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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.12 06:12:00 -
[1] - Quote
So as the title says, for the last 6 hours I have been doing an experiment based around one question: How good/bad is the NPE?
The results: Absolutely completely and utterly horrible. Dark Souls is a lot easier.
My Method: I used a secondary email to make another account. I then made a character and played.
Expanded Results:
I saw zero tutorial, except when I opened up the warbarge for the first time. I don't know if this is because it was on the same PS3 as this account or not. But as I said no tutorial, if I didnt know what I was doing, I can imagine this experience being far worse.
Battle Academy was decent. Things seemed to be balanced and the only reason why it was one sided was due to the lack of players. I actually had fun running around using only a ion pistol to give the newbros a chance. However, after two matches I was thrown to the wolves.
I did not have enough sp or isk to deal with these guys. Sure I would get a kill or two here and there, but that was because of either cheapshotting, or kill stealing. Switched to support and I had a somewhat easier time, but because I had my very limited SP put into assaults and slaying skills as opposed to support skills, it was still very hard, but no longer impossible.
So how to fix it: Two ways, First tier locking. Not meta locking, and here is why, Meta Locking will mean that the lower levels will be flooded with ADV and Proto Sentinels and Commandos due to their naturally low Metalevel resulting from their 8 slot layouts. If the metalevel was set too low, it will throw people to the wolves again.
With Tierlocking, this won't be a problem and you can change the the payment based on the tier. Low payouts and salvage can be for Basic and MLT matches, Mid Payouts would be for ADV matches and the best payouts would be for the Proto and Officer level. The lock out will force your fitting to be invalid for the match if you place a mod, equipment, or weapon on your suit that is above that tier (IE using ADV mod on a Basic suit will make that suit invalid for the Basic MLT Tier). SP payouts should remain the same.
Second, a one off chance to pay for SP. Let's say you are less than 10mil SP and you like a style of fighting (GallAss CQC fighter, Amarr Sentinel, etc.) you pay the same amount as you would an APEX (100,000 I believe) and then all the relevant skills for that style of fighting are applied to your character. The downside would be that you are now in negative SP until you earn it all back. This can only be done once per account.
So that's all I got for now.
Edit: For those interes, the reason I gave up was because it just felt like hitting my head repeatedly against the wall.
Also CCP I didnt mention this because I thought it was obvious, but bring back the tutorial or something to help new players.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Shaun Iwairo
Simple Minded People Pty. Ltd.
52
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Posted - 2015.10.12 06:45:00 -
[2] - Quote
Jonny D Buelle wrote:
lots of good words
Thanks for putting yourself through that, you obviously care about the long term health of the game.
I'd be really interested to see someone like yourself post some comparison footage of playing on a 'new player' account and an established account, trying to show how similar situations pan out.
Stat modifiers are killing new player retention.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.12 06:48:00 -
[3] - Quote
Shaun Iwairo wrote:Jonny D Buelle wrote:
lots of good words
Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone like yourself post some comparison footage of playing on a 'new player' account and an established account, trying to show how similar situations pan out.
If I had the resources I would do this, unfortunately I dont have a capture card or a computer to edit the raw footage (would be about an hour of me swearing at my TV while getting teabagged by protostompers). I could attempt to use my phone, though the quality won't be as good.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Press Attache
The Office of The Attorney General
200
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Posted - 2015.10.12 13:52:00 -
[4] - Quote
What are "cheapshotting" kills?
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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501st Headstrong
0uter.Heaven
2
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Posted - 2015.10.12 13:54:00 -
[5] - Quote
Shaun Iwairo wrote:Jonny D Buelle wrote:
lots of good words
Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone like yourself post some comparison footage of playing on a 'new player' account and an established account, trying to show how similar situations pan out.
I could do a comparison if you'd like :)
#PortDust514
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.12 19:12:00 -
[6] - Quote
501st Headstrong wrote:Shaun Iwairo wrote:Jonny D Buelle wrote:
lots of good words
Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone like yourself post some comparison footage of playing on a 'new player' account and an established account, trying to show how similar situations pan out. I could do a comparison if you'd like :)
Please do! As I said before, I would do it myself but I do not have a capture card or a laptop (been using my phone to browse the forums for the past year).
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Baal Omniscient
Qualified Scrub
2
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Posted - 2015.10.12 23:37:00 -
[7] - Quote
The only issue I have with this is that you phrase metalockng as if it could only be one set thing. You could lock every single weapon, module and equipment slot on the suit as well as the meta level of the suit itself. It is not just a 'you can only have x metalevel suits' idea, unfortunately it is just always proposed as such. And the meta level of items with odd meta values can easily be changed to allow for a proper accounting of metalevels, so that's no proper denunciation of the metalock system either.
