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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.10.29 02:53:00 -
[1] - Quote
Always was an insult. It's a sad and pathetic mentality and ruins the spirit and concept of any video game. Need to try hard? Join a wrestling team.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.10.29 03:02:00 -
[2] - Quote
XxBlazikenxX wrote:Operative 1174 Uuali wrote:Always was an insult. It's a sad and pathetic mentality and ruins the spirit and concept of any video game. Need to try hard? Join a wrestling team. So, you would rather our team have 16 logis only running needles punching people in the face than to have a team that actually tries to win and not goof off?
Tryhard has nothing to do with running assaults or lack thereof. It is the mentality with which someone plays. It is the polar ooposite of casual.
Tryhards boil play down to spam, FOTM and exploiting mechanics. No need for anything other than the bare bones minimum items that win the game quickly and in as generic a fashion as possible. Those games are boring. This is the reason why stuff has to be constantly tweaked for balance.
It's the difference between coalition big ship blob warfare and small corp, small scale ship fights in EVE.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.10.29 04:42:00 -
[3] - Quote
XxBlazikenxX wrote:Operative 1174 Uuali wrote:XxBlazikenxX wrote:Operative 1174 Uuali wrote:Always was an insult. It's a sad and pathetic mentality and ruins the spirit and concept of any video game. Need to try hard? Join a wrestling team. So, you would rather our team have 16 logis only running needles punching people in the face than to have a team that actually tries to win and not goof off? Tryhard has nothing to do with running assaults or lack thereof. It is the mentality with which someone plays. It is the polar ooposite of casual. Tryhards boil play down to spam, FOTM and exploiting mechanics. No need for anything other than the bare bones minimum items that win the game quickly and in as generic a fashion as possible. Those games are boring. This is the reason why stuff has to be constantly tweaked for balance. It's the difference between coalition big ship blob warfare and small corp, small scale ship fights in EVE. They are not "trying hard", anyone who runs any suit does it because they like using that suit, it is like saying it is bad to eat bananas everyday, now I'm forcing you to eat mangos.
We're not talking about suits. We're talking mentality. You brought up logi suits as an example of not trying hard. I'm saying you can be an assault and be casual. Running an assault does not make you a tryhard. Likewise, running a logi doesnt mean you aren't. It's a matter of priority of focus on the gameplay.
The tryhard mentality is great for competitive play like the competitions CCP holds with EVE. Tryhard is expected in a game mode like PC. I find it surprising in DUST FW considering that FW in EVE was made for new players that can't run better stuff and need a mode to jump right into a situation that provides ready made fights.
I'd like to see FW be that in DUST with restrictions to gear or the matchmaking algorithms and therefore pubs could be the free for all arena brawl. PC is the competitive mode. Everyone involved is there for the push, push, push quick win progression.
Then of course there could be brackets for FW based on gear tier. Like EVE FW, you have sites that allow a certain type of ship. These scale up.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.10.29 05:02:00 -
[4] - Quote
XxBlazikenxX wrote: That sounds completely reasonable. I completely support a meta lock.
Even better than meta lock is listing FW games according to site or planet level. Like FW sites (forgot the term) in EVE, there'd be a list of games randomly appearing under FW and you can join the one you like. These would also list the meta level. So, you feel like a challlenge that gives bigger rewards then join the proto level. Feel like cruising through a laid back fight with small rewards while you drink a beer then hit the basic level. Or, it would be the difference between running with a group, proto level, but still you could run basic gear since it's an organized group or go solo in the basic level. Maybe even let the basic level FW match be a no squad thing for solo and new folks.
Therefore, pubs is whatever goes and FW becomes the structured version of pubs.
CCP logic GÇô We fix what doesn't need breaking.
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