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No-one-ganks like-Gaston
Corrosive Synergy RUST415
300
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Posted - 2015.11.16 08:50:00 -
[1] - Quote
It's important to keep reps up as a logi, and obviously there are going to be some high priority individuals to keep alive, like your door kickers and mobile walls. It's equally important to keep the rest of your team alive, though, and having to stop reps completely to heal someone else, and hope you don't get the wrong people and have to try agin, and again, and again, is a tiny bit frustrating.
Unfortunately, in the heat of battle, with everyone moving and running around, it's very easy to lock on to the wrong player or, more frustrating, someone who just passed through and happened to steal the line, and if they don't run out of range then you have to let go of your trigger and reactivate to try to get the right person(s).
My suggestion is this: Can we make it so that, while your rep tool is out and activated, you can tap R2 to reset the previous lock on, so that you can keep your primary target repped, while still being able to rep other members of your team?
Obviously this suggestion only benefits the proto (and possibly the upcoming Unique BPO) varients, but it would be a nice quality of life change.
It would help the team greatly by preventing heavies from getting cranky about their rep slave doing their job, so that a logi can rep a heavy while simultaneously swapping secondary targets as the need arises.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
366
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Posted - 2015.11.21 00:22:00 -
[2] - Quote
Bippity boppity bump.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
370
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Posted - 2015.11.21 08:36:00 -
[3] - Quote
Ahkhomi Cypher wrote:How about if you press the grenade button while repping you disengage the most recent lock. If you have only 1 beam you disengage from that lock by pressing grenade or letting go of the shoot button.
Edit
Op actually said that in his post. I was thinking of a different games controller setup.
Edit 2 Actually yeah. We cant use grenades or aim down sights while repping so just make one or both of those buttons disengage a lock.
Or How about make aim down sight and shoot control different beams.
Or Make ads disengage the first lock and grenade disengage the second lock. All great ideas, and better than using R2 just to disengage the secondary lock. I think I prefer ads and shoot controlling different beams, though. It'd be easier to disengage reps from a full HP target and swap to someone else while still repping an injured merc. I think the only trouble that could come from that is remembering who is on which tether. A game or two of Portal should help with that.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
379
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Posted - 2015.11.22 08:48:00 -
[4] - Quote
Meee One wrote:TooMany Names AlreadyTaken wrote:TooMany Names AlreadyTaken wrote:We need a reptool that only locks on to an injured target, and doesn't stay locked on if the target has full health. +1 remove manual locking and have it auto lock within 180-¦ of it's front. After it reps an ally to full it would auto seek the next injured ally. This would reduce blind sheep following heavies to their deaths. I think that would be a little too much. Auto-unlocking when someone reaches full HP and not locking onto full HP targets is one thing, but auto-locking to any nearby targets in view without any effort on the logi's part would make the tool incredibly OP and the logi role literally a mindless WP farm. Min-logis are already considered farmers. Vital farmers, but farmers nonetheless. I'd rather they didn't become the lazy man's fast track to proto.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
393
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Posted - 2015.11.25 07:18:00 -
[5] - Quote
Bump.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
452
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Posted - 2015.11.30 06:11:00 -
[6] - Quote
lee corwood wrote:EDIT: Also, if we can get the rep tool to make any nearby installations a LAST priority, I'd die a happy merc. Oh god yes. I can't count the times a teammate and I have died because a CRU or Supply Depot was nearby.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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