Tebu Gan wrote:While I won't say that tanks aren't difficult to take down solo or there are some issues with hardener timers, often times destroying one isn't exactly needed.
While I haven't played much since the latest patch, just a few games, I personally didn't have as much trouble with tanks. If it's a rail or missile tank, I generally move along mostly ignoring it as the threat is minimal.
Blasters on the other hand can be a threat but very limited to certain maps in their total effectiveness. But let's make something clear here, driving a tank off is just as good as killing it.
Given the costs of a proto tanks, terribly sorry but I honestly can't say that a single AV wielder should have the ability to control the entire field on their own.
This all said, I played a few games, one in my FG fit and another in my tank.
There were 2 tanks out as I was running a cal forger. Focusing on the sweet spot and utilizing AV nades I was able to kill a STD maddie. The gunnie on the other hand took a bit more work (missiles anyways, didn't even need to bother). But I did manage to keep the thing on it's toes, forcing it to move and never allowing it camp a point.
The match I ran my maddie in, I started out cal assault (dom). Made several kills but my team was weak and unable to make a push on the point. It was a fairly open point so I called down some muscle. I was the only tank to come down so the enemy was not expecting what was about to happen.
Roll into the backside, 8 red dots nice and grouped around a CRU. Made a few kills, broke up their momentum and let my blue dots move in and mop up and flip the point. Kept this up for a few minutes until the AV came out and forced me to play it safe. Almost got me a few times but I managed to keep them pushed back. Though I had boots on the ground picking off the somewhat defenseless AV guys.
In the end though, my team just wasn't up to snuff and I resorted to taking pop shots from the back and at the very end was forced to retreat by another tank.
All in all though, I think if you play it smart, AV can have the upper hand. Though if you expect to sit on a roof top and shoot at a tank, you won't ever do anything more than be a nuisance. Throw a little effort behind your weapon and you can solely keep a tank suppressed and ineffective.
The issue here is the swarms. Forge gun might be a tad OP at A/V if combined with Lai Dai's