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Eros Adonai
Corrosive Synergy RUST415
657
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Posted - 2015.11.01 12:21:00 -
[1] - Quote
Do you think remote explosives should require a short 'crouch and set' animation, in order to drop them? This way they can be used as traps, as intended....
Director - Corrosive Synergy
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Benjamin Ciscko
Fatal Absolution Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 13:08:00 -
[2] - Quote
No they have like a 1m throw range it's pretty hard to die to them. |
No-one-ganks like-Gaston
Corrosive Synergy RUST415
230
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Posted - 2015.11.01 16:24:00 -
[3] - Quote
I think what people were complaining the most about REs is in the meat grinder domination matches where it looked like REs were more effective than they actually are because they're all clusterfucked together and it only takes one or two to clear out a decent portion of the room, not to mention the objective being in a single, easy to watch spot. I almost never see REs used in any other game mode.
It's happened once or twice someone couldn't pay the price, and I'm afraid I had to rake 'em 'cross the coals.
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Powerh8er
Ancient Exiles. Bleeding Sun Conglomerate
938
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Posted - 2015.11.01 16:32:00 -
[4] - Quote
No-one-ganks like-Gaston wrote:I think what people were complaining the most about REs is in the meat grinder domination matches where it looked like REs were more effective than they actually are because they're all clusterfucked together and it only takes one or two to clear out a decent portion of the room, not to mention the objective being in a single, easy to watch spot. I almost never see REs used in any other game mode.
Remotes skipping under the null cannon and across the whole room had also a little something to do with it.
And you will know me by the trail of vomit.
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Arcann
Fraternity of St. Venefice Amarr Empire
103
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Posted - 2015.11.01 16:52:00 -
[5] - Quote
Eros Adonai wrote:Do you think remote explosives should require a short 'crouch and set' animation, in order to drop them? This way they can be used as traps, as intended.... Get out of here for writing that, it has been nerfed already.
Destiny is a lie. Fate is the falsest of hopes. I am beyond prophecy. I forge my own path by making difficult choices.
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DEATH THE KlD
Imperfect - Bastards
674
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Posted - 2015.11.01 16:55:00 -
[6] - Quote
Powerh8er wrote:No-one-ganks like-Gaston wrote:I think what people were complaining the most about REs is in the meat grinder domination matches where it looked like REs were more effective than they actually are because they're all clusterfucked together and it only takes one or two to clear out a decent portion of the room, not to mention the objective being in a single, easy to watch spot. I almost never see REs used in any other game mode. Remotes skipping under the null cannon and across the whole room had also a little something to do with it. The fact you could throw them 20ft is what got most people annoyed
CEO of Imperfect Bastards and NF -Heimdallr69
Imps>NS>NF
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
232
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Posted - 2015.11.01 18:13:00 -
[7] - Quote
DEATH THE KlD wrote:Powerh8er wrote:No-one-ganks like-Gaston wrote:I think what people were complaining the most about REs is in the meat grinder domination matches where it looked like REs were more effective than they actually are because they're all clusterfucked together and it only takes one or two to clear out a decent portion of the room, not to mention the objective being in a single, easy to watch spot. I almost never see REs used in any other game mode. Remotes skipping under the null cannon and across the whole room had also a little something to do with it. The fact you could throw them 20ft is what got most people annoyed I wasn't at all aware of remote skipping and if you can show me what this is or tell me more about it, that would be appreciated, although I imagine it was a fairly rare problem or only abused by a few individuals.
Throwing REs that far required you to jump up and expose yourself, and still required you to be very close to the individual you were intending to bomb. Even then, though, the majority of RE kills were done by suicide bombers in meatgrinder domination matches and spawn camping, which, while annoying as all ****, is still a perfectly, stupidly valid tactic. If you're killed out in the open by an RE, not spawning in and not huddled around an objective with five other people, you allowed yourself into a situation where someone could get up to you and drop it right on top of you. And if someone really went out of their way to kill you, as a single person, with an RE, take solace in the fact that they are obviously scrubby enough that they can't get a kill any other way and are merely looking to K/D pad like a *****.
Now, in regards to the meatgrinder RE spam, I think I have a solution. Flux grenades should short circuit equipment and render them useless, not 'pop' them. This way if you see someone running through and dropping REs or looking like they're about to, you can save your team by fluxing said REs and rendering them useless and the RE spammer with less killing power. It would also make group hacks safer, as if your team is trying to hack an objective but didn't do an RE check, when someone drops a flux it could null the RE instead of setting it off and granting the trapper free kills they didn't even purposely achieve.
It's happened once or twice someone couldn't pay the price, and I'm afraid I had to rake 'em 'cross the coals.
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Powerh8er
Ancient Exiles. Bleeding Sun Conglomerate
940
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Posted - 2015.11.01 18:54:00 -
[8] - Quote
CCP coded remotes so they "slided" across the ground because they were too hard to fit onto tanks resulting in the OP frisbees of death. Scouts were literally flinging em at you and it was almost impossible to counter and super annoying.
And you will know me by the trail of vomit.
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JEDI LORD HOTH
69
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Posted - 2015.11.01 23:38:00 -
[9] - Quote
The ultimate counter to RE's?
Very simple. Don't chase kills ya greedy bastards.
CCP leans on the term HTFU.
=ƒñö Yet this chicken $hit company won't say anything about Dust's future.
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8213
Blauhelme E.B.O.L.A.
2
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Posted - 2015.11.01 23:40:00 -
[10] - Quote
The best defense of RE's I ever heard was an od Scout named Oz. He said you shouldn't be able to just stuff 5000 HP worth of heavies on a point or in a room and get away with it.
Never thank me for ISK, never call me a legend, and always send your 'gg' to CCP.
Audacity of wanting improvement
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JEDI LORD HOTH
69
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Posted - 2015.11.01 23:41:00 -
[11] - Quote
DEATH THE KlD wrote:Powerh8er wrote:No-one-ganks like-Gaston wrote:I think what people were complaining the most about REs is in the meat grinder domination matches where it looked like REs were more effective than they actually are because they're all clusterfucked together and it only takes one or two to clear out a decent portion of the room, not to mention the objective being in a single, easy to watch spot. I almost never see REs used in any other game mode. Remotes skipping under the null cannon and across the whole room had also a little something to do with it. The fact you could throw them 20ft is what got most people annoyed
Back in closed beta you could throw and slide those sumbitches 60 yards.
Oh!...the horror!
CCP leans on the term HTFU.
=ƒñö Yet this chicken $hit company won't say anything about Dust's future.
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Shiny Mudkip
22
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Posted - 2015.11.02 03:02:00 -
[12] - Quote
If you molest my Res with your nerf guns again I will destroy you.
Team killed 350 Blueberries to complete the Crimson Harvest event.
Yes, I am that cruel.
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Gh0st Blade
KnightKiller's inc.
53
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Posted - 2015.11.02 07:33:00 -
[13] - Quote
Benjamin Ciscko wrote:No they have like a 1m throw range it's pretty hard to die to them. Friend why is it that I still see people without myos throw them 9 meters? I've seen them go up to 18 meters and I don't understand how people do it That is like how earlier today I was killed by a core from 112 meters away. It doesn't make sense
I'm Casper the friendly teabagger
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