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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.21 15:22:00 -
[1] - Quote
Ghost Kaisar wrote:[ You know that amazing 750k SP cap? Used to be smaller as well. 400k IIRC.
Thought it was closer to 200k.
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Adipem Nothi
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Posted - 2015.10.22 19:24:00 -
[2] - Quote
Kevall Longstride wrote:Shaun Iwairo wrote:The funniest thing is that there are vets around today that actually believe it's easier to be a new player now than it has ever been. As though somehow the playerbase could have been slanted towards veteran players even more than it is now. I can I burst their bubble on that one? It flipping well isn't! I'm with Kevall on this one. Chromosome was the best time ever to be a newbro. Warlords is the worst time ever to be a newbro. What's changed? The present TTK gap between vets and noobs is more to blame -- in my opinion -- than the wealth gap, the experience gap, bad Scotty, stompsquads, or even officer weapons.
There has always been learning curves, stompsquads, lopsided matches, and wealth/experience disparity. What's changed is the likelihood that a newbro who outplays a vet will win. The odds have shifted -- almost entirely on account of power creep -- to favor the outplayed vet.
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.22 22:41:00 -
[3] - Quote
Breakin Stuff wrote:Adipem Nothi wrote: (snip) This is the biggest difference between Chromosome NPE and Warlords NPE. There's a few sides to this, but the NPE needs to be a much higher priority. I personally am of the opinion that new players need to not be used as filler for matches with people runnong 30-100 million SP Facwar? No sympathy. Planetary conquest? Even less sympathy. But pubs with new players do not need to be thrown up against me and my 1300 -1600 HP fatsuits or my obnoxious marathon running assault fits. Newbie tank drivers most assuredly do not need to be in a match with me stroking my IAFG AVpeen. I may be only "decent" as an overall infantry player but a buncha newbies in sicas, somas,G-1 and C-1 HAVs don't have a prayer because I'm actually lretty good at destroying vehicles. But in any case we are deeply off topic. I guess you guys could find a way to better separate the playerbase. But if you reigned in power creep, you probably wouldn't have to. As a noob in Chromosome, I never minded going up against the best of the best. If you singled them out and caught them from behind, you had a decent chance of taking 'em out (no matter how crappy your gear or how much more HP they had than you). It was an entirely different experience from today's NPE.
Dropsuit Usage Rates
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.23 01:28:00 -
[4] - Quote
Breakin Stuff wrote:1. Chromosome ttk was also maddeningly short and
2. the duvolle reigned supreme. I don't remember chromosome as any period of greater fairness except in the case of AV/V interactions with the sole exception of the Surya.
3. Newbs facing proto was just as violently one sided as it is today. 1. Chromosome TTK was shorter which, in my experience, served to equalize the playing field. Vet outplays or outsmarts newbro; newbro dies a violent death. Newbro outplays or outsmarts vet; vet dies a violent death.
2. Sure, the Chromosome AR was good, but it didn't "reign supreme"; that came later in Uprising. Think back to the fish bowl and the Chromosome Laser Rifle; the weapon dominated ranged engagements with its insta-melt death touch. And who can forget the kickball clunk of the Chromosome Shotgun? As I recall, these, HMGs and Locus Grenades reigned in close quarters. ARs -- like everything else -- killed more quickly in Chromosome, but no one weapon dominated the killfeed like we'd observe later in Uprising.
3. That wasn't my experience at all. If it had been, I wouldn't have stuck around. Not calling you a liar; it is very possible that we were running different things and had different experiences. About a week and a half into my DUST career, I lured a merc named "Zar Du'Kar" (or something like that) around rough terrain and promptly ended his pursuit with a short-range shotgun blast to the dome. I didn't top the leaderboards or anything that match (think I went 7/8), but the lure apparently impressed the merc, who turned out to be a vet in a competitive corp. He sent a very polite good game mail and asked if I was LFC. I read everything I could find on the web about "Pro Hic Immortalis" and that was it; I was hooked on DUST and have been ever since. Fast forward to today. I can't tell you the last time I sent a newbro a good game mail; most newbros I come across tend to hang back out of harm's way; and for good reason. The newbros who push get slaughtered.
TL;DR: If newbros are going to run with vets, they deserve the mechanics and tools necessary to actually stand a chance against those vets; the only way (I can think of) to get back to more level playingfield is by narrowing the TTK gap. If, on the otherhand, newbros are going to be separated from vets, then so be it. I do wish it could be different though. Recruitment, new player retention rates, queue times, social aspects, training, mentor/apprentice relationships, etc. All of these stand to suffer.
Dropsuit Usage Rates
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.23 02:54:00 -
[5] - Quote
Shaun Iwairo wrote:... and they're gonna get wrecked when they make the right move.
This is something I think we can and should improve upon.
If newbros and protobears are to play together, newbros should have the tools needed to kill protobears and should be amply rewarded when they manage to do so. Dropsuit Tiericide, normalized weapon profiles, and buffing locus grenade damage were three steps in the right direction. Removing permascan from play, improving upon pub pay and narrowing the TTK gap would be three more.
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