| Pages: 1  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Bradric Banewolf
 Titans of Phoenix
 Damage LLC
 
 1
 
 
      | Posted - 2015.10.28 22:12:00 -
          [1] - Quote 
 https://youtu.be/GS-GvM5QzvM
 
 I watched this video, and though it was for eve it made me think....
 
 Why aren't we fighting on these structures in dust? To the point, why have we been limited to simply ground combat upon the planets surfaces?
 
 I understand we've driven the ps3 to it's limits, but I'm leaning this toward the future of dust514 combat! Battles on infastructure that is suspended in space. Stations, giant wreckage, etc. The aftermath of old battlefields and such.
 
 Also, would love to see maps like fracture road get some revamps in domination especially. Everyone seems to hate that map?!
 
 Just thinking out loud.
 
 Thoughts?
 
 o7
 
 
 
 "Anybody order chaos?" | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 9
 
 
      | Posted - 2015.10.29 00:06:00 -
          [2] - Quote 
 Thought:
 
 We were promised the world, but only got a pack of gum.
 
 Scouts United Gk.0s & Quafes all day. | 
      
      
        |  Shadowed Cola
 Tal-Romon Legion
 Amarr Empire
 
 1
 
 
      | Posted - 2015.10.29 00:08:00 -
          [3] - Quote 
 
 Joel II X wrote:Thought:
 We were promised the world, but only got a pack of gum.
 Pretty much this.
 
 Anymore dreaming of what Dust 'could be' is just painful now. So many false dreams, lies, and false hope.
 | 
      
      
        |  Shaun Iwairo
 Simple Minded People Pty. Ltd.
 
 401
 
 
      | Posted - 2015.10.29 00:28:00 -
          [4] - Quote 
 I really hope at some point I get the chance to see a Dev write about wtf went wrong. Sure, some of the promised features were a bit far fetched but how the heck did Dust end up nothing more than a match-made shooter with a really grindy skill tree and a boring (and problematic) next-unlock-more-powerful-than-the-last progression system?
 
 Something is killing new player retention.  | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 9
 
 
      | Posted - 2015.10.29 09:22:00 -
          [5] - Quote 
 
 Shaun Iwairo wrote:I really hope at some point I get the chance to see a Dev write about wtf went wrong. Sure, some of the promised features were a bit far fetched but how the heck did Dust end up nothing more than a match-made shooter with a really grindy skill tree and a boring (and problematic) next-unlock-more-powerful-than-the-last progression system? That's not going to happen. I don't think I've ever seen it in the gaming industry, either.
 
 Everything is:
 
 "Dear Players,
 
 We are sorry for the bad news. Here's a shiny in-game item for your trouble and hope we can make the game better together. See you on the battlefield.
 
 -Game Company"
 
 Scouts United Gk.0s & Quafes all day. | 
      
        |  |  | 
      
      
        | Pages: 1  :: [one page] |