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jerrmy12 kahoalii
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Posted - 2015.10.18 06:15:00 -
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Aeon Amadi wrote:As a side note, I would like to make an additional comment. Please note that this is my own opinion and does not reflect the whole of the CPM.
I dislike the notion of removal/reduction of Officer weaponry without looking at Experimental weapons as well. I personally feel that making changes to the passive generation of the most powerful weaponry but leaving the second most powerful weaponry open and available still would just be resolving one problem and starting another. In my opinion, players should not be able to freely access the most powerful gear just by logging in and pressing a few buttons. It is unfair to new and old players alike that because someone simply has an upgraded warbarge that they are getting the most powerful weaponry in the game just for logging in. That counts for both Officer and Experimental weaponry. imo it's not a problem at all. you die, you lose it, you don't really see it in pubs at all either
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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jerrmy12 kahoalii
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Posted - 2015.10.18 09:44:00 -
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Hawkings Greenback wrote:How about adding equipment to the lab ?
This will hopefully reduce the number of weapons being output from the lab & give other options for fitting & trading for logis and support players.
how about exp mods, & exp equipment, but increase the amount produced, say 3x or more?
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
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Posted - 2015.10.21 08:11:00 -
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Nestil wrote:Why not make officer gear craftable? I mean we have all the materials stocked.... Idk maybe you need then 1-2 exp weapons to create an officer weapon. The result depends on the combination of used crafting materials....
Edit: and now remove all the super crappy std/adv stuff from strongboxes... I hate getting quafe turrets or quafe LAV's or std tanks, glitched adv breach SMGs or other worthless crap. glitched ADV breach smg's?
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
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Posted - 2015.10.21 10:58:00 -
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Lost Apollo wrote:You did the right thing CCP. No matter what, someone is going to cry. officer gear was never a problem, if you get stomped, you would have been stomped anyways.
all this does it makes it so you only rarely see it in pc's, or if it's a pure stomp. i VERY rarely see it in pubs anyways.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
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Posted - 2015.10.21 22:13:00 -
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Shaun Iwairo wrote:jerrmy12 kahoalii wrote:Lost Apollo wrote:You did the right thing CCP. No matter what, someone is going to cry. officer gear was never a problem, if you get stomped, you would have been stomped anyways. all this does it makes it so you only rarely see it in pc's, or if it's a pure stomp. i VERY rarely see it in pubs anyways. Define very rarely. i go multiple matches without seeing any officer gear, and 99% of it is seen when one team is getting redlined, then they switch to it. So, it's not really an issue.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
G0DS AM0NG MEN
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Posted - 2015.10.21 22:15:00 -
[6] - Quote
Lost Apollo wrote:Shaun Iwairo wrote:jerrmy12 kahoalii wrote:Lost Apollo wrote:You did the right thing CCP. No matter what, someone is going to cry. officer gear was never a problem, if you get stomped, you would have been stomped anyways. all this does it makes it so you only rarely see it in pc's, or if it's a pure stomp. i VERY rarely see it in pubs anyways. Define very rarely. Exactly.. Very rarely my ass. Play at night. Protobears and officer bs everywhere. It's hard to defend against a squad with that mix of gear. So the getting stomped anyway is invalid. if you're team is getting stomped, you'd still be stomped with proto.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
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Posted - 2015.10.21 23:41:00 -
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Russel Mendoza wrote:Darth-Carbonite GIO wrote:My opinion, Officer weapons are supposed to be rare, and mean something to you when you use them, as well as those you use them on.
Experimental should stay. While Experimental is more powerful than your average ISK gear, the increase in effectiveness is minimal compared to Officer.
Passive Generation is a bad idea in general, and should be changed. I like you. Your more sensible than the other cpm. Officer gear should not be in a experimental lab. Remove officer gear production. Increase production rate of experimental gear. increase lab production increase officer drop rate from EoM salvage
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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