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Vicious Minotaur
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Posted - 2015.10.15 22:05:00 -
[1] - Quote
Misleading title! You want squad play to be improved.
Also: if Ambush is to be solo, Domination should follow suit. After all, Domination plays more like an Ambush, but with more centralized action thanks to an often symbolic point. Domination has never been the most tactical of game modes, so why try to force it to be something its not?
Let team squad oriented players have Acquisition and Skirmish. Let solo players have Ambush and Domination.
As for incentivizations, you really need to look at the losers, not the winners. Winners (or people who look like they will win) don't quit matches, if they can help it. Losers, though...
I'm the Minotaur
Blah, blah, nobody reads this, blah, blah, blah.
I fornicate with cacti. See? Nobody cares.
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Vicious Minotaur
3
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Posted - 2015.10.16 02:12:00 -
[2] - Quote
Redundant Summa Militum Clone wrote:Some Random Minotaur wrote: A bunch of gobbledygook. *gobbledygooks on a gobbledygook*
Blah blah blah, Domination sucks, blah blah. *beats off a horse corpse*
Okay.
Make pubs solo.
Teamwork becomes for the FW&PC cesspools.
Win/Win.
Oh wait. Nobody will be satisfied with anything so long as foundational game design problems continue to exist and bork up the game and every single mode. That, and everybody sucks, everybody is a scrub wandering around on Titanic looking for french girls to draw.
I'm the Minotaur
Blah, blah, nobody reads this, blah, blah, blah.
I fornicate with cacti. See? Nobody cares.
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Vicious Minotaur
3
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Posted - 2015.10.16 02:53:00 -
[3] - Quote
Thor Odinson42 wrote:Vicious Minotaur wrote:Redundant Summa Militum Clone wrote:Some Random Minotaur wrote: A bunch of gobbledygook. *gobbledygooks on a gobbledygook*
Blah blah blah, Domination sucks, blah blah. *beats off a horse corpse* Okay. Make pubs solo. Teamwork becomes for the FW&PC cesspools. Win/Win. Oh wait. Nobody will be satisfied with anything so long as foundational game design problems continue to exist and bork up the game and every single mode. That, and everybody sucks, everybody is a scrub wandering around on Titanic looking for french girls to draw. Solo only in pubs kills the social aspect that is probably the number one reason Dust is still alive. Well that and sunk-cost fallacy.
Let people socialize with themselves like normal people with no friends.
Buncha mamby pamby socialites. Go to a party!
(Or just remove squad benefits from pubs. They still exist? I haven't been in a squad for awhile, but we got extra WP and stuff... Make it so squadding is only a social endeavor with the ability to maybe talk tactics?}
Or maybe I'm just like that young whippersnapper, Johnathon Snow, from that Game of Pokey Chairs, and know not everything.
I'm the Minotaur
Blah, blah, nobody reads this, blah, blah, blah.
I fornicate with cacti. See? Nobody cares.
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Vicious Minotaur
3
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Posted - 2015.10.16 03:43:00 -
[4] - Quote
Thor Odinson42 wrote:Vicious Minotaur wrote:Sexy stuff, apparently?
Gotta love general discussion
Hey, now.
Loving GD may be illegal in some parts of the world. But then again, that might make for a good made-for-TV movie: "Forbidden Love: Thor and Internet Forums."
But seriously.
Team cohesion should be a priority. Squads of course prioritize fools in theirs... But, what if there were ways for solo players to communicate non-verbally with squads and other teammates?
Imagine requesting Ammo. Solo players and squad players get a HUD/TACNET pop up, and providing ammo to the person wanting it garners, say, a 100% increase in Resupply WP for helping out the team.
Imagine requesting heals. Anybody with a rep tool gets a HUD pop up/TACNET icon showing whoever requested healing. Providing it gives you bonus WP (and if you are on cooldown, you get +5 per pulse or something low, but bigger than zero).
Imagine marking an enemy sniper temporarily for murder (using, say, some new equipment or some weapon sight/button combo). Any of your Teammates can redeem that murder mark for 75WP for a kill, up from 50.
Sure, it's all a half-arsed idear, but it could make TEAMS stronger in a TEAM-based game build on TEAMWORK. Suddenly, non-squad members can function more as a team, kinda like squads, but solo!
I'm the Minotaur
Blah, blah, nobody reads this, blah, blah, blah.
I fornicate with cacti. See? Nobody cares.
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