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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.10.16 02:08:00 -
[1] - Quote
Sometimes people suggest something that doesn't solve a problem but gives excuse as to why the problem wasn't solved and also , feeds the nature of it's intent .
Forcing players to squad doesn't solve the problem of squad stomps , you cant mimic the cohesion that known squads that stomp from popular corporations have , they know each other well , know what each other is expected to do in multiple surroundings because that's why they do what they do , most just don't play the game besides playing with a particular group of players or squad mates , they have mics ( when most don't ) and have ran threw these maps so much that half the time they don't even have to speak to each other to be successful .
Saying that scouts promoted solo play , I have never herd that in the forums and I'm calling false , if anything scouts helped players to be more efficient and cover up their shortcomings with their high strafe , ability to fit a cloak , speed and ability to avoid detection among other highlights they had at the time , the ability to match commando HP's and still be more efficient as a assault is something else . The players who benefited ran in well known corps ( squads ) and talked about their exploits in the forums .
Sometimes people exaggerate to help push a agenda , all the while sweeping issues under the table because what they proposed became a distraction as to throw off the pressure that might have mounted that would have forced an issue to actually be attended to and maybe become a non issue from not only that pressure but what arose afterward = solution to said issue / issues .
I feel that this is one of those instances .
Could have good intentions behind it but still sweeps unbalancing issues such as poor matchmaking / no matchmaking , under the rug and at the same time offer nothing in the form of balance during combat .
Those same squads that run PRO / OFC and dominate the playing field will still do so .
Edit : This is not a solution but an enabling .
This sound like " if you can't beat them , join them . " , which is a saying that a lot of players have in the forum and that attitude doesn't solve anything , again ... sweeping said issues under the rug .
Lesser players will still end up on the lower end of the pole and this smells of more , " Kill solo play because I don't like it , they whine too much ." .. which seems like the mood that CCP is adopting , which again .. kills the choice a player has and also doesn't solve the main issue that this game has and that's matchmaking .
More solo player bias , more among the many biases of this forum and we wonder why players leave among other things ?
Can't say it's not when the writing is on the wall , you know what they say .. " looks like a duck ... and so on . "
Still doesn't solve the problem of the lack of matchmaking , known squads with a ton of knowledge and resources from well known corporations will still dominate and now you have the excuse of , " Well their in a squad so it must be because they suck and just are not that good ." ... as an excuse because of the set up that a players bias has promoted , which did nothing to solve the issues of lack of matchmaking and game mode balance as to where one side isn't stacked over another .
That's the real issue but people keep pushing band aids because their just afraid of change , change for the better .
How is balancing teams bad .?. why sweeping team balancing under the rug .?. MU isn't helping so lets find a common ground where this game can shine like it should .?. but no , the have's MUST continue to crush the have not's and keep killing retention from players seeing and disliking the lack of matchmaking and the disadvantages that their faced with .
Let's give new players a stack of SP's and perks , let's force players to squad up .. let's do any and everything but what's needed and that's help to build a balancing system that would match players evenly on the teams of game modes .
Everything but what should happen .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.10.16 02:16:00 -
[2] - Quote
Vicious Minotaur wrote:Redundant Summa Militum Clone wrote:Some Random Minotaur wrote: A bunch of gobbledygook. *gobbledygooks on a gobbledygook*
Blah blah blah, Domination sucks, blah blah. *beats off a horse corpse* Okay. Make pubs solo. Teamwork becomes for the FW&PC cesspools. Win/Win. Add the ability to form squads in the warbarge and you sound like me in what your saying .
It would be a win .. win but ....
That is what should happen since no one wants to or believe that a matchmaking system can be had .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.10.16 02:27:00 -
[3] - Quote
I've played in matches where squads would repair me in favor of their squad , squads wouldn't watch my back and would just sit there and watch me die because I wasn't in their squad ( I'm looking at them looking in that direction and not firing a single shot until I died ) , squads that didn't hold the point because they wanted to keep moving with each other leaving me holding the point by myself .
You can't fix poor conduct or lack of team work by forcing players to squad .
Most matches that I play , squads just look out for that squad ... that's not to say it always happens but it happens enough for me to take notice .
That's not promoting team work .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.10.16 03:04:00 -
[4] - Quote
I'm not trying to derail or $h!tpost you but all I'm saying is , squad play doesn't promote team work in the frame of the match .
You could have a well coordinated squad of PRO / OFC players that can take over the game and dominate the opposition and their team , their enemy are random players for the most part with no coordination much less the resources .
These squads promote themselves more then the team when they can shut down the opposition and overshadow the rest of their team in the process , leaving not much for the TEAM in the outcome .
That's why I proposed a total team of random players with the warbarge in the backdrop to make squads in , in the allotted time allowed .. this promotes the game and team because both teams are random , you allow squad creation in the warbarge , mic's and coms , talking among players that wouldn't normally speak , random mixture promotes TEAMWORK and not a squad dominating a team for the win and leaving nothing for them to do as the squad redlines the opposing team of random players .
Your playing random already for the most part so why not help newer players become better and allow team effort dictate matches , rather then squads .
Squads that overshadow the TEAM .
I see it most games I play , if I'm in a squad or not .
I don't hate squads , I just believe in the team
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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