why yet, perhaps I would need to be a fly on the wall of the CCP conference room where they decided this to find out. But it's quite clear this is what's happening. Care to comment, CCP? Or do you want us to put this in the technical bugs section? I don't exactly think it's a bug if it's deliberate, do you? |
Alena Asakura
Caldari Logistics Reserve
128
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Posted - 2015.11.22 11:56:00 -
[6] - Quote
Aidualc wrote:Scotty is fine, no problem with "him", the real problem is there is only a few hundreds of Dust players online each hour... and the matches doesn't fill because there is no players to do it ! :)
If you have 100 players and put them in 5 matchs (2 adquisition, 1 domination 2 ambush)... Scoty put only 10 vs 10 in each battle... and only if the SP / WP are similar... if not... well.. 5 VS 10... or my favorite : 1 vs 2 NO!
This does NOT explain why matchmaking would add an extra player to the WINNING team, that already has significantly more numbers than the losing team.
Sorry, your CCP apologism is kinda out of place here. |
Krixus Flux
Kang Lo Directorate Gallente Federation
997
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Posted - 2015.11.22 12:09:00 -
[7] - Quote
This is so nonsensical. The Dust population is small therefore matchmaking is not the problem.
In other words, play Battlefront! Its fun!
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
997
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Posted - 2015.11.22 12:15:00 -
[8] - Quote
Alena Asakura wrote:Aidualc wrote:Scotty is fine, no problem with "him", the real problem is there is only a few hundreds of Dust players online each hour... and the matches doesn't fill because there is no players to do it ! :)
If you have 100 players and put them in 5 matchs (2 adquisition, 1 domination 2 ambush)... Scoty put only 10 vs 10 in each battle... and only if the SP / WP are similar... if not... well.. 5 VS 10... or my favorite : 1 vs 2 NO! This does NOT explain why matchmaking would add an extra player to the WINNING team, that already has significantly more numbers than the losing team. Sorry, your CCP apologism is kinda out of place here.
The algorithm is not what you think it is. System doesn't just say, "oh these guys are winning, these guys have fewer team members and losing, let's put queued player here".
The system is just looking at number indicators and match several queued people at a time without taking a detailed look. If CCP did have the system to take a more investigative look, yours and his complaints would be the insane amount of load times. The system has several factors (such as MU, squads, time to launch, proximity server connection) that happens.
The larger the playerbase, the broader of depth when it comes to decision making and the better diversity/even teams in a match.
Saying what's on people's minds
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Worthless Target
Extra Padding
81
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Posted - 2015.11.22 15:37:00 -
[9] - Quote
Really? You don't know? This is dust. You either stomp and pad your KDR, or you are the padding in which they stuff their KDrs with. It's that simple.
Embrace the stomp
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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 19:36:00 -
[10] - Quote
I just had another mind blowing match.
My Team 1. 21/4 - 2115 WPs (me) 2. 2/14 - 250 3.4/8 - 235 4. 3/10 - 200 5. 3/6 - 175 6. 2/6 - 125 7. 0/9 - 100 8. 0/8 - 75 9. 0/12 - 75 10. 0/19 - 0
Enemy Team 1. 45/2 - 2740 WPs 2. 18/5 - 1420 3. 9/1 - 1172 4. 8/3 - 825 5. 3/1 - 682 6. 6/5 - 575 7. 6/3 - 565 8. 0/6 - 505 9. 7/2 - 500 10. 0/6 - 270 11. 4/3 - 260 12. 2/1 - 200 13. 0/5 - 100 14. 1/3 - 50 15. 0/2 - 0
What kind of matchmaking system allows for matches like this to happen? |
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Golden Day
Corrosive Synergy RUST415
2
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Posted - 2015.11.22 19:46:00 -
[11] - Quote
Do You Have To Capitalize The Beginning Of Every Word?
Also Scotty is horrible
Im just a glorified blueberry
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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 20:16:00 -
[12] - Quote
Golden Day wrote:Do You Have To Capitalize The Beginning Of Every Word?
Also Scotty is horrible
I capitalize the first word in every sentence as well as proper nouns. Sometimes I capitalize keywords because that is what I am used to doing for presentation purposes.
I looked back at the sentences that I typed and I am a little curious how you managed to think every word or anywhere close to every word was capitalized. |
Mortedeamor
The Black Masquerade
2
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Posted - 2015.11.22 20:19:00 -
[13] - Quote
we can even geta blue tag lol
pc master race
PORT IT CCP
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JIMvc2
KILL-EM-QUICK Rise Of Legion.
1
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Posted - 2015.11.22 20:19:00 -
[14] - Quote
My solution is dont play the game
Judge my muscle content then I'll judge you by your Half Marathon time. Never underestimate runners - "Jim"
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wade23
Pug-Nus
42
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Posted - 2015.11.22 21:43:00 -
[15] - Quote
Random would be better than what we have now. I lost a 1 vs 10 recently! |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
726
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Posted - 2015.11.22 23:35:00 -
[16] - Quote
GǪGǪ.