That said, I'm for any system that reduces veteran advantages in public matches.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.12 23:40:00 -
[8] - Quote
Baal Omniscient wrote:The only issue I have with this is that you phrase metalockng as if it could only be one set thing. You could lock every single weapon, module and equipment slot on the suit as well as the meta level of the suit itself. It is not just a 'you can only have x metalevel suits' idea, unfortunately it is just always proposed as such. And the meta level of items with odd meta values can easily be changed to allow for a proper accounting of metalevels, so that's no proper denunciation of the metalock system either.
That said, I'm for any system that reduces veteran advantages in public matches.
I actually didnt think of metalocking like that I always assumed it was a set number.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Jalame La Bola
Shining Flame Amarr Empire
108
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Posted - 2015.10.13 05:55:00 -
[9] - Quote
Press Attache wrote:What are "cheapshotting" kills? Scanning someone and then attacking said victim with a full squad
Mamenme El Bicho.
Mami's a hurricane, you should see the way she blow me.
Hecho en Puerto Pobre.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.10.13 08:23:00 -
[10] - Quote
Or CCP could introduce meta locking, but increase the meta level of suits with less slots, so that the total meta level of a similar tier fitted suits is the same across classes. |
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.13 08:44:00 -
[11] - Quote
Varoth Drac wrote:Or CCP could introduce meta locking, but increase the meta level of suits with less slots, so that the total meta level of a similar tier fitted suits is the same across classes.
Would still run into the problem of people making low meta suits with proto weapons. It is very possible to do so. Which is why tierlocking is still better than Metalocking.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.13 08:45:00 -
[12] - Quote
Jalame La Bola wrote:Press Attache wrote:What are "cheapshotting" kills? Scanning someone and then attacking said victim with a full squad
Actually it is blind siding a proto or officer suit in a basic or mlt frame with a mlt shotgun, those things pack one hell of a punch.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Press Attache
The Office of The Attorney General
217
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Posted - 2015.10.13 11:39:00 -
[13] - Quote
Jonny D Buelle wrote:Jalame La Bola wrote:Press Attache wrote:What are "cheapshotting" kills? Scanning someone and then attacking said victim with a full squad Actually it is blind siding a proto or officer suit in a basic or mlt frame with a mlt shotgun, those things pack one hell of a punch. Edit: Keep in mind I never squaded up during this experiment as most newbros wouldn't.
That you call that cheapshotting instead of good play is a big part of your problem.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.10.13 16:31:00 -
[14] - Quote
Press Attache wrote:Jonny D Buelle wrote:Jalame La Bola wrote:Press Attache wrote:What are "cheapshotting" kills? Scanning someone and then attacking said victim with a full squad Actually it is blind siding a proto or officer suit in a basic or mlt frame with a mlt shotgun, those things pack one hell of a punch. Edit: Keep in mind I never squaded up during this experiment as most newbros wouldn't. That you call that cheapshotting instead of good play is a big part of your problem. The fact that the squad is 400+ meters from the point to do this is a problem. ptfo
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
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Shaun Iwairo
Simple Minded People Pty. Ltd.
67
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Posted - 2015.10.14 02:54:00 -
[15] - Quote
Jonny, and anyone else that's thinking along the same lines as us, I've got a favor to ask.
I'm trying to get some data together to find the relationship between player age (to estimate SP), gear tier, KD & WP in pubs and the effects (if any) on new player retention.
Player age, KD & WP are easy, that's just a pic of the EOM screen. Gear tier is a bit harder. I'm thinking a smartphone timelapse app to grab the killfeed and-or tier/shield/armor/effectiveness tooltip every 5 or so seconds. Just try to get your crosshairs on someone most of the time and by the time the match is done there should be lots of data. A shot of the squads on the friendly team would be good too. If anyone has a way of confirming who is squadded up in the enemy team I'm all ears.
So to collect the data it should just be a matter of setting up your smartphone camera to see your screen, then running the timelapse app when you join a battle. Obviously the images should be in focus or at least the text should be legible. I'll sort out a place to upload the images. From the collected images I'm willing to do all the data entry myself, but if anyone would want to help with that I can make that happen.
To reiterate, all I'm looking for is people to setup smartphone -> run timelapse -> complete public contract -> upload timelapse.
I don't have much data yet, but I do have a start: The number of daily logins (~2000) is about 1/3 of daily characters created (~5800). That could be existing players creating alts for the benefits they give, but that is a hell of a lot of alts and a hell of a lot of work to get a few recruit shinies. If I can place enough new players in actual matches and track how they're doing in those first few critical weeks of playing, we can all form a better opinion as to why Dust is attracting so many new players but not managing to keep them.
Finally, if you know anyone else that might be interested in this kind of thing please send them in this direction.
Stat modifiers are killing new player retention.
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