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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
290
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Posted - 2015.10.23 22:11:00 -
[1] - Quote
Why not just increase the weight of all armor types? Don't have to touch the movement speed, just jump height. That would make it so that if the armor tankers want to jump, they'd HAVE to equip myofibs to even jump to the same normal level as a player without armor mods or myofibs.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
292
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Posted - 2015.10.23 22:30:00 -
[2] - Quote
Lightning35 Delta514 wrote:Zan Azikuchi wrote:Why not just increase the weight of all armor types? Don't have to touch the movement speed, just jump height. That would make it so that if the armor tankers want to jump, they'd HAVE to equip myofibs to even jump to the same normal level as a player without armor mods or myofibs. That would also be a good idea, but in that case, if ferros don't have penalties, what will stop people from using them? And if you do add a penalty you are really f ing the Gallente up. Also new FOTM would be 5 reps.
Ferro's is used by everyone, so it wouldn't be just Gallente, so don't even give me that bull. Secondly, ferro's weight increase would be marginal until stacked, then with 3 ferro's you'd still be able to jump moderately higher than if you didn't have myo's. Not high enough to make you invulnerable like they are now when jumping at the start, but high enough to bridge large gaps (with a run at the start)
Reactive would be the middle weight, less jump height than the previous ferro height I suggested.
Armor plate's will ground you, unless you use 3 myofibs period, only then will you have enough jump height to jump over railings.
Also for anyone who REALLY tries to defend armor jumper's, remember that myofibs are high's, so to do what you do, would mean less shield mods on a cal, and less survivability in general for a min jumper, due to the added weight.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
294
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Posted - 2015.10.23 23:02:00 -
[3] - Quote
Lightning35 Delta514 wrote:Zan Azikuchi wrote:Lightning35 Delta514 wrote:Zan Azikuchi wrote:Why not just increase the weight of all armor types? Don't have to touch the movement speed, just jump height. That would make it so that if the armor tankers want to jump, they'd HAVE to equip myofibs to even jump to the same normal level as a player without armor mods or myofibs. That would also be a good idea, but in that case, if ferros don't have penalties, what will stop people from using them? And if you do add a penalty you are really f ing the Gallente up. Also new FOTM would be 5 reps. Ferro's is used by everyone, so it wouldn't be just Gallente, so don't even give me that bull. Secondly, ferro's weight increase would be marginal until stacked, then with 3 ferro's you'd still be able to jump moderately higher than if you didn't have myo's. Not high enough to make you invulnerable like they are now when jumping at the start, but high enough to bridge large gaps (with a run at the start) Reactive would be the middle weight, less jump height than the previous ferro height I suggested. Armor plate's will ground you, unless you use 3 myofibs period, only then will you have enough jump height to jump over railings. Also for anyone who REALLY tries to defend armor jumper's, remember that myofibs are high's, so to do what you do, would mean less shield mods on a cal, and less survivability in general for a min jumper, due to the added weight. Really??? Last I checked, everyone used armor plates. It was rare for me to hear someone use ferros. And I always see fits without them. I had entered a world were k was that guy who ran ferroscale plates ONLY in Gallente suits. Well, guess I was wrong. But still tho. Thats what's unique about ferros, that they have no movement penalties. Adding this would be meh.
It would be meh, but it's a necessary meh when addressing the jumping suit's, if you want to use something as powerful as an MD and be a jump suit, you HAVE to be a glass cannon, anything less and it becomes a balance issue.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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