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Raven-747
Fatal Absolution Bleeding Sun Conglomerate
214
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Posted - 2015.10.15 21:47:00 -
[1] - Quote
****** range, ****** rof (acceptable) ****** clip and 'cannot' one hit a armor tanked mk.0 scout. I was using a maxed out caldari commando with x3 dmg mods with a charge sniper and it din't one hit a tanked scout? Is this for real?
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. LASERS BITCH!!!!
Kneel to the empress
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.15 21:48:00 -
[2] - Quote
Raven-747 wrote:****** range, ****** rof (acceptable) ****** clip and 'cannot' one hit a armor tanked mk.0 scout. I was using a maxed out caldari commando with x3 dmg mods with a charge sniper and it din't one hit a tanked scout? Is this for real?
You are talking about body hits, right?
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Vicious Minotaur
3
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Posted - 2015.10.15 21:49:00 -
[3] - Quote
Aim for the head to finish it quicker.
Viscous Minotaur
Blah, blah, nobody reads this, blah, blah, blah.
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GRIM GEAR
539
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Posted - 2015.10.15 21:49:00 -
[4] - Quote
The charged sniper rifle is a waste of time you are better off using the covenant sniper rifle AKA the standard
Head shots or you are not doing it right
Cup of tea anyone?
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Raven-747
Fatal Absolution Bleeding Sun Conglomerate
214
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Posted - 2015.10.15 21:49:00 -
[5] - Quote
KEROSIINI-TERO wrote:Raven-747 wrote:****** range, ****** rof (acceptable) ****** clip and 'cannot' one hit a armor tanked mk.0 scout. I was using a maxed out caldari commando with x3 dmg mods with a charge sniper and it din't one hit a tanked scout? Is this for real? You are talking about body hits, right? Yes, all those bonuses with a maxed out charge sniper and can't one hit a mk.0 scout.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. LASERS BITCH!!!!
Kneel to the empress
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GRIM GEAR
539
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Posted - 2015.10.15 21:52:00 -
[6] - Quote
You need to get you're timing right and lead the target before firing.
Cup of tea anyone?
I came here to mingle can you hear that jingle that would be me lingle.
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.10.15 21:53:00 -
[7] - Quote
Raven-747 wrote:KEROSIINI-TERO wrote:Raven-747 wrote:****** range, ****** rof (acceptable) ****** clip and 'cannot' one hit a armor tanked mk.0 scout. I was using a maxed out caldari commando with x3 dmg mods with a charge sniper and it din't one hit a tanked scout? Is this for real? You are talking about body hits, right? Yes, all those bonuses with a maxed out charge sniper and can't one hit a mk.0 scout. Same on that Scout for tanking his suit.
This is coming from an mk.0 scout.
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Raven-747
Fatal Absolution Bleeding Sun Conglomerate
214
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Posted - 2015.10.15 21:53:00 -
[8] - Quote
GRIM GEAR wrote:You need to get you're timing right and lead the target before firing. But I don't get it, I have maxed out everything for the sniper damage and still can't one hit a scout. A bloody scout. He survived my shot thrice! (rep hives).
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. LASERS BITCH!!!!
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Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.17 06:48:00 -
[9] - Quote
340 shileds stacked pro shiled extenders 330 armor stacked pro ferroscale plates
charge sniper base damge 350 -10% to shiled plus 25% to armor at prof 5 commando skill at max 10% extra damge assuming krins mods 10% extra damge assuming light pro mods 18.04%
350+bonuses to shields would do 381 assuming krins and 409 assuming pro light mods, math may be slightly off
350+bonuses to armor would do 529 assuming krins and 568 assuming pro light
in conclusion the scout if stacked with pro shiled extenders and pro ferros assuming best rep rates would easily survive two shots and if every shot doesn't follow up effectively would easily survive all 3
the shields would take most of the damge and act as a big buffer to anyone trying to survive snipers
if a scout is tanking and you arent getting headshots (the charge sniper has a better headshot multi then the vanilla) then you dont deserve the kill
the charge function on a sniper works a bit wonky only doing full damge when you fully charge the shot and only doing about 250(cannot confirm at this moment) when you charge to the minimum
if you want to kill targets with body shots use assault snipers or learn how much damge you can actually do instead of complaining about it
headshots should always be priority when trying to kill someone unless you know you can take them out with a body shot or you are using an assault sniper but even then you should try to initiate with a headshot and only follow up with body shots if need be
to figure out the damge dealt to armor after shiled damge has already been taken into account simply take the percentage left and convert that to the armor damge assuming krins mods in this case 381-340=41 41/340=12% roughly 529*0.12=63.48 the mk.0 would be left with 0 shields and 266.52 armor roughly base follow up shot should be able to finish it up but I assume the shots were not consecutive
Reserved
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