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bamboo x
Eternal Beings RUST415
1
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Posted - 2015.10.24 02:18:00 -
[1] - Quote
C.C.P. Can't Code Properly
This game already had so many issues with hit detection, lag, people abusing SSDs and lag switching...
I thought I was going to enjoy this game again after a long break for almost the entirety of 2015 and you know what? I hate it even more than before because of these myofibrils alone.
Sorry but no, it's just like the CPM guy in the other thread just now said, technical issues cause this game to have poor gunplay enough as it is.
The fact that someone I should've killed in the 514 kills event JUMPS AWAY BEFORE I CAN KILL HIM, TURNS AROUND AND ONE SHOTS MY SCOUT, IS ******* ********.
Dust, the game that could've been so much better, if it weren't for the poor development choices and company policies.
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Union118
TH3 STRUGGL3
816
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Posted - 2015.10.24 02:21:00 -
[2] - Quote
Jumping mods should cause more dmg on landing. Anything greater than 6 feet in real life can kill you and jumping off a 8 foot wall and landing on your feet hurts like hell. I would know cuz iv done it. Youll be lucky if your ankle isnt sprained from impact.
Starter Fit Suits are OP :-)
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bamboo x
Eternal Beings RUST415
1
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Posted - 2015.10.24 02:26:00 -
[3] - Quote
Union118 wrote:Jumping mods should cause more dmg on landing. Anything greater than 6 feet in real life can kill you and jumping off a 8 foot wall and landing on your feet hurts like hell. I would know cuz iv done it. Youll be lucky if your ankle isnt sprained from impact.
This game was not intended for jumping like that. It's game breaking.
Dust, the game that could've been so much better, if it weren't for the poor development choices and company policies.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.24 02:33:00 -
[4] - Quote
Union118 wrote:Jumping mods should cause more dmg on landing. Anything greater than 6 feet in real life can kill you and jumping off a 8 foot wall and landing on your feet hurts like hell. I would know cuz iv done it. Youll be lucky if your ankle isnt sprained from impact.
True for us humans when an average height of between 5' 10" and 6' 2". However keep in mind our mercs average between 7-8 feet. Also they are wearing heavily armoured suits that regulate their oxygen flow and are equiped with inertia dampeners and not to mention a steady flow of nanites.
In saying that, jumping over 15m with no fall damage is too much.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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V1RONXSS
X-SENSE Security
78
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Posted - 2015.10.24 03:23:00 -
[5] - Quote
Jump is ok but there should be like cooldown after the 1st jump or complete stamina drain, otherwise its looks horrible.
The "Chiki Briki v Damki" Starter Pack.
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Supernus Gigas
The Cooked Goose Coalition
1
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Posted - 2015.10.24 03:28:00 -
[6] - Quote
bamboo x wrote:people abusing SSDs and lag switching...
lol
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVING CLONE BURGERS TONIGHT, BOYS!
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