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Thread Statistics | Show CCP posts - 0 post(s) |
Shaun Iwairo
Dust University Ivy League
193
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Posted - 2015.10.20 00:37:00 -
[1] - Quote
Sorry to quote this again Aeon, this is not personal.
Aeon Amadi wrote:Thing is though man, we've reached the absolute limit when it comes to optimization. Like, there's nothing more we can do. Graphically, mechanically, we've optimized everything possible. Anything else and the game would.... Well, it wouldn't be Dust 514, that's for sure xD What do you guys and girls think could be gotten rid of that would still leave Dust as Dust? (Assume SKINs have been fully consolidated and powercores have brought the unique character models down to 4 races x 3 weight classes)
Here's mine: - Environmental particle effects from the mood variations. Not sure how taxing they are on the PS3 but at this point any gain that doesn't detract from gameplay would be a win. - Quantity of mood & socket variations and the impact it has on light and shadows. I'm making a bit of an assumption here but with the huge number of different mood & socket variations on maps, I doubt the lighting and shadows are baked in. Having a pre-set list of map, socket and mood combinations would allow this. - Number and quality of static objects & their textures. The details in the maps on Dust are probably the best I've seen on the PS3, but I wonder if CCP didn't push it a little too far? - Big 'decoration' stuff on the edges of the map. Again, maps look awesome but this stuff could probably be painted into the skybox.
I'll keep updating this post with other peoples suggestions. Make sure you speak up if you see something that you wouldn't want removed.
Something is killing new player retention.
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Shaun Iwairo
DUST University Ivy League
198
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Posted - 2015.10.20 04:55:00 -
[2] - Quote
KEROSIINI-TERO wrote: - 1st person view's own weapon on screen!
Cheers. Can you expand on this one, I'm not sure what you mean?
Something is killing new player retention.
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Shaun Iwairo
DUST University Ivy League
202
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Posted - 2015.10.20 11:05:00 -
[3] - Quote
Banjo Robertson wrote:The game could look like wolfenstein 3d or quake arena and i'd still be happy graphically, as long as it would improve performance. I might have to paraphrase that one a bit
Something is killing new player retention.
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Shaun Iwairo
DUST University Ivy League
229
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Posted - 2015.10.21 11:45:00 -
[4] - Quote
Dont-be-a-D1CK wrote:Public Contracts.. removing this joke of a serch system and opening several lobbies. - Similar to Other Contracts, though each lobby could have meta/SP restriction + map/game rotation.
The lobby would have the secondary effect of letting players create balanced matches.
In a stomp -> struggling players would move to an easier lobby, dominating players would stay In an even lobby -> everyone stays because close matches are fun
Something is killing new player retention.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
331
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Posted - 2015.10.25 22:09:00 -
[5] - Quote
CLONE117 wrote:ill sacrifice the pvp for pve...
Not sure you're going to win any fans with that one... but yeh the graphics could be simplified bit.
Something is killing new player retention.
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