I kinda hoped this subject of auto-matchmaking would have faded into the distance by now.
The Devs tackled a number of controversial gaming subjects with Dust 514 with the Aim-Assist system and "Fittings instead of Roles" mindset. But I don't think the devs ever originally intended to give us match auto-equality help. Dust represented ultra-mercilessness for players trying to tackle battlefield obstacles. From my perception, "matchmaking" was the bone CCP reluctantly conceded to throw us because it was starting to look like Dusters were never going to grow as strong and as combat-ingenious as EVE pilots.
We weren't supposed to need the "help". If we were like the Eve-Online gamers, we WOULDN'T need the help.
GǪ.Even when I was being trodden and blocked by better players back when we didn't have Scotty, I still never wanted the "help", but hey, that's just me.
Many of us players have numerical (GǪ.or pro-statistical, or psuedo-supernatural, LOL) theories and explanations how "Scotty" works and why it is therefore broken, but the fact is, THANK the Lourde, CCP agreed with my warnings NOT to tell us what the matchmaker is actually matching.
Another fact is, it is only supposed to be there for you in Pub Contracts, and even then, be there for you a little. You're supposed to solve the rest of your problems the tactical human-fighting way. (Like the Eve-Online players do, getting butchered and butchered, and trying again, and cursing at each other when the plan didn't work, and spurring each other's morale over MIC when it looks like we're getting beaten, and tricking the opposition any darn way they can--that's the New Eden way!)
Only casual players and budding learners are supposed to hang around in Pub matches constantly. The rest of us aren't supposed to make a home in Pubs expecting Scotty to give us super-balanced fights between mirror-image adversaries,GǪ and aren't supposed to be avoiding FW matches complaining that "those are too hard to win ".
We're supposed to forget about matchmaking by now, let the system linger in the background doing whatever tiny job it does for us in Pubs, until we develop resourceful skills of our own to take on FW matches without the "training wheels" anymore.
Dang those Eve-Online players!---their game is brutal, and they don't need training-wheels. GǪ.Dust players are STILL asking for an even STRONGER matchmaker---because we need training-wheels perpetually. How humiliating.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Summa Militum
Abstract Requiem
1
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Posted - 2015.11.22 23:46:00 -
[17] - Quote
CELESTA AUNGM wrote:GǪGǪ. I kinda hoped this subject of auto-matchmaking would have faded into the distance by now. The Devs tackled a number of controversial gaming subjects with Dust 514 with the Aim-Assist system and "Fittings instead of Roles" mindset. But I don't think the devs ever originally intended to give us match auto-equality help. Dust represented ultra-mercilessness for players trying to tackle battlefield obstacles. From my perception, "matchmaking" was the bone CCP reluctantly conceded to throw us because it was starting to look like Dusters were never going to grow as strong and as combat-ingenious as EVE pilots. We weren't supposed to need the "help". If we were like the Eve-Online gamers, we WOULDN'T need the help. GǪ.Even when I was being trodden and blocked by better players back when we didn't have Scotty, I still never wanted the "help", but hey, that's just me. Many of us players have numerical (GǪ.or pro-statistical, or psuedo-supernatural, LOL) theories and explanations how "Scotty" works and why it is therefore broken, but the fact is, THANK the Lourde, CCP agreed with my warnings NOT to tell us what the matchmaker is actually matching. Another fact is, it is only supposed to be there for you in Pub Contracts, and even then, be there for you a little. You're supposed to solve the rest of your problems the tactical human-fighting way. (Like the Eve-Online players do, getting butchered and butchered, and trying again, and cursing at each other when the plan didn't work, and spurring each other's morale over MIC when it looks like we're getting beaten, and tricking the opposition any darn way they can--that's the New Eden way!) Only casual players and budding learners are supposed to hang around in Pub matches constantly. The rest of us aren't supposed to make a home in Pubs expecting Scotty to give us super-balanced fights between mirror-image adversaries,GǪ and aren't supposed to be avoiding FW matches complaining that "those are too hard to win ". We're supposed to forget about matchmaking by now, let the system linger in the background doing whatever tiny job it does for us in Pubs, until we develop resourceful skills of our own to take on FW matches without the "training wheels" anymore. Dang those Eve-Online players!---their game is brutal, and they don't need training-wheels. GǪ.Dust players are STILL asking for an even STRONGER matchmaker---because we need training-wheels perpetually. How humiliating. In Post #10 of this thread I listed the EOM stats for a match I played earlier today. With EOM screens that look like that how are you going to tell us not to pay attention to what Matchmaking is doing?
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